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GTA IV Anims List

Deji
post Jan 16 2010, 06:50 PM
Post #1


Coding like a Rockstar!

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Posts: 1,468
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Joined: 28-May 09



Big long list follows.

Thanks to sannybuilder.com
CODE
amb@arcade
    play_pinball
    use_vendmac
    play_videogame

amb@argue
    argue_a
    crazy_rant_02
    street_argue_f_a
    crazy_rant_01
    street_argue_f_b
    argue_b
    crazy_rant_03
    angryman

amb@atm
    m_getoutwallet_pocket
    f_putpurseaway
    m_wait
    m_getoutwallet_chest
    f_insertcard
    f_enternumbers
    m_enternumbers
    m_takecash
    m_putwalletaway_chest
    m_insertcard
    f_takecash
    f_wait
    m_putwalletaway_pocket
    f_getoutpurse

amb@bag_a_create
    walk_create

amb@bag_a_hold
    walk_bag

amb@bag_a_idles
    walk_bag

amb@bag_b_create
    walk_create

amb@bag_b_hold
    walk_bag

amb@bag_b_idles
    walk_bag

amb@bar
    clean_glass
    wipe_counter

amb@baseball
    swing_idle
    swing

amb@beg_sitting
    give_obj
    beggar_beg
    beggar_sit

amb@beg_standing
    take_obj
    crazy_rant_01
    give_obj
    walk_hassle_money
    argue_b

amb@bnch_bum_idl
    groan
    scratch

amb@bnch_dnk_idl
    sit_idle_a
    sit_idle_b

amb@bnch_dnk_idl_f
    sit_idle_a

amb@bnch_eat_idl
    sit_idle_a

amb@bnch_eat_idl_f
    sit_idle_a

amb@bnch_read_idl
    turn_page

amb@bnch_read_idl_f
    turn_page

amb@bnch_smk_idl
    sit_idle_a
    sit_idle_b

amb@bnch_smk_idl_f
    sit_idle_a
    sit_idle_b

amb@bnch_std_idl
    sit_idle_d
    sit_idle_a
    sit_idle_c
    sit_idle_b

amb@bnch_std_idl_f
    sit_idle_d
    sit_idle_a
    sit_idle_c
    sit_idle_b

amb@book
    walk_read

amb@boot_idles
    idle_a

amb@bottle_create
    walk_create
    stand_create

amb@bottle_destroy
    destroy_walk
    destroy_stand

amb@bottle_hold
    hold_walk
    hold_stand

amb@bottle_idle
    drink_walk
    drink_stand

amb@bouncer_idles_a
    shake_legs
    lookaround_b
    lookaround_c
    lookaround_d
    crack_knuckles

amb@bouncer_idles_b
    lookaround_a

amb@brazier
    brazierc
    brazierb
    braziera

amb@bridgecops
    open_boot
    car_chat_outside
    car_chat_outside_2
    close_boot

amb@broken_d_idles_a
    idle_b
    idle_a

amb@broken_d_idles_b
    idle_c

amb@bum_a
    stand_rant_b
    stand_rant_a

amb@bum_b
    walkcycle_drunk_a

amb@bum_c
    walkcycle_drunk_b

amb@burger_create
    create_walk

amb@burger_destroy
    destroy_walk
    destroy_stand

amb@burger_hold
    hold_walk
    hold_stand

amb@burger_idle
    eat_stand
    eat_walk

amb@burgercart
    stand_eat_fastfood_2
    hotdog_buy
    sell_burger
    eat_burger_plyr
    buy_burger
    hotdog_vend
    sell_burger_plyr
    buy_burger_plyr

amb@busker
    throw_right
    sax_loop_b
    sax_loop_a

amb@cafe_eat_idles
    sit_eat

amb@cafe_empty_idl
    sit_a
    sit_b

amb@cafe_empty_idl_f
    sit_a
    sit_b

amb@cafe_idles
    sit_drink_b
    sit_drink

amb@cafe_idles_f
    sit_idle_a

amb@cafe_read_idl
    turn_page

amb@cafe_read_idl_f
    turn_page

amb@cafe_smk_create
    smoke_create

amb@cafe_smk_idl_f
    sit_idle_a
    sit_idle_b

amb@cafe_smoke_idl_a
    smoke_idle_a

amb@cafe_smoke_idl_b
    smoke_idle_c
    smoke_idle_b

amb@car_cell_crte_ds
    create_cell

amb@car_cell_crte_ps
    create_cell

amb@car_cell_dsty_ds
    cell_destroy

amb@car_cell_dsty_ps
    cell_destroy

amb@car_cell_idle_ds
    idle01

amb@car_cell_idle_ps
    idle01

amb@car_low_ps_loops
    alt_sit_ps_a
    alt_sit_ps_b

amb@car_stash
    open_boot
    idle
    boot_withdraw

amb@car_std_bk_seat
    pick_nose
    bored_c
    convo_a
    bored_b
    bored
    sing
    sing_b

amb@car_std_ds_a
    mirror_a
    dance
    change_radio

amb@car_std_ds_b
    scratch_a
    mirror_c
    scratch_b
    mirror_b

amb@car_std_ds_c
    scratch_c
    sing_a
    sing_c

amb@car_std_ds_d
    sing_b

amb@car_std_ds_trash
    rubbish_a

amb@car_std_f_id_ds
    flee_idle_b
    flee_idle_a

amb@car_std_f_id_ps
    flee_a
    flee_b

amb@car_std_ps_b
    scratch_a
    conversation

amb@car_std_ps_c
    pick_nose
    bored
    lookaround_d

amb@car_std_ps_d
    sing_b
    stretch_a

amb@car_std_ps_e
    sing

amb@car_std_ps_loops
    alt_sit_ps_a
    alt_sit_ps_b

amb@car_std_ps_trash
    rubbish_a

amb@carry_create
    walk_create

amb@carry_hold
    walk_hold

amb@carry_idles
    walk_idle_c
    walk_idle_a
    walk_idle_b

amb@cartcommon
    give_hotdog
    take_obj
    give_obj
    take_hotdog

amb@carwash
    plyr_licenseintro_ncar
    give_money
    plyr_licenseoutro_ncar
    carwash_c

amb@club_
    point
    clap

amb@coffee_hold
    hold_coffee

amb@coffee_idle_f
    drink_a

amb@coffee_idle_m
    drink_a

amb@cold
    stand_rubarms
    pull_up_collar
    walk_blowhands
    stand_blowhands
    walk_rubarms
    stand_lookatsky

amb@comedy
    clap_b
    jeer
    agree_a
    clap_a
    laugh_f
    jeer_a
    bored
    idle01
    clap_c
    laugh_e
    laugh_d
    laugh_c
    jeer_b
    jeer_c
    cheer_b
    cheer_a
    laugh_b
    laugh_a

amb@dance_femidl_a
    loop_a

amb@dance_femidl_b
    loop_b

amb@dance_femidl_c
    loop_c

amb@dance_maleidl_a
    loop_a

amb@dance_maleidl_b
    loop_b

amb@dance_maleidl_c
    loop_c

amb@dance_maleidl_d
    loop_d

amb@dating
    niko_incar_partial
    reach_open_door
    girl_hug
    car_kiss_ds
    pass_text
    player_kiss
    car_kiss_ps
    partial_smoke
    flinch

amb@default
    winshop_default
    pass_flee_van
    strip_stool_default
    wcan_default
    cafe_empty_default
    strip_rail_default
    pass_flee_truck
    bnch_eat_default
    wall_default
    ff_sweep_default
    cafe_eat_default
    cafe_default
    hang_str_default
    hooker_def
    cafe_f_empty_default
    hang_str_fat_default
    wall_read_default
    step_default_b
    lean_balc_smoke_def
    strip_chr_default
    int_cafe_default
    standing_f_default
    bnch_bum_a_default
    telescope_f_default
    bouncer_default
    payphone_default
    ff_sweep_default_f
    service_default
    super_default
    taxi_f_default
    wall_read_f_default
    step_default
    postman_default
    rake_f_default
    driver_flee_std
    hospital_sit_def
    rake_default
    drugd_default
    dance_m_default
    hooker_fat_def
    cafe_read_f_default
    hang_str_f_default
    lean_balc_stand_def
    lean_default_b
    wasted_a_default
    busker_default
    driver_flee_low
    hospital_lie_a_def
    winclean_default
    standing_m_default
    bnch_smk_f_default
    taxi_m_default
    bnch_read_f_default
    bnch_bum_b_default
    cafe_read_default
    wasted_b_default
    telescope_default
    hospital_lie_b_def
    taichi_default
    sledge_default
    dance_f_default
    cafe_smk_default
    preacher_default
    hang_str_thin_default
    spade_default
    bnch_eat_f_default
    telegraph_default
    cafe_smk_f_default
    smoke_m_def
    smoke_f_def
    bnch_dnk_f_default
    stop_default
    bnch_std_f_default
    pass_flee_std
    broken_d_default
    pass_flee_rear_std
    driver_flee_van
    bnch_read_default
    bnch_std_default
    bnch_dnk_default
    guard_fat_default
    bnch_smk_default
    lean_default
    cafe_f_default
    drill_default
    pass_flee_low
    boot_default
    wall_f_default
    driver_flee_truck

amb@drill_create
    drill_create

amb@drill_idles
    drill_stand_b
    drill_stand

amb@drink_bottle
    bottle_stand
    bottle_walk

amb@drink_can
    can_walk
    can_stand

amb@drink_f_fat
    drink_can
    drink_can_walk
    drink_bottle
    drink_bottle_walk

amb@drink_fbottle
    bottle_stand
    bottle_walk

amb@drink_fcan
    can_walk
    can_stand

amb@drugd_idl_a
    idle_b
    idle_a

amb@drugd_idl_b
    idle_c

amb@drugd_sell
    buy_drugs
    sell_drugs

amb@drunk
    wasteda
    dazed_getup_back
    wastedd
    beggar_sitdown
    wasted_seated
    wastedb
    bum_fight
    lay_down
    wastedc

amb@eat_chocolate
    choc_walk
    choc_stand

amb@eat_fruit
    eat_stand
    eat_walk

amb@ffood_server
    sell_burger_male
    eat_burger_plyr
    buy_burger_plyr
    sell_burger_female

amb@flee
    stand_into_ball_b
    stand_into_ball

amb@flee_a
    run_tripup
    run_flee_lookaround_b
    run_flee_lookaround_c

amb@garbage
    pickuprubbish
    throwrubbish
    hangontruck

amb@hang_fat_cl_a
    stand_idle_a

amb@hang_fat_cl_b
    stand_idle_e

amb@hang_fat_idls
    stand_idle_d
    stand_idle_g

amb@hang_st_i_f_cl_a
    stand_idle_b

amb@hang_st_i_f_cl_c
    stand_idle_j
    stand_idle_g
    stand_idle_h

amb@hang_str_f_idls
    stand_idle_k1
    stand_idle_a4
    stand_idle_k2
    stand_idle_a3
    stand_idle_d
    stand_idle_a1
    stand_idle_a
    stand_idle_a2
    stand_idle_k
    stand_idle_k3

amb@hang_str_i_cl_a
    stand_idle_b
    stand_idle_b1
    stand_idle_b2
    stand_idle_b3

amb@hang_str_i_cl_c
    stand_idle_g
    stand_idle_h

amb@hang_str_idls
    stand_idle_d
    stand_idle_a
    stand_idle_k

amb@hang_thin_cl
    idle_b
    idle_a

amb@hang_thin_idls
    idle_c
    idle_d
    idle_b
    idle_d3
    idle_d1
    idle_d2
    idle_a

amb@homeless_a
    walkcycle_ground
    walk_lookaround
    stand_blowhands

amb@homeless_b
    stand_stretchneck
    stand_look_ground

amb@hooker
    idle_c
    idle_b
    idle_a

amb@hooker_fat
    idle_c
    idle_b
    idle_a

amb@hospital_idles_a
    hold_head
    cough

amb@hospital_idles_b
    stomach
    sneeze

amb@hot
    sun_shield
    sweaty_walk
    sweaty_stand
    fan_walk
    fan_stand

amb@hotdog_destroy
    destroy_walk
    destroy_stand

amb@hotdog_destroy_f
    destroy_walk
    destroy_stand

amb@hotdog_hold
    hold_walk
    hold_stand
    hold_walk_f
    hold_stand_f

amb@hotdog_idle
    eat_stand
    eat_walk

amb@hotdog_idle_f
    eat_stand
    eat_walk

amb@hotdogcart
    buy_hotdog_plyr
    sell_hotdog_plyr
    stvendor_pay
    buy_hotdog
    eat_hotdog_plyr
    stvendor_custmr_pay
    sell_hotdog
    eat_hotdog

amb@hurry_head
    walk_a
    walk_b

amb@hurry_walk
    walk_a
    walk_b
    walk_c

amb@ice_vendor
    take_obj
    stand_eat_fastfood_2
    give_obj
    walk_eat
    idle_stvendor
    stvendor_pay
    walk_destroy
    stvendor_custmr_pay

amb@icecream_default
    stand_hold

amb@icecream_destroy
    walk_destroy

amb@icecream_idles
    stand_eat
    walk_eat

amb@injured_front
    idle01

amb@injured_side
    idle01

amb@inquisitive
    shock_a
    shock_b
    shock_c
    shock_d
    shock_e

amb@int_cafe_idles
    sit_idle_a
    sit_idle_c
    sit_idle_b

amb@kiosk
    customer_paper
    customer_cigs
    vendor_cigs
    vendor_paper
    customer_juice
    player_drink
    vendor_juice

amb@lean_balc_cre
    smoke_create

amb@lean_balc_i_a
    lookaround_a
    crack_knuckles

amb@lean_balc_i_b
    lookaround_b

amb@lean_balc_i_b_f
    smoke_b
    smoke

amb@lean_balc_idl_b
    smoke_b
    smoke

amb@lean_idl_b
    look_at_watch
    scratch_head

amb@lean_idles
    lean_idle_a

amb@lean_phone_idles
    lean_phone

amb@lean_smoke_idles
    lean_stand

amb@look_dead_ped
    shakes_head_b
    shakes_head

amb@mag_vendor
    take_obj
    give_obj

amb@misc
    stand_look_at_watch
    scratch_neck
    aches_back
    yawn_short_walk
    yawn_short_stand
    scratch_head_stand
    yawn_rub_eyes_walk
    walk_look_at_watch
    scratch_head_walk
    lost
    yawn_rub_eyes
    yawn_long

amb@mission_end
    partial_wave_a

amb@music_create
    walk_start_mp3

amb@music_destroy
    walk_put_mp3_away

amb@music_hold
    walk_hold_mp3

amb@music_idles
    walk_hold_mp3_idle

amb@newspaper_create
    create_walk

amb@newspaper_destry
    walk_destroy

amb@newspaper_hold
    walk_hold

amb@newspaper_idles
    walk_read

amb@newspaper_vend
    get_paper

amb@nightclub_ext
    wasteda
    clubber_frisked
    street_argue_f_a
    bouncer_b_welcome
    street_argue_f_b
    street_argue_b
    street_chat_f_b
    bouncer_a_checkid
    street_chat_f_a
    clubber_id_check
    smoke_stand_b
    smoke_light_up
    street_chat_b
    smoke_stand_a
    street_chat_a
    street_argue_a
    bouncer_a_frisk
    bouncer_a_refuse_entry
    smoke_stub_out

amb@nutcart
    eat_nuts_plyr
    buy_nuts_plyr
    sell_nuts
    eat_walk
    sell_nuts_plyr
    stvendor_pay
    stvendor_custmr_pay
    buy_nuts

amb@nuts_create
    create_walk

amb@nuts_destroy
    destroy_walk
    destroy_stand

amb@nuts_hold
    hold_walk
    hold_stand

amb@nuts_idle
    eat_stand
    eat_walk

amb@park_taichi_a
    taichi01

amb@park_taichi_b
    taichi02

amb@payphone
    cellphone_talk
    put_down_phone
    cellphone_in
    duck_cower
    m_enternumbers
    pick_up_phone
    angryman
    cellphone_out

amb@payphone_create
    stand_create

amb@payphone_idl_a
    idle_b
    idle_a

amb@payphone_idl_b
    idle_c
    idle_e
    idle_d

amb@phone_f
    walk_text
    walk_quick_call
    idle_quick_call
    stand_text

amb@phone_m_a
    idle_quick_call
    stand_text

amb@phone_m_b
    walk_text
    walk_quick_call

amb@pimps_pros
    argue_a
    car_proposition
    take_obj
    street_argue_f_a
    give_obj
    street_argue_f_b
    girl_hug
    car_chat_b
    smoke_stand_b
    smoke_light_up
    smoke_stand_a
    argue_b
    rejection
    you_and_me
    smoke_stub_out

amb@plank_create
    stand_create

amb@plank_hold
    stand_carry

amb@postman_idles
    sort_letters
    search_letterbox

amb@preach_idl_a
    idle_b
    idle_a

amb@preach_idl_b
    idle_c
    idle_d

amb@preen
    comb_hair

amb@preen_bsness
    tie_adjust_stand
    tie_adjust_walk
    brushoff_suit_stand

amb@rain_newspaper
    hold_above_head

amb@rain_newspaper_b
    hold_above_head

amb@rake_create
    rake_create

amb@rake_f_create
    rake_create

amb@rake_f_idles
    stand_idle_b
    stand_idle_a
    stand_idle_c

amb@rake_f_walk
    walk_rake

amb@rake_hold
    walk_rake

amb@rake_idles
    stand_idle_b
    stand_idle_a
    stand_idle_c

amb@rake_walk
    walk_rake

amb@roadcross
    wait_at_kerb

amb@roadcross_head
    walk_lookaround_a
    lookaround_b
    lookaround_a
    walk_lookaround_b

amb@roadcross_rain
    wait_at_kerb
    walk_across_road
    run_across_road

amb@roadcross_rain_b
    walk_across_road_b

amb@rubbish
    throw_right

amb@savegame
    get_out_bed_l
    lie_on_bed_l
    lie_on_bed_r
    get_out_bed_r
    upset_in_bed_idle
    upset_get_out_bed_l
    angry_get_out_bed_l

