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Rendering. Vertices

DK22
post Feb 20 2012, 04:53 PM
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From: Liberty City, Shoreside
Joined: 15-July 10



Hey I'll start new topic to leave SA memory topic smile.gif

I just watching how 2D rendering works.
Vertex structure has some element, it calls "rhw". What is it?
Also, for 2D-vertices we use 3Dvertex struct, right? So what about "Z" coord for this vertex? Does it change something?
Also, for 3D-rendering, which coords use vertices? World coords?
For this time that what I want to know)
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