Jan 16 2010, 06:50 PM Post #1 | |
Coding like a Rockstar! Posts: 1,468 From: ??? Joined: 28-May 09 | Big long list follows. Thanks to sannybuilder.com CODE amb@arcade play_pinball use_vendmac play_videogame amb@argue argue_a crazy_rant_02 street_argue_f_a crazy_rant_01 street_argue_f_b argue_b crazy_rant_03 angryman amb@atm m_getoutwallet_pocket f_putpurseaway m_wait m_getoutwallet_chest f_insertcard f_enternumbers m_enternumbers m_takecash m_putwalletaway_chest m_insertcard f_takecash f_wait m_putwalletaway_pocket f_getoutpurse amb@bag_a_create walk_create amb@bag_a_hold walk_bag amb@bag_a_idles walk_bag amb@bag_b_create walk_create amb@bag_b_hold walk_bag amb@bag_b_idles walk_bag amb@bar clean_glass wipe_counter amb@baseball swing_idle swing amb@beg_sitting give_obj beggar_beg beggar_sit amb@beg_standing take_obj crazy_rant_01 give_obj walk_hassle_money argue_b amb@bnch_bum_idl groan scratch amb@bnch_dnk_idl sit_idle_a sit_idle_b amb@bnch_dnk_idl_f sit_idle_a amb@bnch_eat_idl sit_idle_a amb@bnch_eat_idl_f sit_idle_a amb@bnch_read_idl turn_page amb@bnch_read_idl_f turn_page amb@bnch_smk_idl sit_idle_a sit_idle_b amb@bnch_smk_idl_f sit_idle_a sit_idle_b amb@bnch_std_idl sit_idle_d sit_idle_a sit_idle_c sit_idle_b amb@bnch_std_idl_f sit_idle_d sit_idle_a sit_idle_c sit_idle_b amb@book walk_read amb@boot_idles idle_a amb@bottle_create walk_create stand_create amb@bottle_destroy destroy_walk destroy_stand amb@bottle_hold hold_walk hold_stand amb@bottle_idle drink_walk drink_stand amb@bouncer_idles_a shake_legs lookaround_b lookaround_c lookaround_d crack_knuckles amb@bouncer_idles_b lookaround_a amb@brazier brazierc brazierb braziera amb@bridgecops open_boot car_chat_outside car_chat_outside_2 close_boot amb@broken_d_idles_a idle_b idle_a amb@broken_d_idles_b idle_c amb@bum_a stand_rant_b stand_rant_a amb@bum_b walkcycle_drunk_a amb@bum_c walkcycle_drunk_b amb@burger_create create_walk amb@burger_destroy destroy_walk destroy_stand amb@burger_hold hold_walk hold_stand amb@burger_idle eat_stand eat_walk amb@burgercart stand_eat_fastfood_2 hotdog_buy sell_burger eat_burger_plyr buy_burger hotdog_vend sell_burger_plyr buy_burger_plyr amb@busker throw_right sax_loop_b sax_loop_a amb@cafe_eat_idles sit_eat amb@cafe_empty_idl sit_a sit_b amb@cafe_empty_idl_f sit_a sit_b amb@cafe_idles sit_drink_b sit_drink amb@cafe_idles_f sit_idle_a amb@cafe_read_idl turn_page amb@cafe_read_idl_f turn_page amb@cafe_smk_create smoke_create amb@cafe_smk_idl_f sit_idle_a sit_idle_b amb@cafe_smoke_idl_a smoke_idle_a amb@cafe_smoke_idl_b smoke_idle_c smoke_idle_b amb@car_cell_crte_ds create_cell amb@car_cell_crte_ps create_cell amb@car_cell_dsty_ds cell_destroy amb@car_cell_dsty_ps cell_destroy amb@car_cell_idle_ds idle01 amb@car_cell_idle_ps idle01 amb@car_low_ps_loops alt_sit_ps_a alt_sit_ps_b amb@car_stash open_boot idle boot_withdraw amb@car_std_bk_seat pick_nose bored_c convo_a bored_b bored sing sing_b amb@car_std_ds_a mirror_a dance change_radio amb@car_std_ds_b scratch_a mirror_c scratch_b mirror_b amb@car_std_ds_c scratch_c sing_a sing_c amb@car_std_ds_d sing_b amb@car_std_ds_trash rubbish_a amb@car_std_f_id_ds flee_idle_b flee_idle_a amb@car_std_f_id_ps flee_a flee_b amb@car_std_ps_b scratch_a conversation amb@car_std_ps_c pick_nose bored lookaround_d amb@car_std_ps_d sing_b stretch_a amb@car_std_ps_e sing amb@car_std_ps_loops alt_sit_ps_a alt_sit_ps_b amb@car_std_ps_trash rubbish_a amb@carry_create walk_create amb@carry_hold walk_hold amb@carry_idles walk_idle_c walk_idle_a walk_idle_b amb@cartcommon give_hotdog take_obj give_obj take_hotdog amb@carwash plyr_licenseintro_ncar give_money plyr_licenseoutro_ncar carwash_c amb@club_ point clap amb@coffee_hold hold_coffee amb@coffee_idle_f drink_a amb@coffee_idle_m drink_a amb@cold stand_rubarms pull_up_collar walk_blowhands stand_blowhands walk_rubarms stand_lookatsky amb@comedy clap_b jeer agree_a clap_a laugh_f jeer_a bored idle01 clap_c laugh_e laugh_d laugh_c jeer_b jeer_c cheer_b cheer_a laugh_b laugh_a amb@dance_femidl_a loop_a amb@dance_femidl_b loop_b amb@dance_femidl_c loop_c amb@dance_maleidl_a loop_a amb@dance_maleidl_b loop_b amb@dance_maleidl_c loop_c amb@dance_maleidl_d loop_d amb@dating niko_incar_partial reach_open_door girl_hug car_kiss_ds pass_text player_kiss car_kiss_ps partial_smoke flinch amb@default winshop_default pass_flee_van strip_stool_default wcan_default cafe_empty_default strip_rail_default pass_flee_truck bnch_eat_default wall_default ff_sweep_default cafe_eat_default cafe_default hang_str_default hooker_def cafe_f_empty_default hang_str_fat_default wall_read_default step_default_b lean_balc_smoke_def strip_chr_default int_cafe_default standing_f_default bnch_bum_a_default telescope_f_default bouncer_default payphone_default ff_sweep_default_f service_default super_default taxi_f_default wall_read_f_default step_default postman_default rake_f_default driver_flee_std hospital_sit_def rake_default drugd_default dance_m_default hooker_fat_def cafe_read_f_default hang_str_f_default lean_balc_stand_def lean_default_b wasted_a_default busker_default driver_flee_low hospital_lie_a_def winclean_default standing_m_default bnch_smk_f_default taxi_m_default bnch_read_f_default bnch_bum_b_default cafe_read_default wasted_b_default telescope_default hospital_lie_b_def taichi_default sledge_default dance_f_default cafe_smk_default preacher_default hang_str_thin_default spade_default bnch_eat_f_default telegraph_default cafe_smk_f_default smoke_m_def smoke_f_def bnch_dnk_f_default stop_default bnch_std_f_default pass_flee_std broken_d_default pass_flee_rear_std driver_flee_van bnch_read_default bnch_std_default bnch_dnk_default guard_fat_default bnch_smk_default lean_default cafe_f_default drill_default pass_flee_low boot_default wall_f_default driver_flee_truck amb@drill_create drill_create amb@drill_idles drill_stand_b drill_stand amb@drink_bottle bottle_stand bottle_walk amb@drink_can can_walk can_stand amb@drink_f_fat drink_can drink_can_walk drink_bottle drink_bottle_walk amb@drink_fbottle bottle_stand bottle_walk amb@drink_fcan can_walk can_stand amb@drugd_idl_a idle_b idle_a amb@drugd_idl_b idle_c amb@drugd_sell buy_drugs sell_drugs amb@drunk wasteda dazed_getup_back wastedd beggar_sitdown wasted_seated wastedb bum_fight lay_down wastedc amb@eat_chocolate choc_walk choc_stand amb@eat_fruit eat_stand eat_walk amb@ffood_server sell_burger_male eat_burger_plyr buy_burger_plyr sell_burger_female amb@flee stand_into_ball_b stand_into_ball amb@flee_a run_tripup run_flee_lookaround_b run_flee_lookaround_c amb@garbage pickuprubbish throwrubbish hangontruck amb@hang_fat_cl_a stand_idle_a amb@hang_fat_cl_b stand_idle_e amb@hang_fat_idls stand_idle_d stand_idle_g amb@hang_st_i_f_cl_a stand_idle_b amb@hang_st_i_f_cl_c stand_idle_j stand_idle_g stand_idle_h amb@hang_str_f_idls stand_idle_k1 stand_idle_a4 stand_idle_k2 stand_idle_a3 stand_idle_d stand_idle_a1 stand_idle_a stand_idle_a2 stand_idle_k stand_idle_k3 amb@hang_str_i_cl_a