amb@security_idles_a
    idle_answer_radio_a
    idle_answer_radio_b

amb@security_idles_b
    walk_answer_radio_a
    walk
    idle_blow_hands
    idle_hear_noise

amb@security_idles_c
    idle_stretch_a
    idle_lookaround_b
    idle_lookaround_a

amb@security_idles_d
    idle_play_with_belt
    walk_answer_radio_b

amb@service_idles_a
    hit
    kick

amb@service_idles_b
    work_a
    scratch_head

amb@shock
    shock_a
    shock_b
    shock_c
    shock_d
    shock_e
    shock_f

amb@shock_events
    shake_fist
    look_over_shoulder
    head_down_look_straight
    point_nervously
    look_shocked
    inquisitive

amb@shoes_a
    brush_shoe
    stand_in_crap
    look_at_shoes

amb@shoes_b
    tie_shoe
    walk_tie_shoe

amb@shop_int
    m_getoutwallet_pocket
    m_wait
    f_insertcard
    m_takecash
    m_insertcard
    f_wait
    m_putwalletaway_pocket

amb@sledge_create
    stand_create

amb@sledge_idles
    rest_stand
    swing_stand
    wipe_stand

amb@smk_scn_create
    walk_create
    stand_create

amb@smk_scn_create_f
    walk_create
    stand_create

amb@smk_scn_dest_f
    walk_destroy

amb@smk_scn_destroy
    walk_destroy

amb@smk_scn_idles
    stand_smoke
    walk_smoke

amb@smk_scn_idles_f
    stand_smoke
    walk_smoke

amb@smoking
    stand_smoke
    walk_smoke

amb@smoking_create
    walk_create
    stand_create

amb@smoking_create_f
    walk_create
    stand_create

amb@smoking_dest_f
    walk_destroy

amb@smoking_destroy
    walk_destroy

amb@smoking_f
    stand_smoke
    walk_smoke

amb@smoking_idles
    stand_smoke
    walk_smoke

amb@smoking_idles_f
    stand_smoke
    walk_smoke

amb@smoking_spliff
    partial_smoke_car
    create_spliff
    partial_smoke

amb@spade_idles
    dig_stand
    dig_rest_stand

amb@sprunk_ped
    buy_drink

amb@sprunk_plyr
    buy_drink
    partial_drink

amb@standing_female
    look_around
    look_at_watch
    look_at_nails

amb@standing_male
    look_around
    crick_neck
    look_at_watch

amb@standing_vendor
    idle_c
    idle_b
    idle_a

amb@step_idl_a
    sit_idle_a
    sit_idle_b

amb@step_idl_b
    sit_idle_d
    sit_idle_c

amb@step_idles
    sit_idle_a

amb@step_idles_b
    idle_c
    idle_d
    idle_a

amb@stoop_argue
    argue_a
    sit_down
    sit_loop
    argue_b

amb@stop_create
    stand_create

amb@stop_idles
    stand_idle_b
    stand_idle_a

amb@strip_chr_idls_a
    clap_hands_b
    clap_hands
    leer

amb@strip_chr_idls_b
    wave_over

amb@strip_rail_idl
    lean_rail_e
    lean_rail_a
    lean_rail_b
    lean_rail_c
    lean_rail_d

amb@strip_stool_i_a
    clap_hands_b
    clap_hands
    leer

amb@strip_stool_i_b
    wave_over

amb@super_create
    stand_create

amb@super_idles_a
    stand_idle_a

amb@super_idles_b
    stand_idle_b
    stand_idle_c

amb@super_part
    hold

amb@sweep_create
    walk_create

amb@sweep_ffood_i_f
    sweep_idle_b
    sweep_idle_a

amb@sweep_ffood_idl
    sweep_idle_b
    sweep_idle_a

amb@sweep_hold
    walk_hold

amb@sweep_idles
    sweep_stand_b
    sweep_walkcycle
    sweep_stand

amb@taxi
    taxi_driver_chat_in
    taxi_driver_meter_press
    taxi_driver_chat
    taxi_driver_chat_out

amb@taxi_hail_f
    hail_left
    hail_right

amb@taxi_hail_m
    hail_left
    hail_right

amb@taxi_wait_i_f_a
    failed_hail_a
    failed_hail_b

amb@taxi_wait_i_f_b
    look_around
    lean_look
    tiptoe
    look_watch

amb@taxi_wait_i_m_a
    failed_hail
    failed_hail_b

amb@taxi_wait_i_m_b
    look_around
    lean_look
    failed_hail_c

amb@taxi_wait_i_m_c
    tiptoe
    look_watch

amb@telegraph_idles
    hammer
    look_down
    look_down_b

amb@telescope_idl_f
    stand_money
    stand_focus
    stand_point

amb@telescope_idles
    stand_money
    stand_focus
    stand_point

amb@telescope_player
    look_intro

amb@tollbooth
    toss_money_chopper
    toss_money_dirt
    toss_money_freeway
    toss_money_scooter
    indicate_left_b
    give_money
    idle
    toss_money_spt
    indicate_left_a

amb@tourist_camera
    take_pictures

amb@tourist_create
    stand_create

amb@tourist_f
    take_pictures
    lost
    lookaround

amb@tourist_hold
    hold_camera_m
    hold_camera_f

amb@tourist_idles_a
    lost
    lookaround

amb@tourist_idles_b
    take_pictures
    walk

amb@tripup
    trip_up

amb@umbrella_close
    stand_close
    walk_close

amb@umbrella_f_fat
    umbrella_idle_hold_walk
    umbrella_open
    umbrella_idle_hold
    umbrella_check_for_rain
    umbrella_close

amb@umbrella_hold
    stand_hold
    walk_hold

amb@umbrella_idl_a
    walk_collar
    walk_check_rain

amb@umbrella_idl_b
    walk_lookaround
    wind_struggle

amb@umbrella_open_a
    stand_open
    stand_lookatsky
    run_for_cover

amb@umbrella_open_b
    walk_collar_up
    walk_open

amb@vendor
    take_obj
    stand_eat_fastfood_2
    give_obj
    vendor_give
    vendor_recieve
    hotdog_buy
    eat_walk
    idle_stvendor
    stvendor_pay
    stvendor_custmr_pay
    hotdog_vend
    idle_stvendor_scratch
    eat_hotdog

amb@wall_idles
    sit_idle_d
    sit_idle_a
    sit_idle_c
    sit_idle_b

amb@wall_idles_f
    sit_idle_a
    sit_idle_c
    sit_idle_b

amb@wall_read_idl
    turn_page

amb@wall_read_idl_f
    turn_page

amb@wallet
    stand_check_wallet

amb@wasted_a
    idle_a

amb@wasted_b
    idle_a

amb@watch_melee
    cheer_on_fight_e
    cheer_on_fight_b
    cheer_on_fight_a
    cheer_on_fight_d
    cheer_on_fight_c

amb@wcan_create
    can_create

amb@wcan_idles
    stand_idle_b
    stand_idle_a

amb@wcan_part
    hold_can

amb@winclean_idl
    clean_b
    clean_c
    clean_a

amb@winshop_idles
    stand_idle_b
    stand_idle_a
    stand_idle_c

amb@yawn
    yawn

amb_sit_chair_f
    get_up_l
    cower
    sit_down_front_b
    sit_down_r
    get_up_r
    sit_down_l
    flee_r
    sit_down_front
    get_up_front
    sit_down_idle_01
    flee_l
    flee_front

amb_sit_chair_m
    get_up_l
    cower
    sit_down_front_b
    sit_down_r
    get_up_r
    sit_down_l
    flee_r
    sit_down_front
    get_up_front
    sit_down_idle_01
    flee_l
    flee_front

amb_sit_couch_f
    cower
    sit_down_front_b
    sit_down_front
    get_up_front
    sit_down_idle_01
    flee_front

amb_sit_couch_m
    cower
    sit_down_front_b
    sit_down_front
    get_up_front
    sit_down_idle_01
    flee_front

amb_sit_step_m
    sit_down_front_b
    sit_down_front
    get_up_front
    sit_down_idle_01
    flee_front

amb_sit_stool_f
    get_up_l
    cower
    sit_down_r
    get_up_r
    sit_down_l
    flee_r
    sit_down_idle_01
    flee_l

amb_sit_stool_m
    get_up_l
    cower
    sit_down_r
    get_up_r
    sit_down_l
    flee_r
    sit_down_idle_01
    flee_l

amb_sit_wall_m
    sit_down_front
    get_up_front
    sit_down_idle_01
    flee_front

arrest
    cop_std_arrest_in
    cop_std_arrest

audio
    walk

audio_motionbuilder
    walk

audio_voiceomatic
    walk

avoids
    avoid_br
    avoid_lf
    avoid_bl
    avoid_rf
    avoid_fr
    avoid_rb
    avoid_fl
    avoid_lb

busted
    idle_2_hands_up
    busted_on_bike

car_bomb
    car_set_bomb

car_boot
    open_boot
    close_boot

cellphone
    cellphone_talk
    cellphone_text
    cellphone_in
    cell_text_to_ear
    cellphone_out

climb_std
    ladder_climb_down
    ladder_climb_run
    fall_fall
    ladder_climb
    waist_to_vault_shallow
    waist_to_stand_unarmed
    fall_land
    vault_to_stand_rifle_r
    hang_to_waist
    hang_drop_rifle
    ladder_jumpoff
    ladder_idle_ambient
    waist_to_stand_rifle
    ladder_getoff_top
    fall_back
    ladder_idle
    vault_start_r
    shimmy_r
    shimmy_l
    climb_idle
    vault_end
    vault_to_stand_rifle
    landing_waist_height
    vault_to_stand_unarmed_r
    ladder_geton
    vault_end_r
    vault_start
    fall_front
    landing_stretch_height
    ladder_climb_down_run
    vault_to_stand_unarmed
    hang_drop_unarmed
    vault_start_standing
    ladder_geton_topb
    fall_collapse
    landing_head_height
    waist_to_vault
    climb_jump
    fall_glide
    waist_to_hang
    ladder_geton_top
    ladder_slide
    vault_start_standing_r

clothing
    hat_russian_put_on_r
    tie_adjust_stand
    hat_put_on_l
    reach_low
    specs_put_on_r
    examine hat
    hat_russian_take_off_l
    reach_med
    specs_take_off_r
    examine shoes
    hat_russian_put_on_l
    turn_l180
    examine glasses_b
    lookaround_a
    turn_r180
    brushoff_suit_stand
    examine shirt
    specs_put_on_l
    examine legs
    hat_take_off_r
    examine glasses
    hat_put_on_r
    specs_take_off_l
    examine hat_b
    hat_russian_take_off_r
    hat_take_off_l
    reach_high

config_screen
    handgun_fire_f
    handgun_idle_f
    handgun_reload_f
    ak47_unholdster_f
    ak47_reload_f
    ak47_holdster_f
    ak47_aim_f
    handgun_holdster_f
    ak47_fire_f
    ak47_idle_f
    handgun_unholdster_f
    handgun_aim_f

config_screen_f
    unarmed_loop
    rifle_in
    hgun_in
    hgun_loop
    hgun_out
    rifle_out
    rifle_loop

config_screen_m
    unarmed_loop
    rifle_in
    hgun_in
    hgun_loop
    hgun_out
    rifle_out
    rifle_loop

cop
    armsup_2_searched_pose
    idle_guard_m_pointr
    copm_licenseloop_ncar
    copm_idle_2_gunstance
    dir_traffic_goright_in
    dir_traffic_gofwd_loop
    plyr_licenseloop_truck
    dir_traffic_gofwd_out
    dir_traffic_out
    copm_licenseoutro_truck
    dir_traffic_in
    copm_arrest_ground
    dir_traffic_goright_loop
    dir_traffic_gofwd_in
    idle_guard_m_scratch
    gunstance_2_copm_idle
    dir_traffic_idle
    plyr_licenseintro_ncar
    armsup_loop
    cop_search
    copm_licenseintro_ncar
    searched_pose
    idle_guard_m_pointl
    plyr_licenseoutro_ncar
    cop_cuff
    copm_licenseintro_truck
    dir_traffic_goright_out
    copm_licenseoutro_ncar
    plyr_bonnetarrest
    crim_cuffed
    copm_bonnetarrest
    idle_guard_m_clnshoe
    copm_licenseloop_truck
    copm_gunstance
    plyr_licenseloop_ncar
    plyr_licenseintro_truck
    plyr_idle_2_armsup
    plyr_licenseoutro_truck
    crim_searched
    copm_searchboot

cop_search_idles
    walk_answer_radio_a
    idle_check_ground
    idle_point
    idle_hear_noise
    idle_check_under_vehicle
    idle_lookaround
    idle_wave_over_cops
    idle_answer_radio_a
    idle_answer_radio_b
    walk_answer_radio_b

cop_wander_idles
    walk_lookaround
    idle_stretch_a
    idle_look_right
    idle_look_at_watch
    idle_shake_feet
    idle_lookaround_b
    idle_play_with_belt
    idle_lookaround_a
    idle_stretch_back
    idle_answer_radio_a
    idle_answer_radio_b
    idle_adjust_hat
    idle_look_left

cop_wander_idles_fat
    walk_lookaround
    idle_stretch_a
    idle_look_right
    idle_look_at_watch
    idle_shake_feet
    idle_lookaround_b
    idle_play_with_belt
    idle_lookaround_a
    idle_stretch_back
    idle_look_left

cop_wander_radio
    walk_answer_radio_a
    idle_answer_radio_a
    idle_answer_radio_b
    walk_answer_radio_b

cop_wander_radio_fat
    walk_answer_radio_a
    idle_answer_radio_a
    idle_answer_radio_b
    walk_answer_radio_b

cover_dive
    high_r_pistol
    high_l_pistol_short
    low_r_pistol
    low_l_pistol_short
    high_l_rifle
    low_r_rifle_short
    high_l_pistol
    high_r_pistol_short
    low_r_pistol_short
    low_l_pistol
    high_r_rifle
    high_r_rifle_short
    low_l_rifle_short
    low_r_rifle
    low_l_rifle
    high_l_rifle_short

cover_l_high_centre
    rifle_cower
    pistol_flip_180
    unarmed_flip_180
    pistol_idle
    rifle_idle
    unarmed_idle
    rifle_flip_180
    pistol_cower

cover_l_high_corner
    rifle_peek
    rifle_cower
    pistol_blindfire
    pistol_flip_180
    unarmed_flip_180
    ak47_blindfire
    uzi_blindfire
    shotgun_blindfire
    pistol_idle
    rifle_idle
    lowerhalf_fire
    throw_molotov
    pistol_normal_fire_intro
    pistol_peek
    pistol_normal_fire_outro
    unarmed_idle
    unarmed_peek
    rocket_blindfire
    rifle_normal_fire_intro
    rifle_flip_180
    rifle_normal_fire_outro
    rifle_blindfire
    pistol_cower

cover_l_low_centre
    rifle_peek
    rifle_cower
    pistol_blindfire
    pistol_flip_180
    unarmed_flip_180
    ak47_blindfire
    uzi_blindfire
    shotgun_blindfire
    pistol_idle
    rifle_idle
    lowerhalf_fire
    throw_molotov
    pistol_normal_fire_intro
    pistol_peek
    pistol_normal_fire_outro
    unarmed_idle
    unarmed_peek
    rocket_blindfire
    rifle_normal_fire_intro
    rifle_flip_180
    rifle_normal_fire_outro
    rifle_blindfire
    pistol_cower

cover_l_low_corner
    rifle_peek
    rifle_cower
    pistol_blindfire
    pistol_flip_180
    unarmed_flip_180
    ak47_blindfire
    uzi_blindfire
    shotgun_blindfire
    pistol_idle
    rifle_idle
    lowerhalf_fire
    throw_molotov
    pistol_normal_fire_intro
    pistol_peek
    pistol_normal_fire_outro
    unarmed_idle
    unarmed_peek
    rocket_blindfire
    rifle_normal_fire_intro
    rifle_flip_180
    rifle_normal_fire_outro
    rifle_blindfire
    pistol_cower

cover_r_high_centre
    rifle_cower
    pistol_flip_180
    unarmed_flip_180
    pistol_idle
    rifle_idle
    unarmed_idle
    rifle_flip_180
    pistol_cower

cover_r_high_corner
    rifle_peek
    rifle_cower
    pistol_blindfire
    pistol_flip_180
    unarmed_flip_180
    ak47_blindfire
    uzi_blindfire
    shotgun_blindfire
    pistol_idle
    rifle_idle
    lowerhalf_fire
    throw_molotov
    pistol_normal_fire_intro
    pistol_peek
    pistol_normal_fire_outro
    unarmed_idle
    unarmed_peek
    rocket_blindfire
    rifle_normal_fire_intro
    rifle_flip_180
    rifle_normal_fire_outro
    rifle_blindfire
    pistol_cower

cover_r_low_centre
    rifle_peek
    rifle_cower
    pistol_blindfire
    pistol_flip_180
    unarmed_flip_180
    ak47_blindfire
    uzi_blindfire
    shotgun_blindfire
    pistol_idle
    rifle_idle
    lowerhalf_fire
    throw_molotov
    pistol_normal_fire_intro
    pistol_peek
    pistol_normal_fire_outro
    unarmed_idle
    unarmed_peek
    rocket_blindfire
    rifle_normal_fire_intro
    rifle_flip_180
    rifle_normal_fire_outro
    rifle_blindfire
    pistol_cower

cover_r_low_corner
    rifle_peek
    rifle_cower
    pistol_blindfire
    pistol_flip_180
    unarmed_flip_180
    ak47_blindfire
    uzi_blindfire
    shotgun_blindfire
    pistol_idle
    rifle_idle
    lowerhalf_fire
    throw_molotov
    pistol_normal_fire_intro
    pistol_peek
    pistol_normal_fire_outro
    unarmed_idle
    unarmed_peek
    rocket_blindfire
    rifle_normal_fire_intro
    rifle_flip_180
    rifle_normal_fire_outro
    rifle_blindfire
    pistol_cower

dam_ad
    back
    left
    front
    right

dam_ko
    ko_collapse
    ko_front
    drown
    ko_back
    ko_left
    ko_right

