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[Doc] Main Menu Page ID's

Deji
post Sep 22 2011, 05:03 PM
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0xBA68A5 - Current Menu Page

CODE
0   - Stats
1   - Game
2   - Brief
3   - Audio
4   - Display
5   - Map
6   - New Game (Confirm start new game)
7   - New Game
8   - Load Mission (Confirm load MPACK)
9   - Load Game
10  - Delete Game
11  - Load Game (Confirm load game)
12  - Delete Game (Confirm delete game)
13  - Load Game (Load failed)
14  - Delete Game (Delete successful)
15  - Delete Game (Delete successful)
16  - Save Game
17  - Save Game (Confirm save game)
18  - Save Game (Save successful)
19  - Save Game (Save successful)
20  - Load Game (Load failed)
21  - Load Game (Blank screen w/ "OK" button)
22  - Save Game (Cheats used warning)
23  - Display (Confirm reset display settings)
24  - Audio (Confirm reset audio settings)
25  - Controller Setup (Confirm reset controller setup)
26  - User Track Options
27  - Display ('Advanced' submenu)
28  - Language
29  - Save Game (Blank screen w/ "OK" button)
30  - Save Game (Save unsuccessful)
31  - Save Game (Load unsuccessful - wtf?)
32  - Load Game (Load failure - file corrupted)
33  - Options
34  - Main Menu
35  - Quit Game
36  - Controller Setup
37  - Controller Setup ('Foot controls' and 'Vehicle controls' buttons)
38  - Foot Controls
39  - Mouse Settings
40  - Joypad Settings
41  - Pause Menu
42  - Pause Menu
43  - Quit Game (not a screen, this actually quits the game)


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LINK/2012
post Sep 22 2011, 09:40 PM
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This can't be used in SCM Code ya? (I Think that the SCM Code Stops while in menu)
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Deji
post Sep 22 2011, 10:59 PM
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Well, I did make a topic showing how to enable SCM while the game was paused...

But these ID's are used in the EXE, so they aren't something you can use in a SCM opcode. But if you wanted to modify the menu these ID's could come in handy while making read/write operations.


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