stand_idle_b stand_idle_b1 stand_idle_b2 stand_idle_b3 amb@hang_str_i_cl_c stand_idle_g stand_idle_h amb@hang_str_idls stand_idle_d stand_idle_a stand_idle_k amb@hang_thin_cl idle_b idle_a amb@hang_thin_idls idle_c idle_d idle_b idle_d3 idle_d1 idle_d2 idle_a amb@homeless_a walkcycle_ground walk_lookaround stand_blowhands amb@homeless_b stand_stretchneck stand_look_ground amb@hooker idle_c idle_b idle_a amb@hooker_fat idle_c idle_b idle_a amb@hospital_idles_a hold_head cough amb@hospital_idles_b stomach sneeze amb@hot sun_shield sweaty_walk sweaty_stand fan_walk fan_stand amb@hotdog_destroy destroy_walk destroy_stand amb@hotdog_destroy_f destroy_walk destroy_stand amb@hotdog_hold hold_walk hold_stand hold_walk_f hold_stand_f amb@hotdog_idle eat_stand eat_walk amb@hotdog_idle_f eat_stand eat_walk amb@hotdogcart buy_hotdog_plyr sell_hotdog_plyr stvendor_pay buy_hotdog eat_hotdog_plyr stvendor_custmr_pay sell_hotdog eat_hotdog amb@hurry_head walk_a walk_b amb@hurry_walk walk_a walk_b walk_c amb@ice_vendor take_obj stand_eat_fastfood_2 give_obj walk_eat idle_stvendor stvendor_pay walk_destroy stvendor_custmr_pay amb@icecream_default stand_hold amb@icecream_destroy walk_destroy amb@icecream_idles stand_eat walk_eat amb@injured_front idle01 amb@injured_side idle01 amb@inquisitive shock_a shock_b shock_c shock_d shock_e amb@int_cafe_idles sit_idle_a sit_idle_c sit_idle_b amb@kiosk customer_paper customer_cigs vendor_cigs vendor_paper customer_juice player_drink vendor_juice amb@lean_balc_cre smoke_create amb@lean_balc_i_a lookaround_a crack_knuckles amb@lean_balc_i_b lookaround_b amb@lean_balc_i_b_f smoke_b smoke amb@lean_balc_idl_b smoke_b smoke amb@lean_idl_b look_at_watch scratch_head amb@lean_idles lean_idle_a amb@lean_phone_idles lean_phone amb@lean_smoke_idles lean_stand amb@look_dead_ped shakes_head_b shakes_head amb@mag_vendor take_obj give_obj amb@misc stand_look_at_watch scratch_neck aches_back yawn_short_walk yawn_short_stand scratch_head_stand yawn_rub_eyes_walk walk_look_at_watch scratch_head_walk lost yawn_rub_eyes yawn_long amb@mission_end partial_wave_a amb@music_create walk_start_mp3 amb@music_destroy walk_put_mp3_away amb@music_hold walk_hold_mp3 amb@music_idles walk_hold_mp3_idle amb@newspaper_create create_walk amb@newspaper_destry walk_destroy amb@newspaper_hold walk_hold amb@newspaper_idles walk_read amb@newspaper_vend get_paper amb@nightclub_ext wasteda clubber_frisked street_argue_f_a bouncer_b_welcome street_argue_f_b street_argue_b street_chat_f_b bouncer_a_checkid street_chat_f_a clubber_id_check smoke_stand_b smoke_light_up street_chat_b smoke_stand_a street_chat_a street_argue_a bouncer_a_frisk bouncer_a_refuse_entry smoke_stub_out amb@nutcart eat_nuts_plyr buy_nuts_plyr sell_nuts eat_walk sell_nuts_plyr stvendor_pay stvendor_custmr_pay buy_nuts amb@nuts_create create_walk amb@nuts_destroy destroy_walk destroy_stand amb@nuts_hold hold_walk hold_stand amb@nuts_idle eat_stand eat_walk amb@park_taichi_a taichi01 amb@park_taichi_b taichi02 amb@payphone cellphone_talk put_down_phone cellphone_in duck_cower m_enternumbers pick_up_phone angryman cellphone_out amb@payphone_create stand_create amb@payphone_idl_a idle_b idle_a amb@payphone_idl_b idle_c idle_e idle_d amb@phone_f walk_text walk_quick_call idle_quick_call stand_text amb@phone_m_a idle_quick_call stand_text amb@phone_m_b walk_text walk_quick_call amb@pimps_pros argue_a car_proposition take_obj street_argue_f_a give_obj street_argue_f_b girl_hug car_chat_b smoke_stand_b smoke_light_up smoke_stand_a argue_b rejection you_and_me smoke_stub_out amb@plank_create stand_create amb@plank_hold stand_carry amb@postman_idles sort_letters search_letterbox amb@preach_idl_a idle_b idle_a amb@preach_idl_b idle_c idle_d amb@preen comb_hair amb@preen_bsness tie_adjust_stand tie_adjust_walk brushoff_suit_stand amb@rain_newspaper hold_above_head amb@rain_newspaper_b hold_above_head amb@rake_create rake_create amb@rake_f_create rake_create amb@rake_f_idles stand_idle_b stand_idle_a stand_idle_c amb@rake_f_walk walk_rake amb@rake_hold walk_rake amb@rake_idles stand_idle_b stand_idle_a stand_idle_c amb@rake_walk walk_rake amb@roadcross wait_at_kerb amb@roadcross_head walk_lookaround_a lookaround_b lookaround_a walk_lookaround_b amb@roadcross_rain wait_at_kerb walk_across_road run_across_road amb@roadcross_rain_b walk_across_road_b amb@rubbish throw_right amb@savegame get_out_bed_l lie_on_bed_l lie_on_bed_r get_out_bed_r upset_in_bed_idle upset_get_out_bed_l angry_get_out_bed_l amb@security_idles_a idle_answer_radio_a idle_answer_radio_b amb@security_idles_b walk_answer_radio_a walk idle_blow_hands idle_hear_noise amb@security_idles_c idle_stretch_a idle_lookaround_b idle_lookaround_a amb@security_idles_d idle_play_with_belt walk_answer_radio_b amb@service_idles_a hit kick amb@service_idles_b work_a scratch_head amb@shock shock_a shock_b shock_c shock_d shock_e shock_f amb@shock_events shake_fist look_over_shoulder head_down_look_straight point_nervously look_shocked inquisitive amb@shoes_a brush_shoe stand_in_crap look_at_shoes amb@shoes_b tie_shoe walk_tie_shoe amb@shop_int m_getoutwallet_pocket m_wait f_insertcard m_takecash m_insertcard f_wait m_putwalletaway_pocket amb@sledge_create stand_create amb@sledge_idles rest_stand swing_stand wipe_stand amb@smk_scn_create walk_create stand_create amb@smk_scn_create_f walk_create stand_create amb@smk_scn_dest_f walk_destroy amb@smk_scn_destroy walk_destroy amb@smk_scn_idles stand_smoke walk_smoke amb@smk_scn_idles_f stand_smoke walk_smoke amb@smoking stand_smoke walk_smoke amb@smoking_create walk_create stand_create amb@smoking_create_f walk_create stand_create amb@smoking_dest_f walk_destroy amb@smoking_destroy walk_destroy amb@smoking_f stand_smoke walk_smoke amb@smoking_idles stand_smoke walk_smoke amb@smoking_idles_f stand_smoke walk_smoke amb@smoking_spliff partial_smoke_car create_spliff partial_smoke amb@spade_idles dig_stand dig_rest_stand amb@sprunk_ped buy_drink amb@sprunk_plyr buy_drink partial_drink amb@standing_female look_around look_at_watch look_at_nails amb@standing_male look_around crick_neck look_at_watch amb@standing_vendor idle_c idle_b idle_a amb@step_idl_a sit_idle_a sit_idle_b amb@step_idl_b sit_idle_d sit_idle_c amb@step_idles sit_idle_a amb@step_idles_b idle_c idle_d idle_a amb@stoop_argue argue_a sit_down sit_loop argue_b amb@stop_create stand_create amb@stop_idles stand_idle_b stand_idle_a amb@strip_chr_idls_a clap_hands_b clap_hands leer amb@strip_chr_idls_b wave_over amb@strip_rail_idl lean_rail_e lean_rail_a lean_rail_b lean_rail_c lean_rail_d amb@strip_stool_i_a clap_hands_b clap_hands leer amb@strip_stool_i_b wave_over amb@super_create stand_create amb@super_idles_a stand_idle_a amb@super_idles_b stand_idle_b stand_idle_c amb@super_part hold amb@sweep_create walk_create amb@sweep_ffood_i_f sweep_idle_b sweep_idle_a amb@sweep_ffood_idl sweep_idle_b sweep_idle_a amb@sweep_hold walk_hold amb@sweep_idles sweep_stand_b sweep_walkcycle