Feb 3 2012, 12:20 AM Post #1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Coding like a Rockstar! Posts: 1,468 From: ??? Joined: 28-May 09 | Native Button ID's 2nd param of 00E1. It's so much easier when you use the PS2 button name, since it's one name for on-foot/in-vehicle...
Oh look, ID 12 is actually the START button. Used for the PS2 Pool missions by player 2 to join the game. BONUS: Pad ID's: PAD1 - 0 PAD2 - 1 -------------------- | CLEO 4.3.22 | A?i?a?o?3D | UI SDK | Black Market Mod 1.0.1 | GInput 0.3 | Cheat Keyboard | Tactile Cheat Activation | Stream Ini Extender 0.7 | SuperVars | ScrDebug | Vigilante Justice: San Andreas | | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Feb 3 2012, 10:46 AM Post #2 | |
The Assistant Posts: 84 From: Matera, IT Joined: 16-June 11 | Here is my documentation. |
Feb 3 2012, 01:02 PM Post #3 | |
Coding like a Rockstar! Posts: 1,468 From: ??? Joined: 28-May 09 | They also have ON and OFF set to 1/0. Used for 01B4 a lot. Wish they had used enums for car missions and driving styles, though... -------------------- | CLEO 4.3.22 | A?i?a?o?3D | UI SDK | Black Market Mod 1.0.1 | GInput 0.3 | Cheat Keyboard | Tactile Cheat Activation | Stream Ini Extender 0.7 | SuperVars | ScrDebug | Vigilante Justice: San Andreas | |