dam_rec_civi
    floor_front
    floor_back

dam_rec_player
    dam_partial_armed_l
    dam_partial_l
    arm_right_upper_front
    dam_partial_aim_2hands_b
    leg_left_lower
    leg_right_lower
    dam_partial_aim_2hands_f
    chest
    head_right
    dam_partial_aim_2hands_l
    dam_partial_armed_back
    back_lower
    head_front
    back_upper
    dam_partial_r
    dam_partial_aim_2hands_r
    dam_partial_armed_r
    dam_partial_b
    arm_left_upper_front
    abdomen
    dam_partial_armed_fwd
    head_left
    dam_partial_f
    dam_partial_aim_2hands

defend@gen_1h
    idle_stretch_a
    idle_check_ground
    idle_look_at_watch
    idle_lookaround_c
    walk
    idle_blow_hands
    idle_lookaround_b
    idle_smoke
    idle_play_with_belt
    idle_hear_noise
    idle_lookaround_a
    walk_pistol

defend@gen_2h
    walk_lookaround
    idle_weapondown
    idle_lookleft
    idle_stretch
    idle_checkgun
    idle_shoulder
    idle_lookaround
    idle_lookback
    idle_shakelegs
    walk_lowerweapon

doors
    door_knock
    plyr_shldropen

ev_dives
    avoid_br
    avoid_lf
    avoid_bl
    avoid_rf
    avoid_fr
    avoid_rb
    avoid_fl
    plyr_roll_right
    avoid_lb
    plyr_roll_left

facials@f_hi
    angry_a

facials@f_lo
    shocked
    gest_think_outro
    chew
    skinning
    gest_surprised_outro
    lj_create_spliff
    pain_b
    gest_normal_loop
    pain_a
    gest_angry_loop
    keystart
    gest_surprised_intro
    dead_b
    mood_injured
    gest_think_loop
    blow
    dead_a
    gest_surprised_loop
    music_listen
    yawn
    look_right
    look_down
    gest_angry_outro
    pain_c
    gun_aim
    mood_angry
    gest_angry_intro
    look_left
    mood_normal
    lj_smoke_spliff
    mood_scared
    angry_a
    look_up
    gest_think_intro
    angry_b
    abe_angry_b
    lookaround

facials@m_hi
    shocked
    gest_think_outro
    chew
    gest_surprised_outro
    pain_b
    gest_normal_loop
    pain_a
    gest_angry_loop
    keystart
    gest_surprised_intro
    dead_b
    die_a
    whatever
    gest_think_loop
    blow
    dead_a
    gest_surprised_loop
    police_chase
    plyr_mood_normal
    look_right
    angry_c
    look_down
    gest_angry_outro
    pain_c
    gun_aim
    gest_angry_intro
    look_left
    plyr_mood_happy
    plyr_mood_angry
    aim_cue
    heavybreath
    angry_a
    gest_think_intro
    angry_b
    lookaround

facials@m_lo
    shocked
    gest_think_outro
    chew
    skinning
    gest_surprised_outro
    lj_create_spliff
    pain_b
    gest_normal_loop
    pain_a
    gest_angry_loop
    keystart
    gest_surprised_intro
    dead_b
    mood_injured
    gest_think_loop
    blow
    dead_a
    gest_surprised_loop
    music_listen
    yawn
    look_right
    look_down
    gest_angry_outro
    pain_c
    gun_aim
    mood_angry
    gest_angry_intro
    look_left
    mood_normal
    lj_smoke_spliff
    mood_scared
    angry_a
    look_up
    gest_think_intro
    angry_b
    lookaround

food
    player_pay
    stand_eat_fastfood
    stand_eat_food_obj
    stand_eat_fastfood_2
    sit_eat_diner_intro
    sit_eat_diner_loop
    sit_eat_diner_outro
    serve_fastfood_obj
    waitress_stand
    sit_diner_intro
    sit_diner_loop
    sick
    sit_diner_outro
    serve_fastfood

gestures@car
    please
    despair
    nod_yes
    i_said_no
    shock
    its_done
    oh_shit
    you_dig
    yeah_i_got_it
    indicate_listener
    shut_up
    u_thin_i'm_stupid
    disbelief
    nod_no
    you_will_love this
    whatever
    ok_ok
    come_on
    im_telling_you
    dont_hit_me
    are_you_in
    shit
    youre_right
    let_me_think
    goddamn
    i_will
    stop
    uptight
    im talking_2_you
    i_get_it
    but_why
    smoke
    good
    easy_now
    dont_know
    forget_it
    yes
    of_course
    im_not_sure
    how_could_you

gestures@car_f
    shocked
    oh_my_god
    no_way
    dont_u_dare
    i_cant
    leave_it
    all_gone
    no_thanks
    your_right
    oh_no
    so_tough
    i_dont_care
    threaten
    dont
    possibly
    ok
    of_coarse
    gimme
    get_this_straight
    look_at_me
    yeah_sure
    cant_be
    just_go
    this_high
    absolutely
    i_oughta
    oh_come_on
    its_so_like
    u_should
    what!_u_wish
    no
    upset

gestures@female
    agree
    shocked
    oh_my_god
    u_just_watch
    no_u_cant
    go_over
    no_way
    let_me_tell_u
    dont_u_dare
    i_cant
    maybe_u
    leave_it
    all_gone
    indicate_right
    never_on_your_life
    hi_ya
    yeah_ok
    no_thanks
    your_right
    oh_no
    so_tough
    me
    dont_even
    i_dont_care
    up_yours
    threaten
    indicate_bwd
    dont
    possibly
    ok
    of_coarse
    gimme
    get_this_straight
    thank_u
    get_lost
    look_at_me
    indicate_fwd_b
    yeah_sure
    take_it
    no_your_wrong
    cant_be
    just_go
    indicate_fwd_a
    indicate_left
    clap
    this_high
    absolutely
    sure
    dont_know
    over_there
    i_dont_think_so
    i_oughta
    oh_come_on
    its_so_like
    this_big
    definitely_not
    their_so_fat
    u_should
    what!_u_wish
    why_not
    no
    upset

gestures@m_seated
    agree
    please
    despair
    i_cant_say
    go_away
    this_and_that
    its_ok
    we_can_do_it
    unbelievable
    i_said_no
    fold_arms_oh_yeah
    i_give_up
    shock
    oh_shit
    you_dig
    yeah_i_got_it
    indicate_listener
    u_thin_i'm_stupid
    disbelief
    nod_no
    you_will_love this
    whatever
    not_me
    come_on
    im_telling_you
    u_understand
    u_serious
    exactly
    dont_hit_me
    are_you_in
    we
    anger_a
    ok
    shit
    how_much
    youre_right
    let_me_think
    goddamn
    i_will
    stop
    i_couldnt
    do_it
    but_why
    raise_hands
    bring_it_on
    no_chance
    good
    absolutely
    that_way
    easy_now
    dont_know
    amazing
    negative
    damn
    forget_it
    yes
    come_here
    enough
    how_could_you
    bring_it_to_me

gestures@male
    agree
    how
    its_mine
    u_cant_do_that
    what
    please
    despair
    ive_forgot
    i_cant_say
    go_away
    this_and_that
    kiss_my_ass
    time
    wot_the_fuck
    nod_yes
    say_again
    im_sorry
    its_ok
    we_can_do_it
    point_right
    unbelievable
    i_said_no
    tosser
    fold_arms_oh_yeah
    later
    i_give_up
    shock
    its_done
    oh_shit
    you_dig
    no_really
    yeah_i_got_it
    piss_off
    indicate_listener
    to_hell_with_it
    shut_up
    u_thin_i'm_stupid
    me
    like_this
    disbelief
    nod_no
    you_will_love this
    want_some_of_this
    whatever
    leave_it_2_me
    not_me
    ok_ok
    come_on
    threaten
    im_telling_you
    u_understand
    u_serious
    exactly
    why
    dont_hit_me
    i_dont_have
    numbnuts
    are_you_in
    we
    well
    anger_a
    ok
    shit
    how_much
    indicate_back
    youre_right
    tell_me_about_it
    give_me_a_break
    let_me_think
    goddamn
    i_will
    ill_do_it
    stop
    uptight
    i_couldnt
    im talking_2_you
    do_it
    i_get_it
    but_why
    positive
    that
    screw_you
    raise_hands
    is_this_it
    not_sure
    im_begging_you
    bring_it_on
    no_chance
    u_talkin_2_me
    point_fwd
    indicate_left
    good
    well_alright
    absolutely
    that_way
    whatever_c
    easy_now
    sure
    hello
    dont_know
    amazing
    over_there
    negative
    i_dont_think_so
    this_big
    hey
    indicate_right_c
    damn
    forget_it
    touch_face
    yes
    of_course
    natuarally
    come_here
    if_u_say_so
    indicate_right_b
    im_not_sure
    enough
    how_could_you
    bring_it_to_me

gestures@mp_female
    salute
    wave
    rock
    finger

gestures@mp_male
    salute
    wave
    rock
    finger

gestures@niko
    agree
    how
    its_mine
    u_cant_do_that
    what
    please
    despair
    ive_forgot
    i_cant_say
    go_away
    this_and_that
    kiss_my_ass
    time
    wot_the_fuck
    holds_up_fingers
    nod_yes
    say_again
    im_sorry
    its_ok
    we_can_do_it
    point_right
    unbelievable
    i_said_no
    tosser
    fold_arms_oh_yeah
    later
    i_give_up
    shock
    its_done
    oh_shit
    you_dig
    no_really
    yeah_i_got_it
    piss_off
    indicate_listener
    to_hell_with_it
    shut_up
    u_thin_i'm_stupid
    me
    like_this
    disbelief
    nod_no
    you_will_love this
    want_some_of_this
    whatever
    leave_it_2_me
    not_me
    ok_ok
    come_on
    threaten
    im_telling_you
    u_understand
    u_serious
    exactly
    why
    dont_hit_me
    i_dont_have
    numbnuts
    are_you_in
    we
    well
    anger_a
    ok
    shit
    how_much
    indicate_back
    youre_right
    tell_me_about_it
    give_me_a_break
    let_me_think
    goddamn
    i_will
    ill_do_it
    stop
    uptight
    i_couldnt
    im talking_2_you
    do_it
    i_get_it
    but_why
    positive
    that
    screw_you
    raise_hands
    is_this_it
    not_sure
    im_begging_you
    bring_it_on
    no_chance
    u_talkin_2_me
    point_fwd
    indicate_left
    good
    well_alright
    absolutely
    that_way
    whatever_c
    easy_now
    sure
    hello
    dont_know
    amazing
    over_there
    negative
    i_dont_think_so
    this_big
    hey
    indicate_right_c
    damn
    forget_it
    touch_face
    yes
    of_course
    natuarally
    come_here
    if_u_say_so
    indicate_right_b
    im_not_sure
    enough
    how_could_you
    bring_it_to_me

get_up
    get_up_normal
    get_up_slow
    get_up_injured
    get_up_fast

get_up_back
    get_up_normal
    get_up_slow
    get_up_fast

gun@aim_idles
    handgun

gun@ak47
    p_load
    fire_up
    melee_crouch
    unholster_crouch
    unholster
    melee
    reload
    holster_crouch
    fire_down
    fire_crouch
    reload_crouch
    discard_crouch
    dbfire
    discard
    aim_2_holster
    holster_2_aim
    holster
    fire
    wall_block_idle

gun@baretta
    melee_crouch
    unholster_crouch
    unholster
    melee
    reload
    holster_crouch
    fire_crouch
    reload_crouch
    discard_crouch
    discard
    holster_2_aim
    holster
    fire
    wall_block_idle

gun@cops
    pistol_partial_a
    swat_rifle_crouch
    swat_rifle
    pistol_partial_b

gun@deagle
    melee_crouch
    unholster_crouch
    unholster
    melee
    reload
    holster_crouch
    fire_crouch
    reload_crouch
    discard_crouch
    dbfire
    dbfire_l
    discard
    holster_2_aim
    holster
    fire
    wall_block_idle

gun@handgun
    melee_crouch
    unholster_crouch
    unholster
    melee
    reload
    holster_crouch
    fire_crouch
    reload_crouch
    discard_crouch
    dbfire
    dbfire_l
    discard
    holster_2_aim
    holster
    fire
    wall_block_idle

gun@mp5k
    p_load
    melee_crouch
    unholster_crouch
    unholster
    melee
    reload
    holster_crouch
    fire_crouch
    reload_crouch
    discard_crouch
    dbfire
    dbfire_l
    discard
    holster_2_aim
    holster
    fire
    wall_block_idle

gun@partials
    swat_rifle_crouch
    rocket_b
    rocket_a
    shotgun_a
    shotgun_b
    swat_rifle
    shotgun
    rifle_b
    rifle_a

gun@rifle
    p_load
    melee_crouch
    unholster_crouch
    unholster
    melee
    reload
    holster_crouch
    fire_crouch
    reload_crouch
    discard_crouch
    dbfire
    discard
    aim_2_holster
    fire_crouch_alt
    holster_2_aim
    holster
    fire
    wall_block_idle
    fire_alt

gun@rocket
    melee_crouch
    unholster_crouch
    unholster
    melee
    reload
    holster_crouch
    fire_crouch
    reload_crouch
    discard_crouch
    discard
    holster_2_aim
    holster
    fire
    wall_block_idle

gun@shotgun
    melee_crouch
    unholster_crouch
    unholster
    melee
    reload
    holster_crouch
    fire_crouch
    reload_crouch
    discard_crouch
    discard
    holster_2_aim
    holster
    fire
    wall_block_idle

gun@uzi
    melee_crouch
    unholster_crouch
    unholster
    melee
    reload
    holster_crouch
    fire_crouch
    reload_crouch
    discard_crouch
    dbfire
    dbfire_l
    discard
    holster_2_aim
    holster
    fire
    wall_block_idle

gunlocker
    open_door

injured
    inj_default_to_rside
    inj_back_idle
    inj_rside_idle
    inj_default_to_back

jump_rifle
    jump_land_r
    jump_on_spot
    jump_land_l
    jump_inair_r
    jump_land_squat
    jump_takeoff_r
    jump_takeoff_l
    jump_land_roll
    jump_inair_l

jump_std
    jump_land_r
    jump_on_spot
    jump_land_l
    jump_inair_r
    jump_land_squat
    jump_takeoff_r
    jump_takeoff_l
    jump_land_roll
    jump_inair_l

lift_box
    crry_prtial
    liftup
    putdwn

medic
    medic_cpr_out
    medic_cpr_loop
    medic_cpr_in

melee_baseball_core
    run
    idle_outro
    hit_low_kick
    run_strafe_l
    p_punch
    hit_hook_r
    low_kick_r
    walk_strafe_l
    ground_attack_a_recoil
    hook_l
    idle
    hit_hook_l
    walk
    walk_strafe_b
    hook_r_recoil
    hook_l_recoil
    low_kick_recoil
    ground_attack_a
    run_strafe_r
    block
    run_strafe_b
    hook_r
    walk_strafe_r

melee_baseball_extra
    hit_uppercut_l
    hit_headbutt
    counter_right
    lowblow_l
    lowblow_r
    lowblow_r_recoil
    uppercut_l_recoil
    dodge_r
    counter_back
    uppercut_r
    uppercut_r_recoil
    hit_uppercut_r
    hit_lowblow_l
    dam_block_right
    batbutt
    hit_counter_left
    lowblow_l_recoil
    knee
    hit_counter_back
    dam_block_front
    dam_block_left
    batbutt_recoil
    hit_lowblow_r
    hook_r_long
    hit_knee
    hit_counter_right
    hit_low_kick_long
    uppercut_l
    headbutt
    low_kick_r_long_recoil
    knee_recoil
    dodge_back
    counter_left
    dodge_l
    shove
    low_kick_r_long

melee_counters
    hit_counter_back_3
    hit_counter_right_3
    counter_right
    dodge_r
    counter_back
    disarm_knife_l
    disarmed_knife_l
    disarm_knife_b
    hit_counter_left
    hit_counter_right_2
    hit_counter_left_3
    counter_back_3
    disarm_knife_r
    hit_counter_back
    counter_left_3
    counter_left_2
    counter_back_2
    disarm_bat
    hit_counter_left_2
    hit_counter_right
    hit_counter_back_2
    disarmed_bat
    disarmed_knife_r
    counter_right_3
    disarmed_knife_b
    dodge_back
    counter_right_2
    counter_left
    dodge_l

melee_gang_unarmed
    r_uppercut
    l_uppercut
    r_lowblow_recoil
    r_lowblow
    headbutt_recoil
    r_elbow_recoil
    r_uppercut_recoil
    r_elbow
    l_uppercut_recoil
    jab_recoil
    low_kick_nuts
    low_kick_long_recoil
    move_away
    low_kick_nuts_recoil
    l_lowblow
    knee
    r_cross
    idle
    l_hook_recoil
    l_hook
    r_hook_recoil
    headbutt
    r_cross_recoil
    r_hook
    knee_recoil
    l_elbow
    low_kick_long
    shove
    jab
    l_elbow_recoil
    l_lowblow_recoil

melee_gun
    melee_ak_crouch
    melee_crouch
    melee
    hold_pistol
    melee_ak

melee_hits_common
    hit_uppercut_l
    shoved_l
    hit_headbutt
    shoved_f
    hit_hook_r
    hit_side_right_lo
    hit_uppercut_r
    hit_lowblow_l
    hit_side_left_lo
    dam_block_right
    hit_elbow_l
    hit_back_upper
    dam_block_front
    dam_block_left
    hit_lowblow_r
    hit_hook_l
    hit_knee
    hit_hook_r_long
    hit_back_lower
    shoved_r
    hit_low_kick_long
    hit_elbow_r
    shoved_b
    hit_hook_l_long

melee_holsters
    unholster_crouch
    unholster
    holster_crouch
    holster

melee_knife_core
    run
    idle_outro
    hit_low_kick
    run_strafe_l
    low_kick
    walk_strafe_l
    med_swipe_start_a_recoil
    med_swipe_start_a
    partial_swipe
    med_swipe_start_b
    med_swipe_start_b_recoil
    idle
    walk
    hit_med_swipe_start_a
    walk_strafe_b
    low_kick_recoil
    run_strafe_r
    hit_med_swipe_start_b
    block
    run_strafe_b
    walk_strafe_r

