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[CLEO] 12h Clock Format

Silent
post Apr 25 2011, 09:36 PM
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12h Clock Format 1.2




GTA always have clocks in 24h format. However, not everyone uses it, and prefer 12h clock format (lazy Americans, meh tongue.gif). As Rockstar didn't think about it, I've decided to test again my Assembly skills and develop a proper "fix" for it.
If I'd be lazy, I'd just make a noobish emulation of clock in SCM. But no, I've decided to hack HUD drawing function (as I did with cop spawners in Cop Bikers Overhaul), and it works well.

Again this time, mod is open sourced. Enjoy reading it.


My damn skills in making awesome looking topics...


This mod is compatible with the CLEO 3/4 Libraries found here:
http://cleo.sannybuilder.com/

Put 12hr.cs file in GTA San Andreas\CLEO. Nothing more this time. No GXT mess, nothing.
If you've used 1.1 previously, you can delete 12hr.fxt' file from CLEO_TEXT directory. It isn't now needed.

To activate 12-hour clock, load your game (unfortunately it's unavailable in game options just after game launches) and set HUD Mode to 'ON, 12H clock' in Display Options.


Screenshots:




12PM and it's so dark!?


1.1 comes with ability to select clock format in options!


Download:

http://gtagmodding.com/forums/index.php...mp;showfile=106


Known bugs:

As mod modifies several hardcoded routines, it might crash on some EXE versions (1.0 US HOODLUM and Compact are tested and bug free). Contact me if you have any problems with it.

This post has been edited by Silent: May 3 2011, 10:30 AM
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Adler
post Apr 25 2011, 10:42 PM
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YEAH! Now I no longer have to subtract 12 to know what time it is... although not too important really. tongue.gif


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Spider-Vice
post Apr 26 2011, 06:39 PM
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Fucking Americans. Nonetheless good job.
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Adler
post Apr 26 2011, 10:40 PM
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LOL I totally expected that response from you. tongue.gif


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Siggi
post Apr 27 2011, 08:21 AM
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Fucking Americans ninja.gif
They should buy some real clocks...lie the european standard tongue.gif

Great work Silent cool.gif


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Spider-Vice
post Apr 27 2011, 06:03 PM
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Shit may I rep Siggi for his awesome answer? tongue.gif
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Silent
post Apr 27 2011, 06:23 PM
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Hey, I prefer 12h clock too! tongue.gif
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Adler
post Apr 27 2011, 10:36 PM
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Woooot! Who's for the Americanization of the world! I am!


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ThirteenAG
post Apr 27 2011, 11:00 PM
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I prefer binary clock, lol laugh.gif
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Siggi
post Apr 28 2011, 05:41 AM
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QUOTE (ThirteenAG @ Apr 28 2011, 01:00 AM) *
I prefer binary clock, lol laugh.gif

blink.gif

laugh.gif


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Silent
post Apr 28 2011, 12:06 PM
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QUOTE (ThirteenAG @ Apr 28 2011, 12:00 AM) *
I prefer binary clock, lol laugh.gif

Lol, not by ASM banana.gif
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Silent
post May 2 2011, 05:12 PM
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Hey Americans, 1.1 with options support is now available! banana.gif

Damn gtagarage stole my Trusted Modder rank :/

This post has been edited by Silent: May 2 2011, 05:13 PM
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Spider-Vice
post May 2 2011, 05:48 PM
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Everything's changing in GTANet. tongue.gif
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Adler
post May 3 2011, 02:46 AM
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QUOTE (Silent @ May 2 2011, 10:12 AM) *
Hey Americans, 1.1 with options support is now available! banana.gif

Damn gtagarage stole my Trusted Modder rank :/

Really? Checked your profile and it's still there. tongue.gif


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Silent
post May 3 2011, 08:58 AM
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It's back after approving 1.1.

I might release 1.2 soon, as I confused AM/PM in midnight/noon. With some ASM fixes aswell.
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Silent
post May 3 2011, 10:29 AM
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1.2 released tongue.gif
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