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![]() The master of cut retort ![]() Posts: 239 From: Warsaw, PL Joined: 21-July 10 ![]() | PS2 loadscreens 1.0 Yeah, another mod from me. However, it's the first ASI plugin by me, and I think it works well ![]() Some time ago I watched a YouTube video from GTA III, which was recorded from PS2. I saw different splashes while loading (SA style) and I was like "WTF? Why it's absent from PC version?". I decided to recover it, and it was pretty easy. The best part is that most of randomizing function still exists and it's used (!), I had only to finish them. VC now selects from 13 different loadscreens, and III selects from 25 (!) loadscreens. They cycle fast, it's not my fault though - it can be adjusted in gta.dat file. This mod doesn't require any ASI loaders etc. - III and VC load them by themselves. Just put loadsc.asi in game directory and play. Plugin recognizes your GTA version by itself. Compatible games:
Screenshots: GTA III ![]() ![]() ![]() GTA VC ![]() ![]() ![]() Download: http://gtagmodding.com/forums/index.php...mp;showfile=112 Release history:
I should thank Deji here for introducing me into C++ - mod couldn't be made without it ![]() |
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![]() I will kill you Posts: 126 Joined: 13-May 11 ![]() | Good Job ![]() When I played Vice City on Playstation 2 I saw the load screens and later when I played on the PC, where? Maybe because the PS2 took time to load? |
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Ameteur Member Posts: 49 Joined: 5-August 09 ![]() | Nice. BTW, this also goes well with my 10th Anniversary menu mod. |
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![]() GTA United Lead Developer Posts: 52 From: Germany Joined: 23-April 11 ![]() | Hmm, does not work with steam version. -------------------- |
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![]() The master of cut retort ![]() Posts: 239 From: Warsaw, PL Joined: 21-July 10 ![]() | Not surprised, as it uses different EXE. I might try to add its compatibility, I'd just need this EXE. |
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