melee_knife_extra
    short_swipe_start_b_recoil
    hit_long_swipe_b
    short_swipe_link_a
    short_swipe_finish_b_recoil
    counter_right
    short_swipe_finish_a_recoil
    slow_short_swipe_a
    slow_long_swipe_b
    hit_short_swipe_finish_b
    counter_back
    hit_side_right_hi
    hit_side_right_lo
    hit_short_swipe_link_b
    short_swipe_start_a
    slow_long_swipe_a_recoil
    slow_long_swipe_a
    hit_side_left_lo
    dam_block_right
    long_swipe_b
    fight_idle_outro
    hit_counter_left
    ground_attack_b_recoil
    med_swipe_link_a
    hit_med_swipe_link_a
    low_kick_long_recoil
    ground_attack
    long_swipe_b_recoil
    med_swipe_link_b
    dodge_left
    knee
    hit_counter_back
    dam_block_front
    dam_block_left
    hit_long_swipe_a
    short_swipe_finish_b
    hit_med_swipe_finish_a
    hit_knee
    long_swipe_a
    short_swipe_finish_a
    hit_short_swipe_start_b
    hit_counter_right
    low_kick_recoil
    ground_attack_b
    ground_attack_recoil
    hit_low_kick_long
    fight_idle_intro
    short_swipe_start_a_recoil
    dodge_right
    short_swipe_start_b
    hit_med_swipe_finish_b
    knee_recoil
    dodge_back
    counter_left
    med_swipe_finish_b
    hit_short_swipe_start_a
    slow_long_swipe_b_recoil
    low_kick_long
    shove
    hit_short_swipe_finish_a
    med_swipe_finish_a
    slow_short_swipe_a_recoil
    short_swipe_link_a_recoil
    hit_side_left_hi
    short_swipe_link_b
    hit_med_swipe_link_b
    hit_short_swipe_link_a

melee_ped_unarmed
    r_lowblow_recoil
    idle_outro
    r_lowblow
    hook_l_long
    hook_l_long_recoil
    hook_r_long_recoil
    jab_recoil
    long_kick
    move_away
    hook_l
    knee
    idle
    hook_r_long
    long_kick_recoil
    hook_r_recoil
    hook_l_recoil
    knee_recoil
    shove
    hook_r
    jab

melee_player_ground
    ground_attack_d_recoil
    ground_attack_d
    ground_attack_c
    ground_attack_b
    ground_attack_c_recoil

melee_player_unarmed
    fight_intro_03
    lowblow_l
    elbow_l_recoil
    lowblow_r
    lowblow_r_recoil
    uppercut_l_recoil
    stun_a
    elbow_r_recoil
    hook_l_long
    hook_l_long_recoil
    headbutt_recoil
    hook_r_long_recoil
    uppercut_r
    taunt_03
    fight_intro_04
    uppercut_r_recoil
    hook_l
    lowblow_l_recoil
    knee
    hook_r_long
    elbow_l
    elbow_r
    hook_r_recoil
    hook_l_recoil
    uppercut_l
    headbutt
    low_kick_r_long_recoil
    knee_recoil
    hook_r
    low_kick_r_long

melee_unarmed_base
    hit_cross_r
    hit_low_kick
    cross_r_recoil
    low_kick_r
    jab_recoil
    stun_punch
    hit_left
    hit_right
    low_kick_recoil
    hit_jab
    ground_attack_a
    hit_back
    cross_r
    hit_melee_gun
    block
    partial_punch_r
    jab

mini_bowling
    niko_pick_up_l
    walk_fail
    shot
    curse_a
    ped_strafe_l
    idle05
    f_curse_a
    f_curse_b
    idle01
    idle04
    shot_b
    idle03
    f_ped_strafe_l
    idle_relaxed
    pick_up_l
    f_ped_strafe_r
    walk_celeb
    pick_up_r
    curse_c
    f_celeb_a
    strafe_r
    idle02
    strafe_l
    ped_strafe_r
    average
    celeb_a
    curse_b
    idle_action
    niko_pick_up_r
    f_celeb_b
    celeb_b
    celeb_c

mini_golf
    golf_drive_curse_b
    golf_leave_tee
    golf_drive_curse
    golf_drive
    putt
    putt_setup
    golf_putt_lose
    golf_limber_left_handed
    golf_chip
    golf_limber_up
    golf_putt_win
    golf_drive_left_handed
    golf_putt_win_b
    golf_chip_short
    putt_win
    golf_limber_up2
    putt_limber
    putt_lose
    golf_curse_b

mini_pool
    f_long_shot_start
    f_med_shot_idle
    xlong_shot_idle
    f_med_shot_start
    chalk_cue
    obj_long_out
    med_shot_end
    long_shot_idle
    short_shot_fire
    med_shot_start
    obj_idle
    f_xlong_shot_idle
    long_shot_start
    f_long_shot_fire
    f_med_shot_end
    obj_short_out
    short_shot_start
    xlong_shot_fire
    f_short_shot_end
    idle
    obj_med_out
    f_xlong_shot_end
    f_short_shot_fire
    f_xlong_shot_fire
    obj_xlong_out
    xlong_shot_end
    obj_short_in
    obj_long_in
    long_shot_fire
    obj_med_in
    med_shot_idle
    f_short_shot_idle
    short_shot_idle
    f_med_shot_fire
    short_shot_end
    f_long_shot_idle
    long_shot_end
    f_xlong_shot_start
    med_shot_fire
    f_short_shot_start
    xlong_shot_start
    obj_xlong_in
    f_long_shot_end

missambtv
    sit_down
    sit_loop

missbadman_1
    mcivi_flagtaxi_in
    street_chat_b
    argue_b

missbankjob
    see_heli_c
    fem_downloop
    searchped_intro
    sheild_eyes
    idle_hot_wipe_face
    idle
    dufflebag_drop
    searchped_loop
    hndcuff_lieloop
    remove_balaclave_b
    idle_look_back
    indicate_left_a
    holster_2_aim
    dufflebag_walk
    remove_balaclave_a
    see_heli_b
    idle_look_r
    see_heli_a

missbdb_2
    press_button
    bomb
    open_door
    pull_lever
    bomb_unarmed

missbell2
    gbge_smoke
    street_chat_b
    street_chat_a
    van_close_doors

missbell4
    hang_idle
    jump_fail
    land_on_heli
    hang_on_heli
    panic_screamturn_f
    crouch_roll_r
    street_chat_b
    wave_down
    street_chat_a
    crouch_roll_l
    fall
    chubby_turn_180
    jump_success
    reach_up
    heli_jump

missbell6
    open_garage_door
    load_moneybags
    boot_withdraw
    open_van_doors
    plead_idle
    garage_door_prop
    open_van_door

missbernie1
    run
    default_idle
    attacker_beatthenrun
    attacker_wait
    inj_rside_idle
    victim_hit
    warmup
    crossarmnlookaway

missbernie2
    bernie_waiting

missbernie3
    point
    take_cover_niko
    take_cover_bernie

missbrian_1
    brian
    mcivi_flagtaxi_in
    niko
    friendly_idle

missbrian_2
    take_obj
    drugs_deal
    give_obj
    mcivi_flagtaxi_in
    hand_package
    recieve_package
    street_chat_b
    plyr_sit_down
    argue_b
    cantstandstill_idle

missbrian_3
    fight_intro_03
    cower_idle
    get_up_slow
    cower_flinch
    take_obj
    taunt_03
    fight_intro_04
    give_obj
    mcivi_flagtaxi_in
    back_outro
    hand_package
    baseball_attack
    street_chat_b
    plyr_sit_down
    back_loop
    cover_cower
    ground_attack_a
    ev_step
    friendly_idle
    injured_idle

missbrian_a
    niko_recieve_phone
    argue_a
    roman_give_phone
    drugs_deal
    mcivi_flagtaxi_in
    street_chat_b
    argue_b
    what_a

missbrucie1
    door_knock
    piss_interupted
    climb_out_window
    plyr_shldropen

missbrucie2
    car_look_r
    look_left_car_loop
    look_left_car_intro
    mechanic_look_at_car

missbrucie3
    tom_me
    niko_i_will
    tom_of_coarse
    tom_i_cant
    niko_yes
    tom_no
    tom_no_way
    tom_let_me_tell_u
    tom_maybe_u
    tom_oh_come_on
    tom_your_right
    niko_is_this_it
    tom_all_gone
    tom_dont_know
    niko_let_me_think
    niko_nod_no
    tom_dont_u_dare
    tom_u_just_watch
    tom_dont_even
    niko_well_alright
    niko_diselief
    tom_cant_be
    niko_nod_yes
    tom_definitely_not
    tom_shocked
    tom_agree
    tom_i_dont_think_so
    tom_oh_my_god
    niko_tell_me_about_it
    carwash_d
    tom_thank_u
    tom_i_dont_care
    tom_absolutely
    niko_not_me
    tom_this_high
    f_attention_wave
    niko_i_cant_say
    niko_i_couldnt
    tom_hi_ya
    tom_what!_u_wish

missbrucie4
    niko_incar_partial

misscabaret
    clean_glass
    idle_stretch_a
    pull_pint
    sit_idle_a
    sit_down_idle_01
    wipe_counter
    sit_idle_b
    use_optic

misscar_sex
    f_blowjob_outro
    m_handjob_loop_low
    f_blowjob_intro_low
    f_blowjob_intro
    f_handjob_intro
    m_handjob_outro_low
    f_handjob_loop
    f_sex_loop_low
    m_blowjob_loop
    f_blowjob_outro_low
    m_blowjob_intro_low
    f_handjob_loop_low
    m_blowjob_loop_low
    f_sex_intro
    f_blowjob_loop
    m_sex_loop_low
    m_sex_loop
    m_handjob_outro
    m_handjob_loop
    f_sex_loop
    f_blowjob_loop_low
    m_blowjob_outro_low
    m_sex_outro
    f_sex_outro
    m_blowjob_outro
    m_handjob_intro_low
    m_handjob_intro
    f_sex_intro_low
    m_sex_intro
    m_blowjob_intro
    f_sex_outro_low
    f_handjob_intro_low
    f_handjob_outro_low
    f_handjob_outro
    m_sex_intro_low
    m_sex_outro_low

misscherise
    female_ilde
    stand_smoke

misscia2
    car_chat_outside
    gbge_smoke
    plead
    car_chat

misscia3
    street_chat_b
    smoke_stand_a
    street_chat_a
    smoke_stub_out

misscia4
    heli_enter
    heli_reload
    heli_exit
    heli_fire
    heli_idle

misscopbootsearch
    car_chat_outside
    car_chat_outside_2
    close_boot

missderrick2
    pass_text

missderrick3
    idle_scratch_balls
    mirror_c
    scratch_neck
    back
    idle01
    conversation
    in_car_panic
    come_on
    yawn_short_walk
    do_it
    idle_lookaround_a
    plead
    sit_drive
    point_fwd
    idle_quick_call
    that_way
    idle_answer_radio_a
    indicate_right_c
    crim_searched
    indicate_right_b
    shockturnplead
    prisoner_pass

missdrug_fact
    stash

missdwayne1
    nervous_idle
    avoid_br
    guy_hug2
    unholster_shoot_run
    niko_jump
    girl_hug
    player_execute
    victim
    plead
    player_kiss
    girl_hug2
    cherise_avoid
    scared_female

missdwayne2
    play_pinball
    use_vendmac
    crowd_chant_f
    play_videogame
    plead_idle
    drop_knees

missdwayne3
    lean_balcony_b
    lean_balcony_c
    lean_rail_a
    lean_rail_b
    lean_rail_c
    thug_1
    play_videogame
    thug_2
    chat_outro_r
    chat_b
    dance_loop_b
    chat_a
    lean_balcony_a
    chat_outro_l

misseddie1
    bag_idle
    eddie_idle
    throw_object
    bag_run

misseddie2
    eddie_idle
    getup_back_fast

misselizabeta1
    jam_intro
    friendly
    angry
    thankyou
    perp_struggle_loop
    keystart
    packie_struggle_loop
    door_knock
    jam_loop
    get_outa_here_a
    packie_struggle_intro2
    smoke_stand_b
    smoke_light_up
    perp_struggle_intro
    smoke_stand_a
    perp_struggle_outro2
    street_chat_a
    sit_drive
    annoyed
    abuse
    packie_struggle_outro2
    angryman
    smoke_stub_out

misselizabeta2
    dont_know_d

misselizabeta3
    idle_guard_m_scratch
    crchsignal_moveout
    crouchidle2idle
    car_chat_b
    idle
    car_chat_a
    idle_guard_m_clnshoe
    smoke_stand_a
    argue_b
    badguy_talk_loop
    abseil_copter_in

misselizabeta4
    arm_bounce
    deadped_a
    deadped_b
    close_boot

missemergencycall
    player_health_recieve
    idle_lookaround_b
    medic_health_inject
    idle_answer_radio_a
    idle_adjust_hat

missfaustin1
    van_pullover_plyr
    van_open_doors
    van_pullover_npc

missfaustin2
    pistolwhip_standingv2
    cower_idle
    take_obj
    give_obj
    nod_yes_a
    take_n_pistolwhip
    pistolwhip_standing
    plead_idle
    reaction_fear
    shock_to_plead
    point_fwd
    reaction_shock
    give_n_pistolwhip
    drop_knees

missfaustin3
    argue_a
    180l_a
    smoke_light_up
    90l_a
    point_fwd
    90l_b
    climb_trainplatform
    abuse
    180l_b

missfaustin4
    smoke_stand_b
    smoke_light_up
    smoke_stand_a
    smoke_stub_out
    are_you_crazy

missfaustin5
    argue_a
    argue_b
    getup_back_fast
    dive_from_explosion

missfaustin6
    argue_a
    assistant_catch_bullet
    player_execute
    cocky_plead
    victim
    smoke_stand_a
    magician_catch_bullet
    plead

missfaustin7
    waitress_stand
    sit_diner_loop

missfaustin8
    bye
    run_away_a
    run_away_b
    crchsignal_gofwd
    carsmoke_passenger
    partial_wave_d

missfinale1a
    escapedownstairs
    niko_incar_partial
    searchped_loop
    escaperun
    plyr_shldropen

missfinale1b
    gbge_smoke
    player_execute
    street_chat_b
    victim
    pull_lever
    street_chat_a
    plead

missfinale2a
    passback_carexit_loop
    passfront_carexit_loop
    boat_get_out
    passfront_carexit_intro
    plyr_carexit_loop
    plyr_carexit_intro
    rom_out
    rom_chopper
    passback_carexit_intro
    exhausted_loop

missfinale2b
    perp_execution
    hostage_idle
    hostage_execution
    perp_idle

missfinale2d
    panic_a
    jump_on_heli_alt
    panic_b
    kick_inside_heli
    land_on_heli
    hang_on_heli
    jump_on_heli
    heli_fire
    kicked_from_heli
    heli_idle

missfinale2p
    leg_swing
    bike2heli_climb1
    bike2heli_idle1
    bike2heli_climb2
    bike2heli_climb1success
    bike2heli_climb2success
    bike2heli_idle2
    bike2heli

missfinale2p_boat
    boat2heli_p1
    boat2heli_p2
    boat2heli_p3
    boat2heli_p4

missfrancis1
    look_shoulder_r
    handover_francis
    search_phone
    handover_niko
    cellphone_in
    look_shoulder_l
    scared_lookaround
    cellphone_out

missfrancis2
    press_coms
    plyr_me
    press_button
    plyr_sit_loop
    tie_adjust_stand
    cower_idle
    shakehands_niko
    take_obj
    indicate_right
    front_loop
    cellphone_talk
    seated_read_doc
    plyr_sit_up
    front_intro
    walk_in_to_lawyer
    push_trolley
    shakehands_plyr
    sit_loop
    give_obj
    nod_yes_a
    plyr_seat_idle
    idle
    drop_tray_scream
    plyr_agree
    front_outro
    holdtray_walk
    argue_b
    shakehands_ped
    m_takecash
    plyr_dont_know
    law_walk_out_office
    niko_seated
    plyr_what
    examine shirt
    examine legs
    plyr_nod
    plyr_sit_idle_getup
    sure
    holdtray_partial
    fall_from_window
    shakehands_lawyer
    see_gun_cower
    indicate_right_b

missfrancis3
    sprint
    turn_l
    lean_balcony_loopa
    player_execute
    no_way_c
    smoke_stand_b
    victim
    sstop_l
    smoke_stand_a
    plead_stand_lower
    street_chat_a
    plead_turn_lower
    plead
    point_fwd
    abuse
    turn_r
    stairs_chat_b
    plead_upperbody
    sstop_r

missfrancis4
    lie_on_bed_loop
    phone_put_down
    phone_pickup
    plyr_sit_2_lie_rhs
    spooked_2nd_half
    hit_tv
    plyr_bedsit_in_rhs
    plyr_bedlie_loop_rhs
    lie_on_bed_r
    slumped_couch
    get_out_bed_r
    spooked
    phone_loop
    phone_paranoid
    spooked_outside

missfrancis5
    bromeet_todestination
    bromeet_atdestin_chat
    seat_chat_b
    sit_shocked_r
    car_chat_outside
    kneel_crying
    kneel_crying_intro
    kneel_dead_brotherv2
    stand_greet
    street_chat_b
    sit_shocked_l
    brotodestin_lives
    street_chat_a
    kneel_dead_brother
    chatting_on_bench_b
    chatting_on_bench_a
    stand_wait
    fake_hug_a
    bromeet_todestin_chat
    seat_chat_a
    broatdestin_lives
    idle_bench_a
    bromeet_atdestination
    car_chat
    idle_bench_b
    fake_hug_b

missfrancis6
    dead_coffin
    funeral_female1
    packie_lookabout
    funeral_female2
    funeral_male1
    niko_lookabout
    funeral_male2

missgambetti1
    argue_a
    handsup
    reload_crouch
    idle_stvendor
    street_chat_b
    street_chat_a
    ev_dive
    player_die

missgambetti2
    tell_off
    duck_cower
    plead_idle
    plead
    cleave
    veg_chop
    drop_knees
    kick_door