sweep_stand amb@taxi taxi_driver_chat_in taxi_driver_meter_press taxi_driver_chat taxi_driver_chat_out amb@taxi_hail_f hail_left hail_right amb@taxi_hail_m hail_left hail_right amb@taxi_wait_i_f_a failed_hail_a failed_hail_b amb@taxi_wait_i_f_b look_around lean_look tiptoe look_watch amb@taxi_wait_i_m_a failed_hail failed_hail_b amb@taxi_wait_i_m_b look_around lean_look failed_hail_c amb@taxi_wait_i_m_c tiptoe look_watch amb@telegraph_idles hammer look_down look_down_b amb@telescope_idl_f stand_money stand_focus stand_point amb@telescope_idles stand_money stand_focus stand_point amb@telescope_player look_intro amb@tollbooth toss_money_chopper toss_money_dirt toss_money_freeway toss_money_scooter indicate_left_b give_money idle toss_money_spt indicate_left_a amb@tourist_camera take_pictures amb@tourist_create stand_create amb@tourist_f take_pictures lost lookaround amb@tourist_hold hold_camera_m hold_camera_f amb@tourist_idles_a lost lookaround amb@tourist_idles_b take_pictures walk amb@tripup trip_up amb@umbrella_close stand_close walk_close amb@umbrella_f_fat umbrella_idle_hold_walk umbrella_open umbrella_idle_hold umbrella_check_for_rain umbrella_close amb@umbrella_hold stand_hold walk_hold amb@umbrella_idl_a walk_collar walk_check_rain amb@umbrella_idl_b walk_lookaround wind_struggle amb@umbrella_open_a stand_open stand_lookatsky run_for_cover amb@umbrella_open_b walk_collar_up walk_open amb@vendor take_obj stand_eat_fastfood_2 give_obj vendor_give vendor_recieve hotdog_buy eat_walk idle_stvendor stvendor_pay stvendor_custmr_pay hotdog_vend idle_stvendor_scratch eat_hotdog amb@wall_idles sit_idle_d sit_idle_a sit_idle_c sit_idle_b amb@wall_idles_f sit_idle_a sit_idle_c sit_idle_b amb@wall_read_idl turn_page amb@wall_read_idl_f turn_page amb@wallet stand_check_wallet amb@wasted_a idle_a amb@wasted_b idle_a amb@watch_melee cheer_on_fight_e cheer_on_fight_b cheer_on_fight_a cheer_on_fight_d cheer_on_fight_c amb@wcan_create can_create amb@wcan_idles stand_idle_b stand_idle_a amb@wcan_part hold_can amb@winclean_idl clean_b clean_c clean_a amb@winshop_idles stand_idle_b stand_idle_a stand_idle_c amb@yawn yawn amb_sit_chair_f get_up_l cower sit_down_front_b sit_down_r get_up_r sit_down_l flee_r sit_down_front get_up_front sit_down_idle_01 flee_l flee_front amb_sit_chair_m get_up_l cower sit_down_front_b sit_down_r get_up_r sit_down_l flee_r sit_down_front get_up_front sit_down_idle_01 flee_l flee_front amb_sit_couch_f cower sit_down_front_b sit_down_front get_up_front sit_down_idle_01 flee_front amb_sit_couch_m cower sit_down_front_b sit_down_front get_up_front sit_down_idle_01 flee_front amb_sit_step_m sit_down_front_b sit_down_front get_up_front sit_down_idle_01 flee_front amb_sit_stool_f get_up_l cower sit_down_r get_up_r sit_down_l flee_r sit_down_idle_01 flee_l amb_sit_stool_m get_up_l cower sit_down_r get_up_r sit_down_l flee_r sit_down_idle_01 flee_l amb_sit_wall_m sit_down_front get_up_front sit_down_idle_01 flee_front arrest cop_std_arrest_in cop_std_arrest audio walk audio_motionbuilder walk audio_voiceomatic walk avoids avoid_br avoid_lf avoid_bl avoid_rf avoid_fr avoid_rb avoid_fl avoid_lb busted idle_2_hands_up busted_on_bike car_bomb car_set_bomb car_boot open_boot close_boot cellphone cellphone_talk cellphone_text cellphone_in cell_text_to_ear cellphone_out climb_std ladder_climb_down ladder_climb_run fall_fall ladder_climb waist_to_vault_shallow waist_to_stand_unarmed fall_land vault_to_stand_rifle_r hang_to_waist hang_drop_rifle ladder_jumpoff ladder_idle_ambient waist_to_stand_rifle ladder_getoff_top fall_back ladder_idle vault_start_r shimmy_r shimmy_l climb_idle vault_end vault_to_stand_rifle landing_waist_height vault_to_stand_unarmed_r ladder_geton vault_end_r vault_start fall_front landing_stretch_height ladder_climb_down_run vault_to_stand_unarmed hang_drop_unarmed vault_start_standing ladder_geton_topb fall_collapse landing_head_height waist_to_vault climb_jump fall_glide waist_to_hang ladder_geton_top ladder_slide vault_start_standing_r clothing hat_russian_put_on_r tie_adjust_stand hat_put_on_l reach_low specs_put_on_r examine hat hat_russian_take_off_l reach_med specs_take_off_r examine shoes hat_russian_put_on_l turn_l180 examine glasses_b lookaround_a turn_r180 brushoff_suit_stand examine shirt specs_put_on_l examine legs hat_take_off_r examine glasses hat_put_on_r specs_take_off_l examine hat_b hat_russian_take_off_r hat_take_off_l reach_high config_screen handgun_fire_f handgun_idle_f handgun_reload_f ak47_unholdster_f ak47_reload_f ak47_holdster_f ak47_aim_f handgun_holdster_f ak47_fire_f ak47_idle_f handgun_unholdster_f handgun_aim_f config_screen_f unarmed_loop rifle_in hgun_in hgun_loop hgun_out rifle_out rifle_loop config_screen_m unarmed_loop rifle_in hgun_in hgun_loop hgun_out rifle_out rifle_loop cop armsup_2_searched_pose idle_guard_m_pointr copm_licenseloop_ncar copm_idle_2_gunstance dir_traffic_goright_in dir_traffic_gofwd_loop plyr_licenseloop_truck dir_traffic_gofwd_out dir_traffic_out copm_licenseoutro_truck dir_traffic_in copm_arrest_ground dir_traffic_goright_loop dir_traffic_gofwd_in idle_guard_m_scratch gunstance_2_copm_idle dir_traffic_idle plyr_licenseintro_ncar armsup_loop cop_search copm_licenseintro_ncar searched_pose idle_guard_m_pointl plyr_licenseoutro_ncar cop_cuff copm_licenseintro_truck dir_traffic_goright_out copm_licenseoutro_ncar plyr_bonnetarrest crim_cuffed copm_bonnetarrest idle_guard_m_clnshoe copm_licenseloop_truck copm_gunstance plyr_licenseloop_ncar plyr_licenseintro_truck plyr_idle_2_armsup plyr_licenseoutro_truck crim_searched copm_searchboot cop_search_idles walk_answer_radio_a idle_check_ground idle_point idle_hear_noise idle_check_under_vehicle idle_lookaround idle_wave_over_cops idle_answer_radio_a idle_answer_radio_b walk_answer_radio_b cop_wander_idles walk_lookaround idle_stretch_a idle_look_right idle_look_at_watch idle_shake_feet idle_lookaround_b idle_play_with_belt idle_lookaround_a idle_stretch_back idle_answer_radio_a idle_answer_radio_b idle_adjust_hat idle_look_left cop_wander_idles_fat walk_lookaround idle_stretch_a idle_look_right idle_look_at_watch idle_shake_feet idle_lookaround_b idle_play_with_belt idle_lookaround_a idle_stretch_back idle_look_left cop_wander_radio walk_answer_radio_a idle_answer_radio_a idle_answer_radio_b walk_answer_radio_b cop_wander_radio_fat walk_answer_radio_a idle_answer_radio_a idle_answer_radio_b walk_answer_radio_b cover_dive high_r_pistol high_l_pistol_short low_r_pistol low_l_pistol_short high_l_rifle low_r_rifle_short high_l_pistol high_r_pistol_short low_r_pistol_short low_l_pistol high_r_rifle high_r_rifle_short low_l_rifle_short low_r_rifle low_l_rifle high_l_rifle_short cover_l_high_centre rifle_cower pistol_flip_180 unarmed_flip_180 pistol_idle rifle_idle unarmed_idle rifle_flip_180 pistol_cower cover_l_high_corner rifle_peek rifle_cower pistol_blindfire pistol_flip_180 unarmed_flip_180 ak47_blindfire uzi_blindfire shotgun_blindfire