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Breaking Tail Lights

The DeLuca
post Dec 16 2013, 08:18 AM
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From: Missouri, US
Joined: 27-March 12



I'm needing to be able to damage and repair both tail lights seperately. newopcodes.cleo does not work properly with tail lights due to a game bug. I've tried looking into this with memory addresses but I can't seem to come up with anything.


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Silent
post Dec 16 2013, 04:15 PM
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From: Warsaw, PL
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From MTA source:

CODE
// Fix vehicle back lights both using light state 3 (SA bug)
MemPut < BYTE > ( 0x6E1D4F, 2 );
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The DeLuca
post Dec 16 2013, 09:31 PM
Post #3


The New Guy!

Posts: 11
From: Missouri, US
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QUOTE (Silent @ Dec 16 2013, 10:15 AM) *
From MTA source:

CODE
// Fix vehicle back lights both using light state 3 (SA bug)
MemPut < BYTE > ( 0x6E1D4F, 2 );


Thanks, that was exactly what I needed.


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avacberric
post Jan 9 2014, 02:01 PM
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Is it possible to change the color too while repairing?


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