missgambetti3
    push_trolley
    pickup_obj
    reload

missgerry1
    slideundercar
    fixcar
    getontrolley
    slideout
    shakehands_plyr
    car_chat_outside
    getofftrolley
    duck_cower
    car_chat_outside_2
    street_chat_b
    smoke_stand_a
    shakehands_ped
    street_chat_a
    piss_loop
    wave_through

missgerry2
    bike_point_r
    keystart
    turn_2_look
    prone_suffering

missgerry3
    plyr_wheel_grabbed_r
    plyr_grab_phone
    girl_ko_turn_r
    girl_upset_idle
    girl_scream
    girl_threaten_gun
    girl_ko_loop
    girl_wheel_grab_l
    girl_slap_player
    plyr_ko_girl
    player_slapped_girl
    plyr_grab_girl
    you_and_me
    carwash_d
    girl_ko
    plyr_threaten_gun
    girl_try2escape
    plyr_wheel_grabbed_l
    girl_phone_grabbed
    girl_ko_turn_l
    girl_try_escape
    plyr_try2escape
    girl_wheel_grab_r
    girl_ko_brake
    dont_u_dare_v2

missgerry3c
    sit_loop
    girl_tiedup_02
    girl_ko
    girl_tiedup_01
    take_slap
    give_slap

missgerry4
    despair_b
    hostage
    arm_right_upper_back
    numbnuts
    in_boot_dead
    car_chat_a
    hostage_taker
    shove

missgerry4b
    sit_loop
    girl_tiedup_02
    girl_tiedup_01

missgerry5
    lean_balcony_loopd
    packie_greet_niko
    girl_tied_in_car_shout
    passenger_waves
    throw_diamonds_loop
    girl_tied_lean_r
    throw_diamonds_outro
    lean_balcony_loopa
    throw_diamonds_intro
    lean_balcony_intro
    girl_tied_in_car
    lean_balcony_outro
    niko_greet_packie
    girl_tied_brake
    girl_tied_lean_l

missgracie
    smoke_default

missgun_car
    argue_a
    open_trunk
    turist_pose_loop
    no_way_a
    no_way_c
    shut_trunk
    no_way_b

missgunlockup
    rpg_loop
    over_shoulder
    pistol_outro
    rifle_intro
    uzi_intro
    stand_smoke
    rpg_outro
    uzi_loop
    pistol_intro
    shotgun_loop
    grenade_outro
    grenade_intro
    shotgun_intro
    shotgun_outro
    rpg_intro
    grenade_loop
    rifle_loop
    uzi_outro
    pistol_loop
    rifle_outro

missheli_tour
    indicate_left_a
    indicate_right_a

misshossan1
    take_obj
    give_obj
    mcivi_flagtaxi_in
    back_outro
    hand_package
    back_intro
    recieve_package
    argue_b
    back_loop
    headbutt
    friendly_idle

missilyena
    female_ilde
    piss_off
    stand_smoke
    point_fwd
    hostage_beat_up

missint_ped
    beckon_idle
    beckon_short
    beckon_med
    beckon_long

missivan_1
    i_cant_say
    take_obj
    walkback_wgun
    indicate_listener
    give_obj
    mcivi_flagtaxi_in
    u_thin_i'm_stupid
    me
    hand_package
    recieve_package
    let_me_think
    street_chat_b
    i_couldnt
    argue_b
    thuga_backoff
    friendly_idle

missjacob1
    bust_door_idle
    door_knock
    bust_open_door_2

missjacob2
    idle_look_l
    argue_a
    crates
    drugs_deal
    beggar_beg
    run_lookback_r
    idle
    vault_bonnet_stop
    street_chat_b
    brazierb
    argue_b
    drugs_buy
    street_chat_a
    braziera
    idle_look_back
    run_lookback_l
    beggar_sit
    walking_shove_l_
    idle_look_r
    piss_loop

missjacob3
    drugs_deal
    stash_lookaround
    stash
    drugs_buy

missjacobgc
    argue_a
    open_trunk
    no_way_a
    no_way_c
    shut_trunk
    no_way_b

missjeff1
    argue_a
    sad_idle
    mcivi_flagtaxi_in
    duck_idle
    duck_behind_car
    stand_up

missjeff2
    impatient_idle
    jeff_upset
    fem_dead_in_car

missjeff3
    sit_binocular_idle
    jeff_hit

missjimmy1
    wasteda
    backoff_loop
    run
    showcase_intro
    idle_armed
    90l_bendover_enter
    turn_flee
    take_obj
    front_loop
    plyr_pickup_injured
    car_talk_player
    rifle_intro
    give_obj
    pegorino_idle
    back_lower
    90l
    player
    rifle_idle
    car_talk_boss
    plyr_walk_injured
    getup_front
    90l_bendover_loop
    takeoff_bag_from_shoulder
    90l_bendover_exit
    pegorino
    point_fwd
    badguy_talk_loop
    backoff_intro
    rifle_loop
    goon_idle
    180l
    rifle_outro
    showcase_loop
    boss_pickup_injured
    boss_walk_injured

missjimmy2
    fuck_u
    smoke_loop

missjimmy3
    goon_lean_on_wall
    wash_hands
    situp_bed_shot
    buy_drink
    recp_seated_point_fwd
    goon_sit_crackknuck
    doc_lean_on_desk
    recp_usecomp_lookinup
    locker_reach
    examine shirt
    recp_usecomp_lookinleft
    recp_seated_point_bwd
    reach_high
    situp_bed_woozy
    recp_usingcomp_a
    goon_sit_idle
    situp_bed_heartattack

missjimmy4
    give_money

misskate_1
    argue_a
    obvious_shrug
    taunt_03
    driver_look_left
    car_chat_outside
    ground_attack_a
    dont_know
    sleazebag
    taunt_04
    taunt_ground_04
    pass_look_left
    taunt_ground_03
    offended

misskbtruck
    shocked
    idle_look_l
    crawl_slide_right
    crawl_fwd_loop
    struggle_player
    crawl_roll_left
    crawl_idle
    climb_belly
    lean
    roof_leaponcab_right
    back_jump2hang
    side_succeed_climbup_r
    crawl_slide_left
    back_geton
    smoke_light_up
    smoke_stand_a
    roof_falloff_left
    sit_drive
    side_succeed_climbup_l
    crawl_roll_right
    struggle_driver
    idle_checkleg_l
    idle_shakelegs
    jump_grab
    roof_falloff_right

misslift
    operate_lift_switch
    get_in_lift_bottom
    operate_lift_intro
    get_in_lift_top
    operate_lift_outro

missmaniac3
    idle
    point_fwd

missmanny1
    door_knock
    street_argue_b
    whatever
    player_execute
    street_chat_b
    victim
    street_chat_a
    plead
    street_argue_a

missmanny2
    smoke_stand_b
    smoke_light_up
    street_chat_b
    smoke_stand_a
    street_chat_a
    smoke_stub_out

missmarnie
    toss_money_chopper
    toss_money_dirt
    take_obj
    toss_money_freeway
    toss_money_scooter
    give_obj
    wasted_seated
    toss_money_spt

missmarnie2
    toss_money_chopper
    toss_money_dirt
    lean_idle_a
    take_obj
    toss_money_freeway
    toss_money_scooter
    give_obj
    toss_money_spt

missmel
    curious_ilde

missnet1
    open_door
    look_left_in_car
    open_doorv2
    look_rear_view_idle
    car_chat_outside
    enter_room
    walk_up_to_car
    cower_in_car
    plead_in_car_1off
    car_chat_outside_2
    look_right
    look_right_loop
    look_back_turn_run
    idle2lean
    look_left
    cower_in_car_1off
    plead_in_car

missnet2
    smoke_stand_b

missnet3
    stairs_chat_a

missnet_4
    ladder_climb
    climb_idle
    ladder_geton

misspackie1
    reload
    mngr_scare_getdown
    street_chat_a
    move_junk
    bouncer_a_refuse_entry

misspackie2
    crry_prtial
    take_obj
    niko_incar_partial
    roof_chat_b
    give_obj
    roof_chat2_a
    roof_chat_a
    roof_chat2_b
    liftup
    smoke_stand_b
    crouch_partial
    smoke_stand_a
    box_throw
    box_catch
    jump_b
    jump_a
    move_junk
    crry_prtial_b
    box_obj
    shut_van_doors

misspackie3
    argue_a
    take_obj
    give_obj
    searchped_intro
    searchped_loop
    smoke_stand_b
    smoke_light_up
    smoke_stand_a
    argue_b
    smoke_stub_out

misspackie7
    drag_from_car_f
    f_bound_walk
    show_brief_case
    drag_from_car_m

misspass
    bye
    partial_wave_b
    wave_in_car
    wave
    partial_wave_d
    partial_wave_e
    partial_bye_r
    partial_wave_c
    partial_wave_female
    partial_incar_bye
    partial_wave_a

misspathos1
    hh_lp_01

misspathos2
    hh_lp_01
    default_idle
    back_lower
    idle
    get_up_injured
    walk
    inj_front_to_default
    startled

misspickup_brucie
    preen
    idle01
    wave

misspickup_dwayne
    idle01
    wave
    idle02

misspickup_jacob
    idle_01
    wave
    smoking
    wall_2_walk

misspickup_packie
    idle01
    wave
    idle02

misspickup_roman
    lean_2_walk
    lean02
    wave
    lean01

missplayboy1
    hh_lp_01
    bouncer_a_stand
    hh_rgt_02
    bouncer_b_stand
    hh_lft_01
    hh_dwn_02
    car_chat_b
    pull_pint
    hh_dwn_01
    car_chat_a
    street_chat_b
    street_chat_a
    d_locked_ps
    hh_up_01
    hh_lft_02
    hh_up_02
    hh_lp_02
    hh_rgt_01

missplayboy2
    indicate_right
    lean_balcony_loopc
    street_argue_b
    indicate_front
    smoke_stand_b
    street_chat_b
    argue_b
    look_watch
    street_chat_a

missplayboy3
    lean_balcony_loop_nowave
    look_intro
    pull_pin_l
    look_intro_idle
    smoke_stand_b
    pull_pin
    playboy_exit_lift

missplayboy4
    player_execute
    victim
    plead

misspxdf
    shoulder_door_loop
    nod_yes
    indicate_listener
    door_knock
    nod_no
    crowd_chant_d
    player_execute
    indicate_back
    walk
    pool_chalkcue
    victim
    shoulder_door_intro
    plead
    victim_dwayne
    plyr_shldropen
    beggar_sit
    out_of_ammo
    plead_dwayne
    player_execute_dwayne

missrandom_idle
    impatient_idle
    female_ilde
    sad_idle
    female_ilde3
    curious_ilde
    agressive_idle
    cantstandstill_idle
    friendly_idle
    female_ilde2

missray1
    press_button
    scared_02
    stumble_fall
    scared_03
    stand_smoke
    reload
    d_locked_ds
    idle2door
    idle_armed_lookback
    crouch_roll_r
    trans_to_scared02
    locked_door_loop
    getup_back_fast
    crouch_roll_l
    back_off

missray2
    gbge_getoff_r
    gbge_geton_r
    gbge_shoot
    gbge_scratchneck
    gbge_geton_l
    gbge_shoot_l
    gbge_stretchback
    gbge_walkwithrubbish
    gbge_pickuprubbish
    gbge_standrubbish
    gbge_throwrubbish
    gbge_smoke
    gbge_hangr
    gbge_warn
    gbge_hangon
    gbge_geton
    gbge_leanl
    gbge_getoff_l
    gbge_shoot_r
    gbge_leanr
    gbge_hangl
    gbge_getoff

missray3
    talk_coffee
    niko_walk_to_car
    car_driver
    tuna_line1
    fright_hndsup
    handover
    fright_loop
    driver_loop
    niko_stuble_from_car
    ex_victim_shot
    car_passenger_f
    take_package
    driver_intro
    car_passenger_bl
    ex_victim_intro
    idle_2_fright
    car_passenger_br
    look_right_car_loop
    pass_ds
    player_execute
    injured_walk
    luca_line1
    drink_coffee
    walk
    luca_line2
    ex_victim_loop
    hndsup_loop
    pass_ps
    victim
    romin_injured_walk
    ex_niko_shoot
    look_right_car_intro
    plead
    niko_line1
    toilet_shock
    luca_line3
    piss_loop
    niko_line2
    on_toilet_idle

missray4
    cower_idle
    stvendor_pay

missray5
    operate_lift_switch
    operate_lift_loop
    press_button
    tries_to_catch_bikers
    get_in_lift_bottom
    plyr_lie_2_sit_lhs
    bikers_jim_turnr
    bikers_idle
    idle_hot_wipe_face
    operate_lift_intro
    plyr_bedsit_out_lhs
    idle_fix_hair
    get_in_lift_top
    walk
    idle_scratch_head
    smoke_stand_b
    street_chat_b
    bikers_gbik_turnl
    plead_idle
    operate_lift_outro
    street_chat_a
    plyr_sit_2_lie_lhs
    idle_look_r
    drop_knees

missray6
    operate_lift_switch
    press_button
    get_in_lift_bottom
    plyr_lie_2_sit_lhs
    idle_hot_wipe_face
    operate_lift_intro
    plyr_bedsit_out_lhs
    idle_fix_hair
    player_execute
    get_in_lift_top
    walk
    idle_scratch_head
    smoke_stand_b
    victim
    plead_idle
    operate_lift_outro
    plead
    plyr_sit_2_lie_lhs
    idle_look_r
    drop_knees

missroman10
    agree
    street_argue_f_a
    sit_loop
    cop_search
    searched_pose
    smoke_dirt_bike
    idle
    explain_a
    indicate_front
    smoke_ds
    remote_unlock
    carwash_c
    carwash_a
    smoke_sports_bike

missroman11
    look_right_car_loop
    roman_stop_flat_car
    niko_stop_flat_foot
    niko_stop_flat_car
    roman_stop_flat_foot

missroman12
    hostage_struggle
    stand_look_at_watch
    hostage_taker_shot
    hostage_taker_intro
    indicate_listener
    lean_balcony_loopc
    hug_niko
    execute_rom
    street_argue_b
    execute_perp
    hostage
    hostage_taker_peek
    hostage_peek
    hostage_let_go
    hostage_hide_loop
    smoke_stand_b
    street_chat_b
    hostage_taker_duck
    hostage_duck
    hug_roman
    hostage_taker_hide_loop
    look_watch
    street_chat_a
    hostage_intro
    indicate_left
    hostage_taker_struggle
    hostage_taker
    hostage_tied2chair
    hostage_taker_fire

missroman13
    rom_tap_shoulder_exit
    slow_down
    point_forward
    point_right
    dont_hit_me
    handsup
    direct_driver
    point_left
    absolutely
    roman_lean
    over_there
    rom_lean_to_walk
    roman_walk_part

missroman14
    roman_kick_machine
    player_execute
    roman_wait_idle
    victim
    plead_idle
    sneak_away
    plead
    drop_knees

missroman2
    niko_recieve_phone
    roman_give_phone
    mirror_a
    conversation
    reach_open_door
    lookaround_d
    180l
    stretch_a
    sit_pass

missroman3
    niko_wave
    mallory_horn
    michelle_wave
    mallory_chat
    michelle_chat
    michelle_horn

missroman4
    wasteda
    taunt_ground_05
    reaction_angry_a
    scared_02
    taunt_03
    plyr_pickup_injured
    ground_attack
    damage_onsidel
    fight_intro_01
    roman_killed
    idle
    reaction_angry_c
    injured_walk
    injured_run
    beat_up_a
    beat_up_b
    fight_idle
    boss_idle_injured
    hostage_beat_up
    boss_pickup_injured

missroman5
    walk_destroy

missroman6
    wave_in_car
    car_take_gun_side
    idle_01
    wall_lean
    car_give_gun_back
    car_take_gun_back
    bike_give_gun
    bike_take_gun
    car_give_gun_l
    partial_bye_r
    car_take_gun_back_l
    car_give_gun_side
    wall_2_walk
    partial_wave_a

missroman7
    player_execute
    victim
    plead
    scared_in_car

missroman8
    partial_wave_d

misssara2
    female_ilde
    take_obj
    give_obj
    pace_around

misssara_1
    female_ilde
    stash_lookaround
    mcivi_flagtaxi_in
    argue_b
    female_ilde2

missstripclub
    clean_glass
    standing_proposition
    dance_ragga_2
    dance_rick
    watch_lap_dance_loop
    sitting_proposition
    rejection
    niko_dance
    wipe_counter
    pole_dance_a
    dance_wisper_2

missstripclubhi
    lap_honkerz_a2_niko
    lap_triangle_b3_niko
    tri_c6_3way_niko
    lap_triangle_b3_woman
    lap_honkerz_b1_woman
    lap_honkerz_a2_woman
    idle_loop
    lap_honkerz_b1_niko
    lap_triangle_a3_woman
    tri_c6_3way_woman1
    lap_triangle_a3_niko
    tri_c6_3way_woman2
    lap_dance_loop
    idle_a

missstripclublo
    clean_glass
    wipe_counter
    pole_dance_a

misssuzanne_a
    argue_a
    what_c

missswat_assault
    what
    i_cant
    crchsignal_stop
    crazy_rant_02
    crchsignal_gofwd
    crazy_rant_01
    car_chat_b
    threaten
    crchsignal_roger
    crchsignal_attention
    plane_exit
    crazy_rant_03

misstaxidepot
    slideundercar
    fixcar
    getontrolley
    slideout
    workunderbonnet
    car_chat_outside
    getofftrolley
    car_chat
    copm_searchboot

missttkill
    agree_a
    piss_shake_off
    abuse
    piss_loop

missvlad1
    angry01
    fold_arms_oh_yeah
    take_obj
    lockandunlock_door
    give_obj
    oldman_upset
    winclean_default
    door_shake
    turn_to_face_niko
    turn180_lookatbrick