pistol_idle rifle_idle lowerhalf_fire throw_molotov pistol_normal_fire_intro pistol_peek pistol_normal_fire_outro unarmed_idle unarmed_peek rocket_blindfire rifle_normal_fire_intro rifle_flip_180 rifle_normal_fire_outro rifle_blindfire pistol_cower cover_l_low_centre rifle_peek rifle_cower pistol_blindfire pistol_flip_180 unarmed_flip_180 ak47_blindfire uzi_blindfire shotgun_blindfire pistol_idle rifle_idle lowerhalf_fire throw_molotov pistol_normal_fire_intro pistol_peek pistol_normal_fire_outro unarmed_idle unarmed_peek rocket_blindfire rifle_normal_fire_intro rifle_flip_180 rifle_normal_fire_outro rifle_blindfire pistol_cower cover_l_low_corner rifle_peek rifle_cower pistol_blindfire pistol_flip_180 unarmed_flip_180 ak47_blindfire uzi_blindfire shotgun_blindfire pistol_idle rifle_idle lowerhalf_fire throw_molotov pistol_normal_fire_intro pistol_peek pistol_normal_fire_outro unarmed_idle unarmed_peek rocket_blindfire rifle_normal_fire_intro rifle_flip_180 rifle_normal_fire_outro rifle_blindfire pistol_cower cover_r_high_centre rifle_cower pistol_flip_180 unarmed_flip_180 pistol_idle rifle_idle unarmed_idle rifle_flip_180 pistol_cower cover_r_high_corner rifle_peek rifle_cower pistol_blindfire pistol_flip_180 unarmed_flip_180 ak47_blindfire uzi_blindfire shotgun_blindfire pistol_idle rifle_idle lowerhalf_fire throw_molotov pistol_normal_fire_intro pistol_peek pistol_normal_fire_outro unarmed_idle unarmed_peek rocket_blindfire rifle_normal_fire_intro rifle_flip_180 rifle_normal_fire_outro rifle_blindfire pistol_cower cover_r_low_centre rifle_peek rifle_cower pistol_blindfire pistol_flip_180 unarmed_flip_180 ak47_blindfire uzi_blindfire shotgun_blindfire pistol_idle rifle_idle lowerhalf_fire throw_molotov pistol_normal_fire_intro pistol_peek pistol_normal_fire_outro unarmed_idle unarmed_peek rocket_blindfire rifle_normal_fire_intro rifle_flip_180 rifle_normal_fire_outro rifle_blindfire pistol_cower cover_r_low_corner rifle_peek rifle_cower pistol_blindfire pistol_flip_180 unarmed_flip_180 ak47_blindfire uzi_blindfire shotgun_blindfire pistol_idle rifle_idle lowerhalf_fire throw_molotov pistol_normal_fire_intro pistol_peek pistol_normal_fire_outro unarmed_idle unarmed_peek rocket_blindfire rifle_normal_fire_intro rifle_flip_180 rifle_normal_fire_outro rifle_blindfire pistol_cower dam_ad back left front right dam_ko ko_collapse ko_front drown ko_back ko_left ko_right dam_rec_civi floor_front floor_back dam_rec_player dam_partial_armed_l dam_partial_l arm_right_upper_front dam_partial_aim_2hands_b leg_left_lower leg_right_lower dam_partial_aim_2hands_f chest head_right dam_partial_aim_2hands_l dam_partial_armed_back back_lower head_front back_upper dam_partial_r dam_partial_aim_2hands_r dam_partial_armed_r dam_partial_b arm_left_upper_front abdomen dam_partial_armed_fwd head_left dam_partial_f dam_partial_aim_2hands defend@gen_1h idle_stretch_a idle_check_ground idle_look_at_watch idle_lookaround_c walk idle_blow_hands idle_lookaround_b idle_smoke idle_play_with_belt idle_hear_noise idle_lookaround_a walk_pistol defend@gen_2h walk_lookaround idle_weapondown idle_lookleft idle_stretch idle_checkgun idle_shoulder idle_lookaround idle_lookback idle_shakelegs walk_lowerweapon doors door_knock plyr_shldropen ev_dives avoid_br avoid_lf avoid_bl avoid_rf avoid_fr avoid_rb avoid_fl plyr_roll_right avoid_lb plyr_roll_left facials@f_hi angry_a facials@f_lo shocked gest_think_outro chew skinning gest_surprised_outro lj_create_spliff pain_b gest_normal_loop pain_a gest_angry_loop keystart gest_surprised_intro dead_b mood_injured gest_think_loop blow dead_a gest_surprised_loop music_listen yawn look_right look_down gest_angry_outro pain_c gun_aim mood_angry gest_angry_intro look_left mood_normal lj_smoke_spliff mood_scared angry_a look_up gest_think_intro angry_b abe_angry_b lookaround facials@m_hi shocked gest_think_outro chew gest_surprised_outro pain_b gest_normal_loop pain_a gest_angry_loop keystart gest_surprised_intro dead_b die_a whatever gest_think_loop blow dead_a gest_surprised_loop police_chase plyr_mood_normal look_right angry_c look_down gest_angry_outro pain_c gun_aim gest_angry_intro look_left plyr_mood_happy plyr_mood_angry aim_cue heavybreath angry_a gest_think_intro angry_b lookaround facials@m_lo shocked gest_think_outro chew skinning gest_surprised_outro lj_create_spliff pain_b gest_normal_loop pain_a gest_angry_loop keystart gest_surprised_intro dead_b mood_injured gest_think_loop blow dead_a gest_surprised_loop music_listen yawn look_right look_down gest_angry_outro pain_c gun_aim mood_angry gest_angry_intro look_left mood_normal lj_smoke_spliff mood_scared angry_a look_up gest_think_intro angry_b lookaround food player_pay stand_eat_fastfood stand_eat_food_obj stand_eat_fastfood_2 sit_eat_diner_intro sit_eat_diner_loop sit_eat_diner_outro serve_fastfood_obj waitress_stand sit_diner_intro sit_diner_loop sick sit_diner_outro serve_fastfood gestures@car please despair nod_yes i_said_no shock its_done oh_shit you_dig yeah_i_got_it indicate_listener shut_up u_thin_i'm_stupid disbelief nod_no you_will_love this whatever ok_ok come_on im_telling_you dont_hit_me are_you_in shit youre_right let_me_think goddamn i_will stop uptight im talking_2_you i_get_it but_why smoke good easy_now dont_know forget_it yes of_course im_not_sure how_could_you gestures@car_f shocked oh_my_god no_way dont_u_dare i_cant leave_it all_gone no_thanks your_right oh_no so_tough i_dont_care threaten dont possibly ok of_coarse gimme get_this_straight look_at_me yeah_sure cant_be just_go this_high absolutely i_oughta oh_come_on its_so_like u_should what!_u_wish no upset gestures@female agree shocked oh_my_god u_just_watch no_u_cant go_over no_way let_me_tell_u dont_u_dare i_cant maybe_u leave_it all_gone indicate_right never_on_your_life hi_ya yeah_ok no_thanks your_right oh_no so_tough me dont_even i_dont_care up_yours threaten indicate_bwd dont possibly ok of_coarse gimme get_this_straight thank_u get_lost look_at_me indicate_fwd_b yeah_sure take_it no_your_wrong cant_be just_go indicate_fwd_a indicate_left clap this_high absolutely sure dont_know over_there i_dont_think_so i_oughta oh_come_on its_so_like this_big definitely_not their_so_fat u_should what!