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GTAG v2

LINK/2012
post Jan 21 2012, 03:47 PM
Post #41


I will kill you

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I'm smelling a vaporware whistling.gif

This post has been edited by LINK2012: Jan 21 2012, 03:47 PM
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Deji
post Jan 21 2012, 03:59 PM
Post #42


Coding like a Rockstar!

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I doubt I will be investing more of my time into making v2 Opera-Mini friendly and delaying the release further. I have other projects which urgently need my attention after I'm done with v2.


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Jimmy
post Jan 22 2012, 09:36 AM
Post #43


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QUOTE (Deji @ Jan 21 2012, 09:29 PM) *
I doubt I will be investing more of my time into making v2 Opera-Mini friendly and delaying the release further. I have other projects which urgently need my attention after I'm done with v2.

It won't be required. I could do it in the browser itself. Wait till next time, when I finish.


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Deji
post Apr 3 2012, 10:52 AM
Post #44


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So.. when should I release a public BETA?


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uokka
post Apr 3 2012, 12:22 PM
Post #45


Actually living entity

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Yesterday would be nice.

QUOTE (Deji @ Aug 14 2010, 08:01 PM) *
[...]
  • New Opcodes Database (v2)
[...]
  • Opcode Database - 99.9999%
[...]

The end is near? bunny.gif


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My english is just perfekt. I am only not sure, whether I it rightly utilize..
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Ice
post Apr 12 2012, 12:55 PM
Post #46


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I know I haven't been around for along time, but I think you should keep it "secret" until ready to release. Gives us more of an exciting feature to look forward to! wink.gif


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Deji
post Apr 12 2012, 01:00 PM
Post #47


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I kept it strictly not-secret, as to provide an excuse for my lack of updates to v1.

And who says it's not ready to release? tongue.gif


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Ice
post Apr 12 2012, 01:02 PM
Post #48


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QUOTE (Deji @ Apr 12 2012, 02:00 PM) *
I kept it strictly not-secret, as to provide an excuse for my lack of updates to v1.

And who says it's not ready to release? tongue.gif

ohmy.gif! Release it NAO THAN!! laugh.gif


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Spider-Vice
post Apr 12 2012, 01:52 PM
Post #49


In motus...

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Well... The main part is *whistle*
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Silent
post Apr 12 2012, 03:09 PM
Post #50


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And he needs *whistle* yet.
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Spider-Vice
post Apr 12 2012, 03:28 PM
Post #51


In motus...

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Well there's minor stuff remaining but nothing that stops a release.. soon enough
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Ice
post Apr 12 2012, 04:11 PM
Post #52


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In time...in time...

damnit we gotta wait!


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Deji
post Apr 22 2012, 05:47 AM
Post #53


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The time is here, the time is now.

It's nearly 7AM and although there is still some stuff to be done and a few things inevitably went a bit iffy during the upgrade, meaning it's not quite as polished as planned, I'm too tired to continue.

I'll try to get some more stuff fixed tomorrow and explain the changes in more detail. Remember, this is GTAG v2 BETA so there may still be some bugs and some stuff incomplete, but it is a big step and now the path is finally set, it should be a lot easier for me to get stuff done.


Thanks for all your patience, despite the fact it's taken 2 years and a month to get this far wink.gif


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