missvlad2
    laundry_loop
    sit_van
    hit_basket
    throw_basket

missvlad3
    smoke_stand_a
    carwash_a

missvlad4
    exhausted_outro
    ledge_stamp
    hang_on_ledge
    crates
    stand_idle_a
    scratch_neck
    look_down_intro
    look_about
    look_down_outro
    street_chat_b
    emptygun
    street_chat_a
    ev_dive
    exhausted_intro
    drill_stand
    ledge_helped_up
    ledge_help_up
    ledge_climb
    run_fall_off_roof
    look_down_loop
    stomp_idle
    exhausted_loop

missvlad5
    argue_a
    smoke_light_up
    smoke_stand_a
    argue_b

misswedding
    tie_adjust_stand

move_combat_strafe
    run_strafe_br45
    run
    walk_strafe_l45
    run_strafe_l
    walk_strafe_bl45
    walk_strafe_l
    shuffle_stop
    idle
    turn_360_r
    walk
    walk_strafe_r45
    walk_strafe_b
    walk_strafe_br45
    wstart
    run_strafe_r
    turn_360_l
    run_strafe_r45
    run_strafe_l45
    run_strafe_b
    run_strafe_bl45
    walk_strafe_r

move_combat_strafe_c
    run_strafe_br45
    run
    walk_strafe_l45
    run_strafe_l
    walk_strafe_bl45
    walk_strafe_l
    shuffle_stop
    idle
    turn_360_r
    walk
    walk_strafe_r45
    walk_strafe_b
    walk_strafe_br45
    wstart
    run_strafe_r
    turn_360_l
    run_strafe_r45
    run_strafe_l45
    run_strafe_b
    run_strafe_bl45
    walk_strafe_r

move_cop
    run
    wstop_r
    idle
    walk
    wstart
    wstop_l

move_cop_fat
    idle

move_cop_search
    wstop_r
    idle
    walk
    wstart
    wstop_l

move_crouch
    run
    walk_turn_r
    rstop_r
    wstop_r
    crouchidle2idle
    run_turn_r
    idle
    walk_turn_l
    turn_360_r
    walk
    wstart
    idle2crouchidle
    wstop_l
    turn_360_l
    run_turn_l2
    run_turn_l
    rstop_l
    run_turn_r2

move_crouch_hgun
    idle
    fire

move_crouch_rifle
    run
    walk_turn_r
    rstop_r
    wstop_r
    crouchidle2idle
    run_turn_r
    crouch_roll_bwd
    idle
    walk_turn_l
    turn_360_r
    walk
    crouch_roll_r
    crouch_roll_l
    wstart
    idle2crouchidle
    wstop_l
    crouch_roll_fwd
    turn_360_l
    run_turn_l2
    run_turn_l
    rstop_l
    run_turn_r2

move_crouch_rpg
    run
    walk_turn_r
    rstop_r
    wstop_r
    crouchidle2idle
    run_turn_r
    idle
    walk_turn_l
    turn_360_r
    walk
    wstart
    idle2crouchidle
    wstop_l
    turn_360_l
    run_turn_l2
    run_turn_l
    rstop_l
    run_turn_r2

move_f@armed
    sprint
    run
    walk_turn_r
    runstart_fwd
    wstart_turn_l90
    runstart_l_90
    wstart_turn_r180
    sprint_turn_r
    runstart_r_180
    rstop_r
    wstop_r
    run_turn_r
    sprint_turn_l
    idle
    run_turn_180
    walk_turn_l
    turn_360_r
    walk
    runstart_r_90
    sstop_l
    wstart_turn_r90
    runstart_l_180
    walk_turn_l3
    wstart
    wstop_l
    turn_360_l
    walk_turn_r2
    run_turn_l2
    run_turn_l
    walk_turn_r3
    walk_turn_l2
    rstop_l
    wstart_turn_l180
    run_turn_r2
    sstop_r

move_f@bness_a
    run
    runstart_fwd
    rstop_r
    wstop_r
    idle
    walk
    wstart
    wstop_l
    rstop_l

move_f@bness_b
    run
    runstart_fwd
    rstop_r
    wstop_r
    idle
    walk
    wstart
    wstop_l
    rstop_l

move_f@bness_c
    run
    runstart_fwd
    rstop_r
    wstop_r
    idle
    walk
    wstart
    wstop_l
    rstop_l

move_f@bness_d
    run
    runstart_fwd
    rstop_r
    wstop_r
    idle
    walk
    wstart
    wstop_l
    rstop_l

move_f@bness_e
    run
    runstart_fwd
    rstop_r
    wstop_r
    idle
    walk
    wstart
    wstop_l
    rstop_l

move_f@casual
    run
    runstart_fwd
    wstart_turn_l90
    wstart_turn_r180
    rstop_r
    wstop_r
    idle
    walk
    wstart_turn_r90
    wstart
    wstop_l
    rstop_l
    wstart_turn_l180

move_f@casual_b
    run
    runstart_fwd
    rstop_r
    wstop_r
    idle
    walk
    wstart
    wstop_l
    rstop_l

move_f@casual_c
    run
    runstart_fwd
    rstop_r
    wstop_r
    idle
    walk
    wstart
    wstop_l
    rstop_l

move_f@cower
    run
    rstop_r
    wstop_r
    idle
    walk
    wstart
    wstop_l
    rstop_l

move_f@fat
    sprint
    run
    walk_turn_r
    runstart_fwd
    wstart_turn_l90
    wstart_turn_r180
    sprint_turn_r
    rstop_r
    wstop_r
    run_turn_r
    run_panic_a
    sprint_turn_l
    idle
    walk_turn_l
    turn_360_r
    walk
    sstop_l
    wstart_turn_r90
    run_panic_b
    walk_turn_l3
    wstart
    wstop_l
    turn_360_l
    walk_turn_r2
    run_turn_l2
    run_turn_l
    walk_turn_r3
    walk_turn_l2
    rstop_l
    wstart_turn_l180
    run_turn_r2
    sstop_r

move_f@generic
    run_turn_180_l
    walk_turn_180_r
    run_down
    sprint
    run
    walk_turn_r
    walk_strafe_l45
    runstart_fwd
    wstart_turn_l90
    run_strafe_l
    run_turn_180_r
    runstart_l_90
    wstart_turn_r180
    sprint_turn_r
    walk_strafe_bl45
    runstart_r_180
    walk_down
    rstop_r
    wstop_r
    run_turn_r
    walk_strafe_l
    shuffle_stop
    walk_up
    run_up
    sprint_turn_l
    idle
    run_turn_180
    walk_turn_l
    turn_360_r
    walk
    runstart_r_90
    walk_strafe_r45
    sprint_turn_180_l
    sprint_turn_180_r
    sstop_l
    walk_strafe_b
    walk_strafe_br45
    wstart_turn_r90
    runstart_l_180
    walk_turn_l3
    walk_turn_180_l
    wstart
    wstop_l
    run_strafe_r
    turn_360_l
    walk_turn_r2
    run_turn_l2
    run_turn_l
    walk_turn_r3
    walk_turn_l2
    rstop_l
    run_strafe_b
    wstart_turn_l180
    run_turn_r2
    walk_strafe_r
    sstop_r

move_f@m_p
    sprint
    run
    walk_turn_r
    walk_strafe_l45
    runstart_fwd
    wstart_turn_l90
    run_strafe_l
    runstart_l_90
    wstart_turn_r180
    sprint_turn_r
    walk_strafe_bl45
    runstart_r_180
    rstop_r
    wstop_r
    run_turn_r
    walk_strafe_l
    sprint_turn_l
    idle
    run_turn_180
    walk_turn_l
    turn_360_r
    walk
    runstart_r_90
    walk_strafe_r45
    sstop_l
    walk_strafe_b
    walk_strafe_br45
    wstart_turn_r90
    runstart_l_180
    walk_turn_l3
    wstart
    wstop_l
    run_strafe_r
    turn_360_l
    walk_turn_r2
    run_turn_l2
    run_turn_l
    walk_turn_r3
    walk_turn_l2
    rstop_l
    run_strafe_b
    wstart_turn_l180
    run_turn_r2
    walk_strafe_r
    sstop_r

move_f@michelle
    run
    walk_strafe_l45
    runstart_fwd
    wstart_turn_l90
    run_strafe_l
    wstart_turn_r180
    walk_strafe_bl45
    rstop_r
    wstop_r
    walk_strafe_l
    idle
    turn_360_r
    walk
    walk_strafe_r45
    walk_strafe_b
    walk_strafe_br45
    wstart_turn_r90
    wstart
    wstop_l
    run_strafe_r
    turn_360_l
    rstop_l
    run_strafe_b
    wstart_turn_l180
    walk_strafe_r

move_f@multiplyr
    sprint
    run
    walk_strafe_l45
    runstart_fwd
    wstart_turn_l90
    run_strafe_l
    wstart_turn_r180
    sprint_turn_r
    walk_strafe_bl45
    rstop_r
    wstop_r
    run_turn_r
    walk_strafe_l
    sprint_turn_l
    idle
    turn_360_r
    walk
    walk_strafe_r45
    walk_strafe_b
    walk_strafe_br45
    wstart_turn_r90
    wstart
    wstop_l
    run_strafe_r
    turn_360_l
    run_turn_l2
    run_turn_l
    rstop_l
    run_strafe_b
    wstart_turn_l180
    run_turn_r2
    walk_strafe_r

move_f@old_a
    run
    runstart_fwd
    rstop_r
    wstop_r
    idle
    walk
    wstart
    wstop_l
    rstop_l

move_f@old_b
    run
    runstart_fwd
    rstop_r
    wstop_r
    idle
    walk
    wstart
    wstop_l
    rstop_l

move_f@old_c
    run
    runstart_fwd
    rstop_r
    wstop_r
    idle
    walk
    wstart
    wstop_l
    rstop_l

move_f@old_d
    run
    runstart_fwd
    rstop_r
    wstop_r
    idle
    walk
    wstart
    wstop_l
    rstop_l

move_f@puffer
    wstop_r
    idle
    walk
    wstart
    wstop_l

move_f@sexy
    run
    walk_turn_r
    runstart_fwd
    wstart_turn_l90
    wstart_turn_r180
    rstop_r
    wstop_r
    idle
    walk_turn_l
    turn_360_r
    walk
    wstart_turn_r90
    walk_turn_l3
    wstart
    wstop_l
    turn_360_l
    walk_turn_r2
    walk_turn_r3
    walk_turn_l2
    rstop_l
    wstart_turn_l180

move_gng@afro_a
    sprint
    run
    runstart_fwd
    rstop_r
    wstop_r
    idle
    walk
    sstop_l
    wstart
    wstop_l
    rstop_l
    sstop_r

move_gng@afro_b
    sprint
    run
    runstart_fwd
    rstop_r
    wstop_r
    idle
    walk
    sstop_l
    wstart
    wstop_l
    rstop_l
    sstop_r

move_gng@afro_c
    sprint
    run
    runstart_fwd
    rstop_r
    wstop_r
    idle
    walk
    sstop_l
    wstart
    wstop_l
    rstop_l
    sstop_r

move_gng@generic_a
    sprint
    run
    runstart_fwd
    rstop_r
    wstop_r
    idle
    walk
    sstop_l
    wstart
    wstop_l
    rstop_l
    sstop_r

move_gng@generic_b
    sprint
    run
    runstart_fwd
    rstop_r
    wstop_r
    idle
    walk
    sstop_l
    wstart
    wstop_l
    rstop_l
    sstop_r

move_gng@generic_c
    run
    runstart_fwd
    rstop_r
    wstop_r
    idle
    walk
    sstop_l
    wstart
    wstop_l
    rstop_l
    sstop_r

move_gng@jam_a
    sprint
    run
    runstart_fwd
    rstop_r
    wstop_r
    idle
    walk
    sstop_l
    wstart
    wstop_l
    rstop_l
    sstop_r

move_gng@jam_b
    run
    runstart_fwd
    rstop_r
    wstop_r
    idle
    walk
    sstop_l
    wstart
    wstop_l
    rstop_l
    sstop_r

move_gng@jam_c
    run
    runstart_fwd
    rstop_r
    wstop_r
    idle
    walk
    sstop_l
    wstart
    wstop_l
    rstop_l
    sstop_r

move_gng@latino_a
    sprint
    run
    runstart_fwd
    rstop_r
    wstop_r
    idle
    walk
    sstop_l
    wstart
    wstop_l
    rstop_l
    sstop_r

move_gng@latino_b
    sprint
    run
    runstart_fwd
    rstop_r
    wstop_r
    idle
    walk
    sstop_l
    wstart
    wstop_l
    rstop_l
    sstop_r

move_gng@latino_c
    sprint
    run
    runstart_fwd
    rstop_r
    wstop_r
    idle
    walk
    sstop_l
    wstart
    wstop_l
    rstop_l
    sstop_r

move_injured_generic
    run
    runstart_fwd
    rstop_r
    wstop_r
    idle
    turn_360_r
    walk
    wstart
    wstop_l
    turn_360_l
    rstop_l

move_injured_ground
    back_outro

move_injured_lower
    wstop_r
    idle
    walk
    wstart
    wstop_l

move_injured_upper
    run
    runstart_fwd
    rstop_r
    wstop_r
    idle
    turn_360_r
    walk
    wstart
    wstop_l
    turn_360_l
    rstop_l

move_m@bernie
    run
    walk

move_m@bness_a
    sprint
    run
    runstart_fwd
    rstop_r
    wstop_r
    idle
    walk
    sstop_l
    wstart
    wstop_l
    rstop_l
    sstop_r

move_m@bness_b
    sprint
    run
    runstart_fwd
    rstop_r
    wstop_r
    idle
    walk
    sstop_l
    wstart
    wstop_l
    rstop_l
    sstop_r

move_m@bness_c
    run
    runstart_fwd
    rstop_r
    wstop_r
    idle
    walk
    sstop_l
    wstart
    wstop_l
    rstop_l
    sstop_r

move_m@bum
    run
    walk_turn_r
    runstart_fwd
    wstart_turn_l90
    wstart_turn_r180
    rstop_r
    wstop_r
    run_turn_r
    idle
    walk_turn_l
    turn_360_r
    walk
    wstart_turn_r90
    walk_turn_l3
    wstart
    wstop_l
    turn_360_l
    walk_turn_r2
    run_turn_l2
    run_turn_l
    walk_turn_r3
    walk_turn_l2
    rstop_l
    wstart_turn_l180
    run_turn_r2

move_m@case
    sprint
    run
    runstart_fwd
    rstop_r
    wstop_r
    idle
    walk
    sstop_l
    wstart
    wstop_l
    rstop_l
    sstop_r

move_m@casual
    sprint
    run
    runstart_fwd
    rstop_r
    wstop_r
    idle
    walk
    wstart
    wstop_l
    rstop_l

move_m@casual_b
    sprint
    run
    runstart_fwd
    rstop_r
    wstop_r
    idle
    walk
    sstop_l
    wstart
    wstop_l
    rstop_l
    sstop_r

move_m@casual_c
    sprint
    run
    runstart_fwd
    rstop_r
    wstop_r
    idle
    walk
    sstop_l
    wstart
    wstop_l
    rstop_l
    sstop_r

move_m@cower
    run
    rstop_r
    wstop_r
    idle
    walk
    wstart
    wstop_l
    rstop_l

move_m@cs_swat
    run

move_m@eddie
    sprint
    run
    runstart_fwd
    rstop_r
    wstop_r
    idle
    walk
    sstop_l
    wstart
    wstop_l
    rstop_l
    sstop_r

move_m@fat
    run_strafe_br45
    sprint
    run
    walk_turn_r
    walk_strafe_l45
    runstart_fwd
    wstart_turn_l90
    run_strafe_l
    wstart_turn_r180
    sprint_turn_r
    walk_strafe_bl45
    rstop_r
    wstop_r
    run_turn_r
    walk_strafe_l
    sprint_turn_l
    idle
    run_turn_180
    walk_turn_l
    turn_360_r
    walk
    walk_strafe_r45
    sstop_l
    walk_strafe_b
    walk_strafe_br45
    wstart_turn_r90
    walk_turn_l3
    wstart
    wstop_l
    run_strafe_r
    turn_360_l
    walk_turn_r2
    run_turn_l2
    run_turn_l
    walk_turn_r3
    run_strafe_r45
    walk_turn_l2
    rstop_l
    run_strafe_l45
    run_strafe_b
    wstart_turn_l180
    run_turn_r2
    run_strafe_bl45
    walk_strafe_r
    sstop_r

move_m@generic
    run_turn_180_l
    run_down
    sprint
    run
    walk_turn_r
    runstart_fwd
    wstart_turn_l90
    run_strafe_l
    run_turn_180_r
    runstart_l_90
    wstart_turn_r180
    sprint_turn_r
    runstart_r_180
    walk_down
    rstop_r
    wstop_r
    run_turn_r
    walk_strafe_l
    shuffle_stop
    walk_up
    run_up
    sprint_turn_l
    idle
    run_turn_180
    walk_turn_l
    turn_360_r
    walk
    runstart_r_90
    sprint_turn_180_l
    sprint_turn_180_r
    sstop_l
    walk_strafe_b
    wstart_turn_r90
    runstart_l_180
    walk_turn_l3
    wstart
    wstop_l
    run_strafe_r
    turn_360_l
    walk_turn_r2
    run_turn_l2
    run_turn_l
    walk_turn_r3
    walk_turn_l2
    rstop_l
    run_strafe_b
    wstart_turn_l180
    run_turn_r2
    walk_strafe_r
    sstop_r

move_m@h_cuffed
    sprint
    run
    idle
    walk

move_m@multiplyr
    sprint
    run
    runstart_fwd
    wstart_turn_l90
    run_strafe_l
    wstart_turn_r180
    sprint_turn_r
    rstop_r
    wstop_r
    run_turn_r
    walk_strafe_l
    sprint_turn_l
    idle
    turn_360_r
    walk
    walk_strafe_b
    wstart_turn_r90
    wstart
    wstop_l
    run_strafe_r
    turn_360_l
    run_turn_l2
    run_turn_l
    rstop_l
    run_strafe_b
    wstart_turn_l180
    run_turn_r2
    walk_strafe_r

move_m@old_a
    run
    runstart_fwd
    rstop_r
    wstop_r
    idle
    walk
    sstop_l
    wstart
    wstop_l
    rstop_l
    sstop_r