_u_wish why_not no upset gestures@m_seated agree please despair i_cant_say go_away this_and_that its_ok we_can_do_it unbelievable i_said_no fold_arms_oh_yeah i_give_up shock oh_shit you_dig yeah_i_got_it indicate_listener u_thin_i'm_stupid disbelief nod_no you_will_love this whatever not_me come_on im_telling_you u_understand u_serious exactly dont_hit_me are_you_in we anger_a ok shit how_much youre_right let_me_think goddamn i_will stop i_couldnt do_it but_why raise_hands bring_it_on no_chance good absolutely that_way easy_now dont_know amazing negative damn forget_it yes come_here enough how_could_you bring_it_to_me gestures@male agree how its_mine u_cant_do_that what please despair ive_forgot i_cant_say go_away this_and_that kiss_my_ass time wot_the_fuck nod_yes say_again im_sorry its_ok we_can_do_it point_right unbelievable i_said_no tosser fold_arms_oh_yeah later i_give_up shock its_done oh_shit you_dig no_really yeah_i_got_it piss_off indicate_listener to_hell_with_it shut_up u_thin_i'm_stupid me like_this disbelief nod_no you_will_love this want_some_of_this whatever leave_it_2_me not_me ok_ok come_on threaten im_telling_you u_understand u_serious exactly why dont_hit_me i_dont_have numbnuts are_you_in we well anger_a ok shit how_much indicate_back youre_right tell_me_about_it give_me_a_break let_me_think goddamn i_will ill_do_it stop uptight i_couldnt im talking_2_you do_it i_get_it but_why positive that screw_you raise_hands is_this_it not_sure im_begging_you bring_it_on no_chance u_talkin_2_me point_fwd indicate_left good well_alright absolutely that_way whatever_c easy_now sure hello dont_know amazing over_there negative i_dont_think_so this_big hey indicate_right_c damn forget_it touch_face yes of_course natuarally come_here if_u_say_so indicate_right_b im_not_sure enough how_could_you bring_it_to_me gestures@mp_female salute wave rock finger gestures@mp_male salute wave rock finger gestures@niko agree how its_mine u_cant_do_that what please despair ive_forgot i_cant_say go_away this_and_that kiss_my_ass time wot_the_fuck holds_up_fingers nod_yes say_again im_sorry its_ok we_can_do_it point_right unbelievable i_said_no tosser fold_arms_oh_yeah later i_give_up shock its_done oh_shit you_dig no_really yeah_i_got_it piss_off indicate_listener to_hell_with_it shut_up u_thin_i'm_stupid me like_this disbelief nod_no you_will_love this want_some_of_this whatever leave_it_2_me not_me ok_ok come_on threaten im_telling_you u_understand u_serious exactly why dont_hit_me i_dont_have numbnuts are_you_in we well anger_a ok shit how_much indicate_back youre_right tell_me_about_it give_me_a_break let_me_think goddamn i_will ill_do_it stop uptight i_couldnt im talking_2_you do_it i_get_it but_why positive that screw_you raise_hands is_this_it not_sure im_begging_you bring_it_on no_chance u_talkin_2_me point_fwd indicate_left good well_alright absolutely that_way whatever_c easy_now sure hello dont_know amazing over_there negative i_dont_think_so this_big hey indicate_right_c damn forget_it touch_face yes of_course natuarally come_here if_u_say_so indicate_right_b im_not_sure enough how_could_you bring_it_to_me get_up get_up_normal get_up_slow get_up_injured get_up_fast get_up_back get_up_normal get_up_slow get_up_fast gun@aim_idles handgun gun@ak47 p_load fire_up melee_crouch unholster_crouch unholster melee reload holster_crouch fire_down fire_crouch reload_crouch discard_crouch dbfire discard aim_2_holster holster_2_aim holster fire wall_block_idle gun@baretta melee_crouch unholster_crouch unholster melee reload holster_crouch fire_crouch reload_crouch discard_crouch discard holster_2_aim holster fire wall_block_idle gun@cops pistol_partial_a swat_rifle_crouch swat_rifle pistol_partial_b gun@deagle melee_crouch unholster_crouch unholster melee reload holster_crouch fire_crouch reload_crouch discard_crouch dbfire dbfire_l discard holster_2_aim holster fire wall_block_idle gun@handgun melee_crouch unholster_crouch unholster melee reload holster_crouch fire_crouch reload_crouch discard_crouch dbfire dbfire_l discard holster_2_aim holster fire wall_block_idle gun@mp5k p_load melee_crouch unholster_crouch unholster melee reload holster_crouch fire_crouch reload_crouch discard_crouch dbfire dbfire_l discard holster_2_aim holster fire wall_block_idle gun@partials swat_rifle_crouch rocket_b rocket_a shotgun_a shotgun_b swat_rifle shotgun rifle_b rifle_a gun@rifle p_load melee_crouch unholster_crouch unholster melee reload holster_crouch fire_crouch reload_crouch discard_crouch dbfire discard aim_2_holster fire_crouch_alt holster_2_aim holster fire wall_block_idle fire_alt gun@rocket melee_crouch unholster_crouch unholster melee reload holster_crouch fire_crouch reload_crouch discard_crouch discard holster_2_aim holster fire wall_block_idle gun@shotgun melee_crouch unholster_crouch unholster melee reload holster_crouch fire_crouch reload_crouch discard_crouch discard holster_2_aim holster fire wall_block_idle gun@uzi melee_crouch unholster_crouch unholster melee reload holster_crouch fire_crouch reload_crouch discard_crouch dbfire dbfire_l discard holster_2_aim holster fire wall_block_idle gunlocker open_door injured inj_default_to_rside inj_back_idle inj_rside_idle inj_default_to_back jump_rifle jump_land_r jump_on_spot jump_land_l jump_inair_r jump_land_squat jump_takeoff_r jump_takeoff_l jump_land_roll jump_inair_l jump_std jump_land_r jump_on_spot jump_land_l jump_inair_r jump_land_squat jump_takeoff_r jump_takeoff_l jump_land_roll jump_inair_l lift_box crry_prtial liftup putdwn medic medic_cpr_out medic_cpr_loop medic_cpr_in melee_baseball_core run idle_outro hit_low_kick run_strafe_l p_punch hit_hook_r low_kick_r walk_strafe_l ground_attack_a_recoil hook_l idle hit_hook_l walk walk_strafe_b hook_r_recoil hook_l_recoil low_kick_recoil ground_attack_a run_strafe_r block run_strafe_b hook_r walk_strafe_r melee_baseball_extra hit_uppercut_l hit_headbutt counter_right lowblow_l lowblow_r lowblow_r_recoil uppercut_l_recoil dodge_r counter_back uppercut_r uppercut_r_recoil hit_uppercut_r hit_lowblow_l dam_block_right batbutt hit_counter_left lowblow_l_recoil knee hit_counter_back dam_block_front dam_block_left batbutt_recoil hit_lowblow_r hook_r_long hit_knee hit_counter_right hit_low_kick_long uppercut_l headbutt low_kick_r_long_recoil knee_recoil dodge_back counter_left dodge_l shove low_kick_r_long melee_counters hit_counter_back_3 hit_counter_right_3 counter_right dodge_r counter_back disarm_knife_l disarmed_knife_l disarm_knife_b hit_counter_left hit_counter_right_2 hit_counter_left_3 counter_back_3 disarm_knife_r hit_counter_back counter_left_3 counter_left_2 counter_back_2 disarm_bat hit_counter_left_2 hit_counter_right hit_counter_back_2 disarmed_bat disarmed_knife_r counter_right_3 disarmed_knife_b dodge_back counter_right_2 counter_left dodge_l melee_gang_unarmed r_uppercut l_uppercut r_lowblow_recoil r_lowblow headbutt_recoil r_elbow_recoil r_uppercut_recoil r_elbow l_uppercut_recoil jab_recoil low_kick_nuts low_kick_long_recoil move_away low_kick_nuts_recoil l_lowblow knee r_cross idle l_hook_recoil l_hook r_hook_recoil headbutt r_cross_recoil r_hook knee_recoil l_elbow low_kick_long shove jab l_elbow_recoil l_lowblow_recoil melee_gun melee_ak_crouch melee_crouch melee hold_pistol melee_ak melee_hits_common hit_uppercut_l shoved_l hit_headbutt shoved_f hit_hook_r hit_side_right_lo hit_uppercut_r hit_lowblow_l hit_side_left_lo dam_block_right hit_elbow_l hit_back_upper dam_block_front dam_block_left hit_lowblow_r hit_hook_l hit_knee hit_hook_r_long hit_back_lower shoved_r hit_low_kick_long hit_elbow_r shoved_b hit_hook_l_long melee_holsters unholster_crouch unholster holster_crouch holster melee_knife_core