Jun 7 2009, 02:33 AM Post #1 | |
Coding like a Rockstar! Posts: 1,468 From: ??? Joined: 28-May 09 | I think I discovered something freaky and weird. Spinning with the tank is already known, yes. But spinning while literally stationary or from hitting something slightly after spinning is something I've never seen before. This is kinda like a delayed reaction. The video explains it all. Hopefully someone more 'SA Physic' minded can figure out how the hell shooting while spinning can cause a delayed freakout. This is why I'll direct this at you stunters You're the ones who discovered random things like getting NRG's stuck in the floor to bump on... I'll leave it to you to experiment. This is NOT meant to be a 'Cool Stunting Video'. I'm just sharing something freaky I found while shooting screens for my GTASA Series. Production is my thing, stunting is not... -------------------- | CLEO 4.3.22 | A?i?a?o?3D | UI SDK | Black Market Mod 1.0.1 | GInput 0.3 | Cheat Keyboard | Tactile Cheat Activation | Stream Ini Extender 0.7 | SuperVars | ScrDebug | Vigilante Justice: San Andreas | |
Jun 23 2009, 05:32 PM Post #2 | |
In motus... Posts: 361 From: Portugal Joined: 28-May 09 | May I do a vid with it? I always knew about it. |
Jun 23 2009, 06:02 PM Post #3 | |
Coding like a Rockstar! Posts: 1,468 From: ??? Joined: 28-May 09 | May I do a vid with it? I always knew about it. I don't see why not -------------------- | CLEO 4.3.22 | A?i?a?o?3D | UI SDK | Black Market Mod 1.0.1 | GInput 0.3 | Cheat Keyboard | Tactile Cheat Activation | Stream Ini Extender 0.7 | SuperVars | ScrDebug | Vigilante Justice: San Andreas | |
Jun 23 2009, 06:21 PM Post #4 | |
In motus... Posts: 361 From: Portugal Joined: 28-May 09 | Okayz. |