move_m@old_b
    run
    runstart_fwd
    rstop_r
    wstop_r
    idle
    walk
    sstop_l
    wstart
    wstop_l
    rstop_l
    sstop_r

move_m@old_c
    wstop_r
    idle
    walk
    wstart
    wstop_l

move_m@playboy
    run
    idle
    walk

move_m@roman
    sprint
    run
    runstart_fwd
    rstop_r
    wstop_r
    idle
    walk
    sstop_l
    wstart
    wstop_l
    rstop_l
    sstop_r

move_m@roman_inj
    run
    runstart_fwd
    rstop_r
    wstop_r
    idle
    walk
    wstart
    wstop_l
    rstop_l

move_m@swat
    run
    walk_turn_r
    runstart_fwd
    run_strafe_l
    rstop_r
    wstop_r
    walk_strafe_l
    idle
    walk_turn_l
    walk
    walk_strafe_b
    wstart
    wstop_l
    run_strafe_r
    rstop_l
    run_strafe_b
    walk_strafe_r

move_m@tourist
    idle

move_melee
    run
    idle_outro
    run_strafe_l
    walk_strafe_l
    idle
    walk
    walk_strafe_b
    run_strafe_r
    run_strafe_b
    walk_strafe_r

move_melee_baseball
    run
    idle_outro
    run_strafe_l
    walk_strafe_l
    idle
    walk
    walk_strafe_b
    run_strafe_r
    run_strafe_b
    walk_strafe_r

move_melee_knife
    run
    idle_outro
    run_strafe_l
    walk_strafe_l
    idle
    walk
    walk_strafe_b
    run_strafe_r
    run_strafe_b
    walk_strafe_r

move_player
    run_turn_180_l
    walk_turn_180_r
    run_down
    sprint
    run
    walk_turn_r
    runstart_fwd
    wstart_turn_l90
    run_strafe_l
    run_turn_180_r
    runstart_l_90
    wstart_turn_r180
    sprint_turn_r
    runstart_r_180
    walk_down
    rstop_r
    wstop_r
    run_turn_r
    walk_strafe_l
    walk_up
    run_up
    sprint_turn_l
    idle
    run_turn_180
    walk_turn_l
    turn_360_r
    walk
    runstart_r_90
    sprint_turn_180_l
    sprint_turn_180_r
    sstop_l
    walk_strafe_b
    walk_b
    wstart_turn_r90
    runstart_l_180
    walk_turn_l3
    walk_turn_180_l
    wstart
    wstop_l
    run_strafe_r
    turn_360_l
    walk_turn_r2
    walk_c
    run_turn_l2
    run_turn_l
    walk_turn_r3
    walk_turn_l2
    rstop_l
    run_strafe_b
    wstart_turn_l180
    run_turn_r2
    walk_strafe_r
    sstop_r

move_rifle
    run_turn_180_l
    walk_turn_180_r
    run_down
    sprint
    run
    walk_turn_r
    runstart_fwd
    wstart_turn_l90
    run_turn_180_r
    runstart_l_90
    wstart_turn_r180
    sprint_turn_r
    runstart_r_180
    walk_down
    rstop_r
    wstop_r
    run_turn_r
    shuffle_stop
    walk_up
    run_up
    sprint_turn_l
    idle
    run_turn_180
    walk_turn_l
    turn_360_r
    walk
    runstart_r_90
    sprint_turn_180_l
    sprint_turn_180_r
    sstop_l
    wstart_turn_r90
    runstart_l_180
    walk_turn_l3
    walk_turn_180_l
    wstart
    wstop_l
    turn_360_l
    walk_turn_r2
    run_turn_l2
    run_turn_l
    walk_turn_r3
    walk_turn_l2
    rstop_l
    wstart_turn_l180
    run_turn_r2
    sstop_r

move_roman_inj
    run
    walk

move_rpg
    run_turn_180_l
    walk_turn_180_r
    sprint
    run
    walk_turn_r
    runstart_fwd
    wstart_turn_l90
    run_turn_180_r
    runstart_l_90
    wstart_turn_r180
    sprint_turn_r
    runstart_r_180
    rstop_r
    wstop_r
    run_turn_r
    sprint_turn_l
    idle
    walk_turn_l
    turn_360_r
    walk
    runstart_r_90
    sprint_turn_180_l
    sprint_turn_180_r
    sstop_l
    walk_b
    wstart_turn_r90
    runstart_l_180
    walk_turn_l3
    walk_turn_180_l
    wstart
    wstop_l
    turn_360_l
    walk_turn_r2
    walk_c
    run_turn_l2
    run_turn_l
    walk_turn_r3
    walk_turn_l2
    rstop_l
    wstart_turn_l180
    run_turn_r2
    sstop_r

ped
    open_door_shove
    open_door_r_alt
    fuck_u
    hit_wall
    open_door
    hail_taxi
    run_open_door_alt
    idle_tired
    run_open_door_r
    mcivi_flagtaxi_in
    searchped_intro
    cellphone_text
    cellphone_in
    open_door_r
    handsup
    duck_cower
    searchped_loop
    run_open_door
    plead
    swim_idle
    helmet_off
    run_open_door_r_alt
    open_door_alt
    run_open_door_shove
    nm_melee

pickup_object
    putdown_med
    putdown_low
    pickup_low
    pickup_high
    pickup_med
    putdown_high

playidles_bat
    over_shoulder
    checkleg_r
    shift_weight

playidles_cold
    stamp_feet
    shake_rain_a
    bang_ear
    hold_out_hand
    wipe_face
    play_collar
    stand_lookatsky
    rub_head

playidles_f_rifle
    idle_c
    idle_b
    idle_a

playidles_f_std
    idle_c
    idle_b
    idle_a

playidles_hgun
    idle_object_throwgun
    idle_armed_throwgun

playidles_injured
    wipe_forehead
    heavy_breathing
    wipe_face
    hands_on_hips
    out_of_breath

playidles_injured_r
    heavy_breathing
    out_of_breath

playidles_rifle
    idle_armed
    shoulder
    shakelegs
    idle_armed_lookback
    stretch
    weapondown
    checkgun
    lookleft

playidles_std
    idle_look_l
    idle_scratch_balls
    idle_tired
    idle_checkleg_r
    idle_look_at_sky
    idle_hot_wipe_face
    idle_fix_hair
    idle_checkarm_r
    idle_crackknuckles
    gun_cock_weapon
    idle_scratch_head
    idle_long_lookaround
    gun_aim
    idle_look_back
    gun_scratch
    idle_look_r
    idle_checkleg_l
    idle_look_l_urgent
    idle_shakelegs

playidles_tired_1h
    heavy_breathing

playidles_tired_2h
    heavy_breathing

playidles_tired_rpg
    heavy_breathing

playidles_wet_1h
    stamp_feet
    brush_off_stand

playidles_wet_2h
    stamp_feet

plead
    plead

ragdoll_trans
    preacher_trans
    recover_abdomen
    seated_trans
    inj_front_to_default
    inj_rside_to_default
    recover_balance
    inj_lside_to_default

ragdoll_trans_back
    inj_back_to_default

reaction@male_flee
    right_upperbody
    back
    rifle_shot_near
    left_upperbody
    left
    front
    front_upperbody
    right
    pistol_shot_near
    back_upperbody

reaction_f_seat_flee
    f_seat_flee_r
    f_seat_flee_l

reaction_m_seat_flee
    m_seat_cower_flee_l
    m_seat_cower_flee_r
    m_seat_flee_r
    m_seat_flee_l

searchped
    searchped_intro
    searchped_loop

sit
    sit_up_180
    plyr_bedsit_in_lhs
    plyr_sit_loop
    plyr_bedsit_loop_rhs
    plyr_lie_2_sit_lhs
    plyr_bedsit_loop_lhs
    plyr_sit_up
    plyr_lie_2_sit_rhs
    sit_down
    sit_loop
    plyr_sit_2_lie_rhs
    plyr_sit_loop_180
    plyr_bedsit_out_lhs
    plyr_sit_up_180
    plyr_bedsit_in_rhs
    sit_loop_180
    plyr_bedlie_loop_rhs
    vidgame_loop
    plyr_bedsit_out_rhs
    plyr_sit_down
    vidgame_playa
    sit_down_180
    vidgame_in
    vidgame_out
    sit_up
    plyr_sit_down_180
    plyr_sit_2_lie_lhs
    plyr_bedlie_loop_lhs

swat
    signal_look
    signal_sayagain
    signal_gofwd
    signal_advance
    signal_goleft
    signal_negative
    signal_stop
    signal_goback
    signal_assault
    signal_attention
    signal_goright
    signal_roger

swimming
    sprint
    run
    walk_turn_r
    runstart_fwd
    sprint_turn_r
    rstop_r
    wstop_r
    run_turn_r
    walk_strafe_l
    sprint_turn_l
    idle
    walk_turn_l
    walk
    walk_strafe_b
    wstart
    wstop_l
    run_turn_l
    rstop_l
    walk_strafe_r

taxi_hail
    fuck_u
    hail_taxi
    aknowledge_l
    aknowledge_r
    forget_it

throw_grenade
    grenade_throw_overarm
    unholster_crouch
    unholster
    grenade_throw_short
    grenade_throw_drop
    grenade_throw_underarm
    holster_crouch
    grenade_throw_underarm_stand
    drop_partial
    grenade_throw_crouch
    aim_partial
    aim_partial_trigger
    holster
    light_molotov

veh@base
    cop_std_arrest_in
    crash_exit_on_side_r
    in_car_dam
    crash_exit_on_roof_r
    crash_exit_on_roof_l
    crash_exit_on_side_l

veh@bike_chopper
    get_out_ds
    die_horn_ds
    pullup_rhs
    jump
    jack_driver_ds_e
    lean_left_ps
    keystart
    get_in_ds
    jack_driver_ds
    get_in_ps
    still
    get_out_ps
    shunt_ds
    get_in_bike_jack_ps
    pickup_lhs
    get_in_bike_jack_ds
    jump_out_ps
    shunt_ps
    throw_grenade
    die_ps
    helmet_on
    pullup_lhs
    jack_perp_ps
    pass_helmet_on
    die_ds
    jack_driver_ps_e
    jump_out_ds
    steer_fwd
    jack_perp_ds
    align_ds
    reverse
    steer_l
    sit_drive
    pickup_rhs
    align_ps
    jack_driver_ps
    steer_bwd
    lean_right_ps
    sit_pass
    steer_r

veh@bike_dirt
    get_out_ds
    die_horn_ds
    pullup_rhs
    jump
    jack_driver_ds_e
    lean_left_ps
    keystart
    get_in_ds
    jack_driver_ds
    get_in_ps
    still
    get_out_ps
    shunt_ds
    get_in_bike_jack_ps
    pickup_lhs
    get_in_bike_jack_ds
    jump_out_ps
    shunt_ps
    throw_grenade
    die_ps
    helmet_on
    pullup_lhs
    jack_perp_ps
    pass_helmet_on
    die_ds
    jack_driver_ps_e
    jump_out_ds
    steer_fwd
    jack_perp_ds
    align_ds
    reverse
    steer_l
    sit_drive
    pickup_rhs
    align_ps
    jack_driver_ps
    steer_bwd
    lean_right_ps
    sit_pass
    steer_r

veh@bike_freeway
    get_out_ds
    die_horn_ds
    pullup_rhs
    jump
    jack_driver_ds_e
    lean_left_ps
    keystart
    get_in_ds
    jack_driver_ds
    get_in_ps
    still
    get_out_ps
    shunt_ds
    get_in_bike_jack_ps
    pickup_lhs
    get_in_bike_jack_ds
    jump_out_ps
    shunt_ps
    throw_grenade
    die_ps
    helmet_on
    pullup_lhs
    jack_perp_ps
    pass_helmet_on
    die_ds
    jack_driver_ps_e
    jump_out_ds
    steer_fwd
    jack_perp_ds
    align_ds
    reverse
    steer_l
    sit_drive
    pickup_rhs
    align_ps
    jack_driver_ps
    steer_bwd
    lean_right_ps
    sit_pass
    steer_r

veh@bike_scooter
    get_out_ds
    die_horn_ds
    pullup_rhs
    jump
    jack_driver_ds_e
    lean_left_ps
    keystart
    get_in_ds
    jack_driver_ds
    get_in_ps
    still
    get_out_ps
    shunt_ds
    get_in_bike_jack_ps
    pickup_lhs
    get_in_bike_jack_ds
    jump_out_ps
    shunt_ps
    throw_grenade
    die_ps
    helmet_on
    pullup_lhs
    jack_perp_ps
    pass_helmet_on
    die_ds
    jack_driver_ps_e
    jump_out_ds
    steer_fwd
    jack_perp_ds
    align_ds
    reverse
    steer_l
    sit_drive
    pickup_rhs
    align_ps
    jack_driver_ps
    steer_bwd
    lean_right_ps
    sit_pass
    steer_r

veh@bike_spt
    get_out_ds
    die_horn_ds
    pullup_rhs
    jump
    jack_driver_ds_e
    lean_left_ps
    keystart
    get_in_ds
    jack_driver_ds
    get_in_ps
    still
    get_out_ps
    shunt_ds
    get_in_bike_jack_ps
    pickup_lhs
    get_in_bike_jack_ds
    jump_out_ps
    shunt_ps
    throw_grenade
    die_ps
    helmet_on
    pullup_lhs
    jack_perp_ps
    pass_helmet_on
    die_ds
    jack_driver_ps_e
    jump_out_ds
    steer_fwd
    jack_perp_ds
    align_ds
    reverse
    steer_l
    sit_drive
    pickup_rhs
    align_ps
    jack_driver_ps
    steer_bwd
    helmet_off
    lean_right_ps
    sit_pass
    steer_r

veh@boat_speed
    get_out_ds
    jump
    get_in_ds
    get_in_ps
    get_out_ps
    align_ds
    align_ps

veh@boat_stand_big
    get_out_ds
    keystart
    get_in_ds
    get_in_ps
    get_out_ps
    shunt_ds
    align_ds
    reverse
    steer_l
    sit_drive
    align_ps
    steer_r

veh@boat_standing
    get_out_ds
    sit_pass_back_left
    lean_left_ps
    keystart
    get_in_ds
    get_in_ps
    get_out_ps
    shunt_ds
    sit_pass_back_right
    shunt_ps
    lean_right_ds
    align_ds
    reverse
    steer_l
    sit_drive
    lean_left_ds
    align_ps
    lean_right_ps
    sit_pass
    steer_r

veh@bus
    get_out_ds
    die_horn_ds
    get_in_rear_ps
    smash_windscreen_ds
    get_out_rear_ds
    sit_pass_back_left
    lean_left_ps
    d_close_in_ds
    change_station
    keystart
    heavy_brake_ds
    get_in_ds
    horn
    shock_left
    get_in_ps
    get_out_ps
    shunt_ds
    shock_right
    shock_front
    sit_pass_back_right
    shunt_ps
    die_ps
    lean_right_ds
    d_open_out_rear_ps
    die_ds
    get_in_rear_ds
    align_ds
    reverse
    steer_l
    sit_drive
    lean_left_ds
    align_ps
    get_out_rear_ps
    align_rear_ps
    d_open_out_ds
    shock_back
    through_windscreen_ds
    lean_right_ps
    d_open_out_ps
    sit_pass
    align_rear_ds
    hotwire
    steer_r
    d_open_out_rear_ds

veh@busted_low
    jack_driver_ds
    jack_perp_ds

veh@busted_std
    jack_driver_ds
    jack_perp_ds

veh@busted_truck
    jack_driver_ds
    jack_perp_ds

veh@busted_van
    jack_driver_ds
    jack_perp_ds

veh@cablecar
    get_out_ds
    get_in_ds
    get_in_ps
    get_out_ps
    align_ds
    sit_drive
    align_ps
    d_open_out_ds
    d_open_out_ps
    sit_pass

veh@drivebyairtug
    ps_aim_loop
    ds_aim_loop
    ps_throw_grenade
    ps_aim_in
    throw_grenade
    ds_aim_out
    ps_aim_out
    ds_aim_in

veh@drivebybike_chop
    ps_aim_loop
    ds_aim_loop
    ps_throw_grenade
    ps_aim_in
    throw_grenade
    ds_aim_out
    ps_aim_out
    ds_aim_in

veh@drivebybike_dirt
    ps_aim_loop
    ds_aim_loop
    ps_throw_grenade
    ps_aim_in
    throw_grenade
    ds_aim_out
    ps_aim_out
    ds_aim_in

veh@drivebybike_free
    ps_aim_loop
    ds_aim_loop
    ps_throw_grenade
    ps_aim_in
    throw_grenade
    ds_aim_out
    ps_aim_out
    ds_aim_in

veh@drivebybike_scot
    ps_aim_loop
    ds_aim_loop
    ps_throw_grenade
    ps_aim_in
    throw_grenade
    ds_aim_out
    ps_aim_out
    ds_aim_in

veh@drivebybike_spt
    ps_aim_loop
    ds_aim_loop
    ps_throw_grenade
    ps_aim_in
    throw_grenade
    ds_aim_out
    ps_aim_out
    ds_aim_in

veh@drivebyboat_big
    ds_aim_loop
    throw_grenade
    ds_aim_out
    ds_aim_in

veh@drivebyboat_spee
    ps_aim_out_1h
    ps_aim_in_1h
    ps_aim_loop
    ds_aim_loop
    ps_throw_grenade
    ps_aim_in
    throw_grenade
    br_throw_grenade
    ds_aim_out
    ps_aim_loop_1h
    ps_aim_out
    bl_throw_grenade
    ds_aim_in

veh@drivebyboat_stnd
    br_aim_out
    bl_aim_loop_1h
    br_aim_in
    br_aim_loop_1h
    br_aim_out_1h
    bl_aim_out_1h
    bl_aim_in_1h
    ps_aim_out_1h
    ps_aim_in_1h
    br_aim_in_1h
    ds_aim_loop
    ps_throw_grenade
    throw_grenade
    br_throw_grenade
    bl_aim_out
    ds_aim_out
    ps_aim_loop_1h
    bl_aim_in
    bl_aim_loop
    br_aim_loop
    bl_throw_grenade
    ds_aim_in