run idle_outro hit_low_kick run_strafe_l low_kick walk_strafe_l med_swipe_start_a_recoil med_swipe_start_a partial_swipe med_swipe_start_b med_swipe_start_b_recoil idle walk hit_med_swipe_start_a walk_strafe_b low_kick_recoil run_strafe_r hit_med_swipe_start_b block run_strafe_b walk_strafe_r melee_knife_extra short_swipe_start_b_recoil hit_long_swipe_b short_swipe_link_a short_swipe_finish_b_recoil counter_right short_swipe_finish_a_recoil slow_short_swipe_a slow_long_swipe_b hit_short_swipe_finish_b counter_back hit_side_right_hi hit_side_right_lo hit_short_swipe_link_b short_swipe_start_a slow_long_swipe_a_recoil slow_long_swipe_a hit_side_left_lo dam_block_right long_swipe_b fight_idle_outro hit_counter_left ground_attack_b_recoil med_swipe_link_a hit_med_swipe_link_a low_kick_long_recoil ground_attack long_swipe_b_recoil med_swipe_link_b dodge_left knee hit_counter_back dam_block_front dam_block_left hit_long_swipe_a short_swipe_finish_b hit_med_swipe_finish_a hit_knee long_swipe_a short_swipe_finish_a hit_short_swipe_start_b hit_counter_right low_kick_recoil ground_attack_b ground_attack_recoil hit_low_kick_long fight_idle_intro short_swipe_start_a_recoil dodge_right short_swipe_start_b hit_med_swipe_finish_b knee_recoil dodge_back counter_left med_swipe_finish_b hit_short_swipe_start_a slow_long_swipe_b_recoil low_kick_long shove hit_short_swipe_finish_a med_swipe_finish_a slow_short_swipe_a_recoil short_swipe_link_a_recoil hit_side_left_hi short_swipe_link_b hit_med_swipe_link_b hit_short_swipe_link_a melee_ped_unarmed r_lowblow_recoil idle_outro r_lowblow hook_l_long hook_l_long_recoil hook_r_long_recoil jab_recoil long_kick move_away hook_l knee idle hook_r_long long_kick_recoil hook_r_recoil hook_l_recoil knee_recoil shove hook_r jab melee_player_ground ground_attack_d_recoil ground_attack_d ground_attack_c ground_attack_b ground_attack_c_recoil melee_player_unarmed fight_intro_03 lowblow_l elbow_l_recoil lowblow_r lowblow_r_recoil uppercut_l_recoil stun_a elbow_r_recoil hook_l_long hook_l_long_recoil headbutt_recoil hook_r_long_recoil uppercut_r taunt_03 fight_intro_04 uppercut_r_recoil hook_l lowblow_l_recoil knee hook_r_long elbow_l elbow_r hook_r_recoil hook_l_recoil uppercut_l headbutt low_kick_r_long_recoil knee_recoil hook_r low_kick_r_long melee_unarmed_base hit_cross_r hit_low_kick cross_r_recoil low_kick_r jab_recoil stun_punch hit_left hit_right low_kick_recoil hit_jab ground_attack_a hit_back cross_r hit_melee_gun block partial_punch_r jab mini_bowling niko_pick_up_l walk_fail shot curse_a ped_strafe_l idle05 f_curse_a f_curse_b idle01 idle04 shot_b idle03 f_ped_strafe_l idle_relaxed pick_up_l f_ped_strafe_r walk_celeb pick_up_r curse_c f_celeb_a strafe_r idle02 strafe_l ped_strafe_r average celeb_a curse_b idle_action niko_pick_up_r f_celeb_b celeb_b celeb_c mini_golf golf_drive_curse_b golf_leave_tee golf_drive_curse golf_drive putt putt_setup golf_putt_lose golf_limber_left_handed golf_chip golf_limber_up golf_putt_win golf_drive_left_handed golf_putt_win_b golf_chip_short putt_win golf_limber_up2 putt_limber putt_lose golf_curse_b mini_pool f_long_shot_start f_med_shot_idle xlong_shot_idle f_med_shot_start chalk_cue obj_long_out med_shot_end long_shot_idle short_shot_fire med_shot_start obj_idle f_xlong_shot_idle long_shot_start f_long_shot_fire f_med_shot_end obj_short_out short_shot_start xlong_shot_fire f_short_shot_end idle obj_med_out f_xlong_shot_end f_short_shot_fire f_xlong_shot_fire obj_xlong_out xlong_shot_end obj_short_in obj_long_in long_shot_fire obj_med_in med_shot_idle f_short_shot_idle short_shot_idle f_med_shot_fire short_shot_end f_long_shot_idle long_shot_end f_xlong_shot_start med_shot_fire f_short_shot_start xlong_shot_start obj_xlong_in f_long_shot_end missambtv sit_down sit_loop missbadman_1 mcivi_flagtaxi_in street_chat_b argue_b missbankjob see_heli_c fem_downloop searchped_intro sheild_eyes idle_hot_wipe_face idle dufflebag_drop searchped_loop hndcuff_lieloop remove_balaclave_b idle_look_back indicate_left_a holster_2_aim dufflebag_walk remove_balaclave_a see_heli_b idle_look_r see_heli_a missbdb_2 press_button bomb open_door pull_lever bomb_unarmed missbell2 gbge_smoke street_chat_b street_chat_a van_close_doors missbell4 hang_idle jump_fail land_on_heli hang_on_heli panic_screamturn_f crouch_roll_r street_chat_b wave_down street_chat_a crouch_roll_l fall chubby_turn_180 jump_success reach_up heli_jump missbell6 open_garage_door load_moneybags boot_withdraw open_van_doors plead_idle garage_door_prop open_van_door missbernie1 run default_idle attacker_beatthenrun attacker_wait inj_rside_idle victim_hit warmup crossarmnlookaway missbernie2 bernie_waiting missbernie3 point take_cover_niko take_cover_bernie missbrian_1 brian mcivi_flagtaxi_in niko friendly_idle missbrian_2 take_obj drugs_deal give_obj mcivi_flagtaxi_in hand_package recieve_package street_chat_b plyr_sit_down argue_b cantstandstill_idle missbrian_3 fight_intro_03 cower_idle get_up_slow cower_flinch take_obj taunt_03 fight_intro_04 give_obj mcivi_flagtaxi_in back_outro hand_package baseball_attack street_chat_b plyr_sit_down back_loop cover_cower ground_attack_a ev_step friendly_idle injured_idle missbrian_a niko_recieve_phone argue_a roman_give_phone drugs_deal mcivi_flagtaxi_in street_chat_b argue_b what_a missbrucie1 door_knock piss_interupted climb_out_window plyr_shldropen missbrucie2 car_look_r look_left_car_loop look_left_car_intro mechanic_look_at_car missbrucie3 tom_me niko_i_will tom_of_coarse tom_i_cant niko_yes tom_no tom_no_way tom_let_me_tell_u tom_maybe_u tom_oh_come_on tom_your_right niko_is_this_it tom_all_gone tom_dont_know niko_let_me_think niko_nod_no tom_dont_u_dare tom_u_just_watch tom_dont_even niko_well_alright niko_diselief tom_cant_be niko_nod_yes tom_definitely_not tom_shocked tom_agree tom_i_dont_think_so tom_oh_my_god niko_tell_me_about_it carwash_d tom_thank_u tom_i_dont_care tom_absolutely niko_not_me tom_this_high f_attention_wave niko_i_cant_say niko_i_couldnt tom_hi_ya tom_what!