Oct 4 2010, 10:40 PM Post #1 | |
The New Guy! Posts: 5 From: Europe Joined: 29-September 10 | Well uhm... my problem is kinda weird... i first noticed it when i saw a picture in maddog's crib that was a half a metre in front of the wall... i then opened med.exe and saw that there it was still at the right place, but that it was a completely other picture...i then had an idea and replaced that correct image with the picture i saw flying ingame and voilĂ , it looked just like the problem ingame... any idea how gta could have screwed up those pictures? i changed the int_la_ipl stream3 btw...maybe this caused the problem? edit: after replacing the changed intlastream3 with the original one the problem still existed... edit2: same after replacing int_la, removing cleo.asi and loading a different savegame... (though i undid each step after trying it...maybe it's the sum of all those things? i don't think so... :/ ) sorry for my writing...it's late... edit3: um... these 2 objects btw are 2257(Frame_Clip_4) and 2259(Frame_Clip_6). but weirdly i noticed that other objects in that range (2256 eg) are also changed... though i didn't notice them cuz they still are attached to the wall...wtf could do something like that? :// edit: uhm..i guess i should have posted it in another subforum?! :/ EditFinal: Weird... solve the problem by replacing the objects modded texture file with an other modded texture file... how the f**** can that be? in both files i replaced the same picture... only difference that in the working one i put in a personal photo and in the screwup one i put in a picture of bob marley... ^^ Well, my problem is solved though i don't understand it... you can delete this topic or maybe someone knows how that could have happened... (maybe because the working one was done from a bmp and the nonworking from a png? :/ ) This post has been edited by Deji: Apr 22 2012, 04:10 AM |
Aug 30 2013, 08:00 PM Post #2 | |
The New Guy! Posts: 2 Joined: 29-August 13 | I wonder if there is a way we can fix this. |