veh@drivebycop_std
    ps_aim_loop
    ps_aim_in
    ps_aim_out

veh@drivebyheli
    br_aim_out
    bl_aim_loop_1h
    br_aim_in
    br_aim_loop_1h
    br_aim_out_1h
    bl_aim_out_1h
    bl_aim_in_1h
    ps_aim_out_1h
    ps_aim_in_1h
    ps_aim_loop
    br_aim_in_1h
    ps_throw_grenade
    ps_aim_in
    br_throw_grenade
    bl_aim_out
    ps_aim_loop_1h
    bl_aim_in
    bl_aim_loop
    ps_aim_out
    br_aim_loop
    bl_throw_grenade

veh@drivebylow
    ps_aim_loop
    ds_aim_loop
    ps_throw_grenade
    ps_aim_in
    throw_grenade
    ds_aim_out
    ps_aim_out
    ds_aim_in

veh@drivebylow_conv
    ps_aim_loop
    ps_throw_grenade
    ps_aim_in
    throw_grenade
    ps_aim_out

veh@drivebystd
    br_aim_out
    br_aim_in
    ps_aim_loop
    ds_aim_loop
    ps_throw_grenade
    ps_aim_in
    throw_grenade
    br_throw_grenade
    bl_aim_out
    ds_aim_out
    bl_aim_in
    bl_aim_loop
    ps_aim_out
    br_aim_loop
    bl_throw_grenade
    ds_aim_in

veh@drivebytruck
    br_aim_out
    br_aim_in
    ps_aim_loop
    ds_aim_loop
    ps_throw_grenade
    ps_aim_in
    throw_grenade
    br_throw_grenade
    bl_aim_out
    ds_aim_out
    bl_aim_in
    bl_aim_loop
    ps_aim_out
    br_aim_loop
    bl_throw_grenade
    ds_aim_in

veh@drivebyvan
    br_aim_out
    br_aim_in
    ps_aim_loop
    ds_aim_loop
    ps_throw_grenade
    ps_aim_in
    throw_grenade
    br_throw_grenade
    bl_aim_out
    ds_aim_out
    bl_aim_in
    bl_aim_loop
    ps_aim_out
    br_aim_loop
    bl_throw_grenade
    ds_aim_in

veh@heli_annih
    jump_out_ds
    d_open_out_ds
    d_open_out_ps

veh@helicopter
    d_close_in_ps
    get_out_ds
    get_in_rear_ps
    get_out_rear_ds
    sit_pass_back_left
    jack_driver_ds_e
    d_close_in_ds
    keystart
    get_in_ds
    jack_driver_ds
    get_in_ps
    get_out_ps
    sit_pass_back_right
    jack_dead_driver_ds_e
    d_close_out_ps
    lean_right_ds
    jack_perp_ps
    jack_driver_ps_e
    d_close_out_ds
    get_in_rear_ds
    jack_dead_perp_ps
    jack_perp_ds
    jack_dead_perp_ds
    align_ds
    get_out_jacked_ds
    steer_l
    sit_drive
    jack_dead_driver_ds
    jack_dead_driver_ps
    lean_left_ds
    align_ps
    get_out_rear_ps
    align_rear_ps
    d_open_out_ds
    jack_driver_ps
    d_open_out_ps
    sit_pass
    align_rear_ds
    steer_r

veh@helicopter_xx_h
    jump_out_ds
    d_open_out_ds
    d_open_out_ps

veh@low
    smash_window_r_ds
    d_force_entry_ds
    shuffle_seat_ds
    d_close_in_ps
    get_out_ds
    die_horn_ds
    smash_windscreen_ds
    shunt_alt_ds
    jack_driver_ds_e
    smash_window_r_ps
    lean_left_ps
    d_close_in_ds
    change_station
    keystart
    heavy_brake_ds
    get_in_ds
    horn
    jack_driver_ds
    shock_left
    get_in_ps
    get_out_ps
    shunt_ds
    shock_right
    shock_front
    jump_out_ps
    d_locked_ds
    d_close_out_ds_angry
    shunt_ps
    smash_window_ps
    throw_grenade
    die_ps
    d_close_out_ps
    heavy_brake_ps
    lean_right_ds
    shuffle_seat_ps
    jack_perp_ps
    die_ds
    jump_out_ds
    d_close_out_ds
    jack_dead_perp_ps
    jack_perp_ds
    jack_dead_perp_ds
    d_locked_ps
    align_ds
    get_in_jack_ps
    get_out_jacked_ds
    reverse
    steer_l
    sit_drive
    jack_dead_driver_ds
    jack_dead_driver_ps
    lean_left_ds
    align_ps
    smash_window_ds
    d_open_out_ds
    jack_driver_ps
    shock_back
    through_windscreen_ds
    lean_right_ps
    d_open_out_ps
    through_windscreen_ps
    sit_pass
    d_force_entry_ps
    hotwire
    steer_r

veh@low_conv
    get_in_ds
    get_in_ps
    align_ds
    align_ps

veh@low_hi2_hi2
    d_open_out_ds
    d_open_out_ps

veh@low_hi3_hi3
    d_open_out_ds
    d_open_out_ps

veh@low_hi4_hi4
    d_open_out_ds
    d_open_out_ps

veh@low_hi_hi
    get_in_ds
    get_in_ps
    align_ds
    align_ps
    d_open_out_ds
    d_open_out_ps

veh@low_infernus
    get_out_ds
    get_out_ps
    d_close_out_ps
    d_close_out_ds
    d_open_out_ds
    d_open_out_ps

veh@low_jack_pistol
    jack_driver_ds_e
    jack_driver_ds
    jack_perp_ps
    jack_driver_ps_e
    jack_perp_ds
    jack_driver_ps

veh@low_jack_rifle
    jack_driver_ds_e
    jack_driver_ds
    jack_perp_ps
    jack_driver_ps_e
    jack_perp_ds
    jack_driver_ps

veh@low_jack_rpg
    jack_driver_ds_e
    jack_driver_ds
    jack_perp_ps
    jack_driver_ps_e
    jack_perp_ds
    jack_driver_ps

veh@low_le1_ri1
    get_in_ds
    get_in_ps
    align_ds
    align_ps
    d_open_out_ds
    d_open_out_ps

veh@low_le2_ri2
    get_in_ds
    get_in_ps
    align_ds
    align_ps
    d_open_out_ds
    d_open_out_ps

veh@low_lu1_ri1
    d_open_out_ds
    d_open_out_ps

veh@low_lu2_ri2
    d_open_out_ds
    d_open_out_ps

veh@low_xx_lo1
    d_open_out_ps

veh@std
    get_out_jacked_ds_e
    smash_window_r_ds
    d_force_entry_ds
    shuffle_seat_ds
    d_close_in_ps
    get_out_ds
    die_horn_ds
    smash_windscreen_ds
    shunt_alt_ds
    horn_normal
    jack_driver_ds_e
    smash_window_r_ps
    lean_left_ps
    relaxed_idle_a
    d_close_in_ds
    change_station
    keystart
    heavy_brake_ds
    get_in_ds
    horn
    jack_driver_ds
    shock_left
    get_in_ps
    get_out_ps
    shunt_ds
    shock_right
    shock_front
    jump_out_ps
    d_locked_ds
    d_close_out_ds_angry
    sit_pass_back_right
    shunt_ps
    smash_window_ps
    throw_grenade
    die_ps
    d_close_out_ps
    heavy_brake_ps
    lean_right_ds
    shuffle_seat_ps
    jack_perp_ps
    die_ds
    jack_driver_ps_e
    jump_out_ds
    d_close_out_ds
    jack_dead_perp_ps
    jack_perp_ds
    jack_dead_perp_ds
    d_locked_ps
    align_ds
    get_in_jack_ps
    get_out_jacked_ds
    reverse
    steer_l
    sit_drive
    jack_dead_driver_ds
    jack_dead_driver_ps
    lean_left_ds
    align_ps
    smash_window_ds
    d_open_out_ds
    jack_driver_ps
    shock_back
    through_windscreen_ds
    lean_right_ps
    d_open_out_ps
    through_windscreen_ps
    sit_pass
    d_force_entry_ps
    hotwire
    steer_r

veh@std_conv
    get_in_ds
    get_in_ps
    align_ds
    align_ps

veh@std_df8
    d_open_out_ds

veh@std_fo1
    get_in_ds
    get_in_ps
    d_open_out_ds

veh@std_jack_pistol
    jack_driver_ds_e
    jack_driver_ds
    jack_perp_ps
    jack_driver_ps_e
    jack_perp_ds
    jack_driver_ps

veh@std_jack_pistolb
    jack_driver_ds_e
    jack_driver_ds
    jack_perp_ps
    jack_driver_ps_e
    jack_perp_ds
    jack_driver_ps

veh@std_jack_rifle
    d_force_entry_ds
    jack_driver_ds_e
    jack_driver_ds
    jack_perp_ps
    jack_driver_ps_e
    jack_perp_ds
    jack_driver_ps
    d_force_entry_ps

veh@std_jack_rifle_b
    d_force_entry_ds
    jack_driver_ds_e
    jack_driver_ds
    jack_perp_ds
    d_force_entry_ps

veh@std_jack_rifle_c
    d_force_entry_ds
    jack_driver_ds_e
    jack_driver_ds
    jack_perp_ds
    d_force_entry_ps

veh@std_jack_rpg
    jack_driver_ds_e
    jack_driver_ds
    jack_perp_ps
    jack_driver_ps_e
    jack_perp_ds
    jack_driver_ps

veh@std_jack_unarmdb
    jack_driver_ds_e
    jack_driver_ds
    get_in_ps
    jack_perp_ps
    jack_driver_ps_e
    jack_perp_ds
    jack_driver_ps

veh@std_jack_unarmdc
    jack_driver_ds_e
    jack_driver_ds
    jack_perp_ds

veh@std_jack_unarmdd
    jack_driver_ds_e
    jack_driver_ds
    jack_perp_ds

veh@std_jack_unarmed
    jack_driver_ds_e
    jack_driver_ds
    jack_perp_ps
    jack_driver_ps_e
    jack_perp_ds
    jack_driver_ps

veh@std_le1_ri1
    get_out_ds
    d_close_out_ds
    d_open_out_ds
    d_open_out_ps

veh@std_lo1_lo1
    d_open_out_ds
    d_open_out_ps

veh@std_lo2_lo2
    d_force_entry_ds
    d_close_in_ds
    d_locked_ds
    d_open_out_ds
    d_open_out_ps

veh@std_lo3_lo3
    d_close_in_ds
    d_open_out_ds
    d_open_out_ps

veh@std_lo4_lo4
    d_open_out_ds
    d_open_out_ps

veh@std_lo5_lo5
    d_close_in_ds
    d_open_out_ds
    d_open_out_ps

veh@std_ri1
    d_close_in_ds
    d_open_out_ds

veh@std_ri1_lo1
    d_open_out_ds
    d_open_out_ps

veh@std_ri2
    get_out_ds
    d_close_in_ds
    d_close_out_ds
    d_open_out_ds
    d_open_out_ps

veh@std_ri2_lo2
    d_close_in_ds
    d_open_out_ds
    d_open_out_ps

veh@std_ri3
    d_open_out_ds

veh@std_ri3_lo3
    d_open_out_ds
    d_open_out_ps

veh@std_xx_ri1
    d_open_out_ds
    d_open_out_ps

veh@std_xx_ri2
    d_open_out_ds
    d_open_out_ps

veh@train
    get_out_ds
    get_in_rear_ps
    get_out_rear_ds
    sit_pass_back_left
    get_in_ds
    get_in_ps
    get_out_ps
    sit_pass_back_right
    d_open_out_rear_ps
    get_in_rear_ds
    align_ds
    sit_drive
    align_ps
    get_out_rear_ps
    align_rear_ps
    d_open_out_ds
    d_open_out_ps
    sit_pass
    align_rear_ds
    d_open_out_rear_ds

veh@tru_jack_pistol
    jack_driver_ds_e
    jack_driver_ds
    jack_perp_ps
    jack_driver_ps_e
    jack_perp_ds
    jack_driver_ps

veh@tru_jack_rifle
    jack_driver_ds_e
    jack_driver_ds
    jack_perp_ps
    jack_driver_ps_e
    jack_perp_ds
    jack_driver_ps

veh@truck
    smash_window_r_ds
    shuffle_seat_ds
    d_close_in_ps
    get_out_ds
    die_horn_ds
    get_in_rear_ps
    smash_windscreen_ds
    get_out_rear_ds
    shunt_alt_ds
    sit_pass_back_left
    smash_window_r_ps
    lean_left_ps
    d_close_in_ds
    change_station
    keystart
    heavy_brake_ds
    get_in_ds
    horn
    jack_driver_ds
    shock_left
    get_in_ps
    get_out_ps
    shunt_ds
    shock_right
    shock_front
    jump_out_ps
    d_close_out_ds_angry
    sit_pass_back_right
    shunt_ps
    smash_window_ps
    throw_grenade
    d_close_out_rear_ds
    die_ps
    d_close_out_ps
    heavy_brake_ps
    lean_right_ds
    shuffle_seat_ps
    d_open_out_rear_ps
    jack_perp_ps
    die_ds
    jump_out_ds
    d_close_out_ds
    get_in_rear_ds
    jack_dead_perp_ps
    jack_perp_ds
    jack_dead_perp_ds
    align_ds
    get_in_jack_ps
    get_out_jacked_ds
    reverse
    steer_l
    sit_drive
    jack_dead_driver_ds
    jack_dead_driver_ps
    lean_left_ds
    align_ps
    smash_window_ds
    get_out_rear_ps
    align_rear_ps
    d_open_out_ds
    jack_driver_ps
    shock_back
    d_close_out_rear_ps
    through_windscreen_ds
    lean_right_ps
    d_open_out_ps
    through_windscreen_ps
    sit_pass
    align_rear_ds
    d_close_in_rear_ds
    hotwire
    steer_r
    d_open_out_rear_ds
    d_close_in_rear_ps

veh@truck_ba_xx
    d_open_out_ds

veh@truck_le1_ri1
    get_out_ds
    d_close_in_ds
    keystart
    get_in_ds
    steer_l
    sit_drive
    d_open_out_ds
    d_open_out_ps
    steer_r

veh@truck_lo1_lo1
    crash_exit_on_side_r
    crash_exit_on_side_l
    d_open_out_ds
    d_open_out_ps

veh@truck_phantom
    d_open_out_ds
    d_open_out_ps

veh@van
    get_out_jacked_ds_e
    smash_window_r_ds
    d_force_entry_ds
    shuffle_seat_ds
    d_close_in_ps
    get_out_ds
    die_horn_ds
    get_in_rear_ps
    smash_windscreen_ds
    get_out_rear_ds
    shunt_alt_ds
    sit_pass_back_left
    jack_driver_ds_e
    smash_window_r_ps
    lean_left_ps
    d_close_in_ds
    change_station
    keystart
    heavy_brake_ds
    get_in_ds
    horn
    jack_driver_ds
    shock_left
    get_in_ps
    get_out_ps
    shunt_ds
    shock_right
    shock_front
    jump_out_ps
    d_locked_ds
    d_close_out_ds_angry
    sit_pass_back_right
    shunt_ps
    smash_window_ps
    throw_grenade
    d_close_out_rear_ds
    die_ps
    d_close_out_ps
    heavy_brake_ps
    lean_right_ds
    shuffle_seat_ps
    d_open_out_rear_ps
    jack_perp_ps
    die_ds
    jack_driver_ps_e
    jump_out_ds
    d_close_out_ds
    get_in_rear_ds
    jack_dead_perp_ps
    jack_perp_ds
    jack_dead_perp_ds
    d_locked_ps
    align_ds
    get_in_jack_ps
    get_out_jacked_ds
    reverse
    steer_l
    sit_drive
    jack_dead_driver_ds
    jack_dead_driver_ps
    lean_left_ds
    align_ps
    smash_window_ds
    get_out_rear_ps
    align_rear_ps
    d_open_out_ds
    jack_driver_ps
    shock_back
    d_close_out_rear_ps
    through_windscreen_ds
    lean_right_ps
    d_open_out_ps
    through_windscreen_ps
    sit_pass
    align_rear_ds
    d_force_entry_ps
    d_close_in_rear_ds
    hotwire
    steer_r
    d_open_out_rear_ds
    d_close_in_rear_ps

veh@van_ba1
    get_out_ds
    d_close_out_ds
    d_open_out_ds
    d_open_out_ps

veh@van_fo1_fo1
    get_out_ds
    d_close_out_ds
    align_ps
    d_open_out_ds
    d_open_out_ps

veh@van_fo2_fo2
    d_open_out_ds
    d_open_out_ps

veh@van_hl1_hi1
    d_open_out_ds
    d_open_out_ps

veh@van_jack_pistol
    jack_driver_ds_e
    jack_driver_ds
    jack_perp_ps
    jack_driver_ps_e
    jack_perp_ds
    jack_driver_ps

veh@van_jack_rifle
    jack_driver_ds_e
    get_in_ds
    jack_driver_ds
    get_in_ps
    jack_perp_ps
    jack_driver_ps_e
    jack_perp_ds
    jack_driver_ps

veh@van_jack_unarmed
    jack_driver_ds_e
    jack_driver_ds
    jack_perp_ds

veh@van_ll_lo
    d_open_out_ds
    d_open_out_ps

veh@van_lr1_lf1
    get_out_ds
    d_close_out_ds
    d_open_out_ds
    d_open_out_ps

veh@van_ri1_le1
    get_out_ds
    d_close_out_ds
    d_open_out_ds
    d_open_out_ps

veh@van_ri2_le2
    get_out_ds
    d_close_out_ds
    d_open_out_ds
    d_open_out_ps

veh@van_ri3_le3
    d_open_out_ds
    d_open_out_ps

veh@van_xx_le1
    get_out_ds
    d_close_out_ds
    d_open_out_ds
    d_open_out_ps

visemes@f_hi
    rest

visemes@f_lo
    e
    s
    ouwq
    lth
    rest
    mbp
    a
    fv

visemes@m_hi
    e
    s
    ouwq
    lth
    rest
    mbp
    a
    fv

visemes@m_lo
    e
    s
    ouwq
    lth
    rest
    mbp
    a
    fv


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