_u_wish missbrucie4 niko_incar_partial misscabaret clean_glass idle_stretch_a pull_pint sit_idle_a sit_down_idle_01 wipe_counter sit_idle_b use_optic misscar_sex f_blowjob_outro m_handjob_loop_low f_blowjob_intro_low f_blowjob_intro f_handjob_intro m_handjob_outro_low f_handjob_loop f_sex_loop_low m_blowjob_loop f_blowjob_outro_low m_blowjob_intro_low f_handjob_loop_low m_blowjob_loop_low f_sex_intro f_blowjob_loop m_sex_loop_low m_sex_loop m_handjob_outro m_handjob_loop f_sex_loop f_blowjob_loop_low m_blowjob_outro_low m_sex_outro f_sex_outro m_blowjob_outro m_handjob_intro_low m_handjob_intro f_sex_intro_low m_sex_intro m_blowjob_intro f_sex_outro_low f_handjob_intro_low f_handjob_outro_low f_handjob_outro m_sex_intro_low m_sex_outro_low misscherise female_ilde stand_smoke misscia2 car_chat_outside gbge_smoke plead car_chat misscia3 street_chat_b smoke_stand_a street_chat_a smoke_stub_out misscia4 heli_enter heli_reload heli_exit heli_fire heli_idle misscopbootsearch car_chat_outside car_chat_outside_2 close_boot missderrick2 pass_text missderrick3 idle_scratch_balls mirror_c scratch_neck back idle01 conversation in_car_panic come_on yawn_short_walk do_it idle_lookaround_a plead sit_drive point_fwd idle_quick_call that_way idle_answer_radio_a indicate_right_c crim_searched indicate_right_b shockturnplead prisoner_pass missdrug_fact stash missdwayne1 nervous_idle avoid_br guy_hug2 unholster_shoot_run niko_jump girl_hug player_execute victim plead player_kiss girl_hug2 cherise_avoid scared_female missdwayne2 play_pinball use_vendmac crowd_chant_f play_videogame plead_idle drop_knees missdwayne3 lean_balcony_b lean_balcony_c lean_rail_a lean_rail_b lean_rail_c thug_1 play_videogame thug_2 chat_outro_r chat_b dance_loop_b chat_a lean_balcony_a chat_outro_l misseddie1 bag_idle eddie_idle throw_object bag_run misseddie2 eddie_idle getup_back_fast misselizabeta1 jam_intro friendly angry thankyou perp_struggle_loop keystart packie_struggle_loop door_knock jam_loop get_outa_here_a packie_struggle_intro2 smoke_stand_b smoke_light_up perp_struggle_intro smoke_stand_a perp_struggle_outro2 street_chat_a sit_drive annoyed abuse packie_struggle_outro2 angryman smoke_stub_out misselizabeta2 dont_know_d misselizabeta3 idle_guard_m_scratch crchsignal_moveout crouchidle2idle car_chat_b idle car_chat_a idle_guard_m_clnshoe smoke_stand_a argue_b badguy_talk_loop abseil_copter_in misselizabeta4 arm_bounce deadped_a deadped_b close_boot missemergencycall player_health_recieve idle_lookaround_b medic_health_inject idle_answer_radio_a idle_adjust_hat missfaustin1 van_pullover_plyr van_open_doors van_pullover_npc missfaustin2 pistolwhip_standingv2 cower_idle take_obj give_obj nod_yes_a take_n_pistolwhip pistolwhip_standing plead_idle reaction_fear shock_to_plead point_fwd reaction_shock give_n_pistolwhip drop_knees missfaustin3 argue_a 180l_a smoke_light_up 90l_a point_fwd 90l_b climb_trainplatform abuse 180l_b missfaustin4 smoke_stand_b smoke_light_up smoke_stand_a smoke_stub_out are_you_crazy missfaustin5 argue_a argue_b getup_back_fast dive_from_explosion missfaustin6 argue_a assistant_catch_bullet player_execute cocky_plead victim smoke_stand_a magician_catch_bullet plead missfaustin7 waitress_stand sit_diner_loop missfaustin8 bye run_away_a run_away_b crchsignal_gofwd carsmoke_passenger partial_wave_d missfinale1a escapedownstairs niko_incar_partial searchped_loop escaperun plyr_shldropen missfinale1b gbge_smoke player_execute street_chat_b victim pull_lever street_chat_a plead missfinale2a passback_carexit_loop passfront_carexit_loop boat_get_out passfront_carexit_intro plyr_carexit_loop plyr_carexit_intro rom_out rom_chopper passback_carexit_intro exhausted_loop missfinale2b perp_execution hostage_idle hostage_execution perp_idle missfinale2d panic_a jump_on_heli_alt panic_b kick_inside_heli land_on_heli hang_on_heli jump_on_heli heli_fire kicked_from_heli heli_idle missfinale2p leg_swing bike2heli_climb1 bike2heli_idle1 bike2heli_climb2 bike2heli_climb1success bike2heli_climb2success bike2heli_idle2 bike2heli missfinale2p_boat boat2heli_p1 boat2heli_p2 boat2heli_p3 boat2heli_p4 missfrancis1 look_shoulder_r handover_francis search_phone handover_niko cellphone_in look_shoulder_l scared_lookaround cellphone_out missfrancis2 press_coms plyr_me press_button plyr_sit_loop tie_adjust_stand cower_idle shakehands_niko take_obj indicate_right front_loop cellphone_talk seated_read_doc plyr_sit_up front_intro walk_in_to_lawyer push_trolley shakehands_plyr sit_loop give_obj nod_yes_a plyr_seat_idle idle drop_tray_scream plyr_agree front_outro holdtray_walk argue_b shakehands_ped m_takecash plyr_dont_know law_walk_out_office niko_seated plyr_what examine shirt examine legs plyr_nod plyr_sit_idle_getup sure holdtray_partial fall_from_window shakehands_lawyer see_gun_cower indicate_right_b missfrancis3 sprint turn_l lean_balcony_loopa player_execute no_way_c smoke_stand_b victim sstop_l smoke_stand_a plead_stand_lower street_chat_a plead_turn_lower plead point_fwd abuse turn_r stairs_chat_b plead_upperbody sstop_r missfrancis4 lie_on_bed_loop phone_put_down phone_pickup plyr_sit_2_lie_rhs spooked_2nd_half hit_tv plyr_bedsit_in_rhs plyr_bedlie_loop_rhs lie_on_bed_r slumped_couch get_out_bed_r spooked phone_loop phone_paranoid spooked_outside missfrancis5 bromeet_todestination bromeet_atdestin_chat seat_chat_b sit_shocked_r car_chat_outside kneel_crying kneel_crying_intro kneel_dead_brotherv2 stand_greet street_chat_b sit_shocked_l brotodestin_lives street_chat_a kneel_dead_brother chatting_on_bench_b chatting_on_bench_a stand_wait fake_hug_a bromeet_todestin_chat seat_chat_a broatdestin_lives idle_bench_a bromeet_atdestination car_chat idle_bench_b fake_hug_b missfrancis6 dead_coffin funeral_female1 packie_lookabout funeral_female2 funeral_male1 niko_lookabout funeral_male2 missgambetti1 argue_a handsup reload_crouch idle_stvendor street_chat_b street_chat_a ev_dive player_die missgambetti2 tell_off duck_cower plead_idle plead cleave veg_chop drop_knees kick_door missgambetti3 push_trolley pickup_obj reload missgerry1 slideundercar fixcar getontrolley slideout shakehands_plyr car_chat_outside getofftrolley duck_cower car_chat_outside_2 street_chat_b smoke_stand_a shakehands_ped street_chat_a piss_loop wave_through missgerry2 bike_point_r keystart turn_2_look prone_suffering missgerry3 plyr_wheel_grabbed_r plyr_grab_phone girl_ko_turn_r girl_upset_idle girl_scream girl_threaten_gun girl_ko_loop girl_wheel_grab_l girl_slap_player plyr_ko_girl player_slapped_girl plyr_grab_girl you_and_me carwash_d girl_ko plyr_threaten_gun girl_try2escape plyr_wheel_grabbed_l girl_phone_grabbed girl_ko_turn_l girl_try_escape plyr_try2escape girl_wheel_grab_r girl_ko_brake dont_u_dare_v2 missgerry3c sit_loop girl_tiedup_02 girl_ko girl_tiedup_01 take_slap give_slap missgerry4 despair_b hostage arm_right_upper_back numbnuts in_boot_dead car_chat_a hostage_taker shove missgerry4b sit_loop girl_tiedup_02 girl_tiedup_01 missgerry5 lean_balcony_loopd packie_greet_niko girl_tied_in_car_shout passenger_waves throw_diamonds_loop girl_tied_lean_r throw_diamonds_outro lean_balcony_loopa throw_diamonds_intro lean_balcony_intro girl_tied_in_car lean_balcony_outro niko_greet_packie girl_tied_brake girl_tied_lean_l missgracie smoke_default missgun_car argue_a open_trunk turist_pose_loop no_way_a no_way_c shut_trunk no_way_b missgunlockup rpg_loop over_shoulder pistol_outro rifle_intro uzi_intro stand_smoke rpg_outro uzi_loop pistol_intro shotgun_loop grenade_outro grenade_intro shotgun_intro shotgun_outro rpg_intro grenade_loop rifle_loop uzi_outro pistol_loop rifle_outro missheli_tour indicate_left_a indicate_right_a misshossan1 take_obj give_obj mcivi_flagtaxi_in back_outro hand_package back_intro recieve_package argue_b back_loop headbutt friendly_idle missilyena female_ilde piss_off stand_smoke point_fwd hostage_beat_up missint_ped beckon_idle beckon_short