GTA V

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GTA V - Coming to PS4/XB1/PC in Fall

Deji
post Jun 10 2014, 10:48 AM
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Coding like a Rockstar!

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You all probably know by now, so lets get excited and gear our minds towards the potential possibilities in this game.


Personally, all I've been able to think about when looking at this game is how much I could do to it. Like a huge blank canvas, it will be waiting for us to add our own content as we feel is appropriate. Since modding on GTA SA in particular has been so big, its spiritual next-gen successor should provide years interesting discoveries about features that already exist as well as our growing ability to add new stuff. So we have a lot to anticipate for the PC version.


Our GTA V modding section has been waiting in anticipation for a while, and hopefully we'll be able to gather up a great load of information and display it in the convenient manner GTAG Modding should be known for tongue.gif


In case you haven't gotten tired of it yet...


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Spider-Vice
post Jun 10 2014, 10:57 PM
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Psst, add a like function to ye'olde IPB 2, I was looking for a button here! tongue.gif

Anyway the modding possibilities will be pretty much endless, especially with those god damn sexy graphics.
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Deji
post Jun 10 2014, 11:31 PM
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QUOTE (Spider-Vice @ Jun 10 2014, 11:57 PM) *
Psst, add a like function to ye'olde IPB 2, I was looking for a button here! tongue.gif

Anyway the modding possibilities will be pretty much endless, especially with those god damn sexy graphics.


I have an ultimate goal to produce versions of my SA mods on V. It will be a fun challenge tongue.gif

And I hope R* don't disappoint when it comes to "accidental" files which give us sneaky insights on their development processes smile.gif


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Spider-Vice
post Jun 10 2014, 11:48 PM
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In before there is an even more actual version of the build log on the PC build laugh.gif
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Deji
post Jun 11 2014, 07:28 PM
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QUOTE (Spider-Vice @ Jun 10 2014, 11:57 PM) *
Psst, add a like function to ye'olde IPB 2, I was looking for a button here! tongue.gif


I heard "8-bit cookie" function...


Heh, I think it fits in nicely. Very basic, but I'll add more functionality some other time smile.gif


EDIT: Fixed profiles, kinda... no idea why they were broken. Some IPB JavaScript seems missing so I had to do some cutting and pasting...


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Huckleberry Pie
post Jun 14 2014, 09:50 AM
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QUOTE (Deji @ Jun 11 2014, 07:31 AM) *
I have an ultimate goal to produce versions of my SA mods on V. It will be a fun challenge tongue.gif

And I hope R* don't disappoint when it comes to "accidental" files which give us sneaky insights on their development processes smile.gif

I'd lol if they actually leave a bunch of leftovers or perhaps even a debug mode/SCO compiler.
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badboy
post Jun 14 2014, 09:55 PM
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I hope that V will be more mod friendly than IV was when it was released. Although my bet is that R* won't be releasing much info because of GTA Online, which they take a bit too seriously in my opinion. I don't know if any of you have played the ps3/xbox 360 version, but online felt to serious/pay2win. I understand that someone shouldn't be able to make a million within a few days and that R* wants to sell their credits for real cash, but now the ammo I use costs more than the money I make from some missions. With the PC version I also hope that heists will arrive which hopefully allows players to make a quick buck.

Back to modding, I can't wait to create some new missions. In the offline story they didn't use all locations to their full potential and even left out some locations such as the prison. I already have some ideas.

This post has been edited by badboy: Jun 14 2014, 09:56 PM
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