beckon_med beckon_long missivan_1 i_cant_say take_obj walkback_wgun indicate_listener give_obj mcivi_flagtaxi_in u_thin_i'm_stupid me hand_package recieve_package let_me_think street_chat_b i_couldnt argue_b thuga_backoff friendly_idle missjacob1 bust_door_idle door_knock bust_open_door_2 missjacob2 idle_look_l argue_a crates drugs_deal beggar_beg run_lookback_r idle vault_bonnet_stop street_chat_b brazierb argue_b drugs_buy street_chat_a braziera idle_look_back run_lookback_l beggar_sit walking_shove_l_ idle_look_r piss_loop missjacob3 drugs_deal stash_lookaround stash drugs_buy missjacobgc argue_a open_trunk no_way_a no_way_c shut_trunk no_way_b missjeff1 argue_a sad_idle mcivi_flagtaxi_in duck_idle duck_behind_car stand_up missjeff2 impatient_idle jeff_upset fem_dead_in_car missjeff3 sit_binocular_idle jeff_hit missjimmy1 wasteda backoff_loop run showcase_intro idle_armed 90l_bendover_enter turn_flee take_obj front_loop plyr_pickup_injured car_talk_player rifle_intro give_obj pegorino_idle back_lower 90l player rifle_idle car_talk_boss plyr_walk_injured getup_front 90l_bendover_loop takeoff_bag_from_shoulder 90l_bendover_exit pegorino point_fwd badguy_talk_loop backoff_intro rifle_loop goon_idle 180l rifle_outro showcase_loop boss_pickup_injured boss_walk_injured missjimmy2 fuck_u smoke_loop missjimmy3 goon_lean_on_wall wash_hands situp_bed_shot buy_drink recp_seated_point_fwd goon_sit_crackknuck doc_lean_on_desk recp_usecomp_lookinup locker_reach examine shirt recp_usecomp_lookinleft recp_seated_point_bwd reach_high situp_bed_woozy recp_usingcomp_a goon_sit_idle situp_bed_heartattack missjimmy4 give_money misskate_1 argue_a obvious_shrug taunt_03 driver_look_left car_chat_outside ground_attack_a dont_know sleazebag taunt_04 taunt_ground_04 pass_look_left taunt_ground_03 offended misskbtruck shocked idle_look_l crawl_slide_right crawl_fwd_loop struggle_player crawl_roll_left crawl_idle climb_belly lean roof_leaponcab_right back_jump2hang side_succeed_climbup_r crawl_slide_left back_geton smoke_light_up smoke_stand_a roof_falloff_left sit_drive side_succeed_climbup_l crawl_roll_right struggle_driver idle_checkleg_l idle_shakelegs jump_grab roof_falloff_right misslift operate_lift_switch get_in_lift_bottom operate_lift_intro get_in_lift_top operate_lift_outro missmaniac3 idle point_fwd missmanny1 door_knock street_argue_b whatever player_execute street_chat_b victim street_chat_a plead street_argue_a missmanny2 smoke_stand_b smoke_light_up street_chat_b smoke_stand_a street_chat_a smoke_stub_out missmarnie toss_money_chopper toss_money_dirt take_obj toss_money_freeway toss_money_scooter give_obj wasted_seated toss_money_spt missmarnie2 toss_money_chopper toss_money_dirt lean_idle_a take_obj toss_money_freeway toss_money_scooter give_obj toss_money_spt missmel curious_ilde missnet1 open_door look_left_in_car open_doorv2 look_rear_view_idle car_chat_outside enter_room walk_up_to_car cower_in_car plead_in_car_1off car_chat_outside_2 look_right look_right_loop look_back_turn_run idle2lean look_left cower_in_car_1off plead_in_car missnet2 smoke_stand_b missnet3 stairs_chat_a missnet_4 ladder_climb climb_idle ladder_geton misspackie1 reload mngr_scare_getdown street_chat_a move_junk bouncer_a_refuse_entry misspackie2 crry_prtial take_obj niko_incar_partial roof_chat_b give_obj roof_chat2_a roof_chat_a roof_chat2_b liftup smoke_stand_b crouch_partial smoke_stand_a box_throw box_catch jump_b jump_a move_junk crry_prtial_b box_obj shut_van_doors misspackie3 argue_a take_obj give_obj searchped_intro searchped_loop smoke_stand_b smoke_light_up smoke_stand_a argue_b smoke_stub_out misspackie7 drag_from_car_f f_bound_walk show_brief_case drag_from_car_m misspass bye partial_wave_b wave_in_car wave partial_wave_d partial_wave_e partial_bye_r partial_wave_c partial_wave_female partial_incar_bye partial_wave_a misspathos1 hh_lp_01 misspathos2 hh_lp_01 default_idle back_lower idle get_up_injured walk inj_front_to_default startled misspickup_brucie preen idle01 wave misspickup_dwayne idle01 wave idle02 misspickup_jacob idle_01 wave smoking wall_2_walk misspickup_packie idle01 wave idle02 misspickup_roman lean_2_walk lean02 wave lean01 missplayboy1 hh_lp_01 bouncer_a_stand hh_rgt_02 bouncer_b_stand hh_lft_01 hh_dwn_02 car_chat_b pull_pint hh_dwn_01 car_chat_a street_chat_b street_chat_a d_locked_ps hh_up_01 hh_lft_02 hh_up_02 hh_lp_02 hh_rgt_01 missplayboy2 indicate_right lean_balcony_loopc street_argue_b indicate_front smoke_stand_b street_chat_b argue_b look_watch street_chat_a missplayboy3 lean_balcony_loop_nowave look_intro pull_pin_l look_intro_idle smoke_stand_b pull_pin playboy_exit_lift missplayboy4 player_execute victim plead misspxdf shoulder_door_loop nod_yes indicate_listener door_knock nod_no crowd_chant_d player_execute indicate_back walk pool_chalkcue victim shoulder_door_intro plead victim_dwayne plyr_shldropen beggar_sit out_of_ammo plead_dwayne player_execute_dwayne missrandom_idle impatient_idle female_ilde sad_idle female_ilde3 curious_ilde agressive_idle cantstandstill_idle friendly_idle female_ilde2 missray1 press_button scared_02 stumble_fall scared_03 stand_smoke reload d_locked_ds idle2door idle_armed_lookback crouch_roll_r trans_to_scared02 locked_door_loop getup_back_fast crouch_roll_l back_off missray2 gbge_getoff_r gbge_geton_r gbge_shoot gbge_scratchneck gbge_geton_l gbge_shoot_l gbge_stretchback gbge_walkwithrubbish gbge_pickuprubbish gbge_standrubbish gbge_throwrubbish gbge_smoke gbge_hangr gbge_warn gbge_hangon gbge_geton gbge_leanl gbge_getoff_l gbge_shoot_r gbge_leanr gbge_hangl gbge_getoff missray3 talk_coffee niko_walk_to_car car_driver tuna_line1 fright_hndsup handover fright_loop driver_loop niko_stuble_from_car ex_victim_shot car_passenger_f take_package driver_intro car_passenger_bl ex_victim_intro idle_2_fright car_passenger_br look_right_car_loop pass_ds player_execute injured_walk luca_line1 drink_coffee walk luca_line2 ex_victim_loop hndsup_loop pass_ps victim romin_injured_walk ex_niko_shoot look_right_car_intro plead niko_line1 toilet_shock luca_line3 piss_loop niko_line2 on_toilet_idle missray4 cower_idle stvendor_pay missray5 operate_lift_switch operate_lift_loop press_button tries_to_catch_bikers get_in_lift_bottom plyr_lie_2_sit_lhs bikers_jim_turnr bikers_idle idle_hot_wipe_face operate_lift_intro plyr_bedsit_out_lhs idle_fix_hair get_in_lift_top walk idle_scratch_head smoke_stand_b street_chat_b bikers_gbik_turnl plead_idle operate_lift_outro street_chat_a plyr_sit_2_lie_lhs idle_look_r drop_knees missray6 operate_lift_switch press_button get_in_lift_bottom plyr_lie_2_sit_lhs idle_hot_wipe_face operate_lift_intro plyr_bedsit_out_lhs idle_fix_hair player_execute get_in_lift_top walk idle_scratch_head smoke_stand_b victim plead_idle operate_lift_outro plead plyr_sit_2_lie_lhs idle_look_r drop_knees missroman10 agree street_argue_f_a sit_loop cop_search searched_pose smoke_dirt_bike idle explain_a indicate_front smoke_ds remote_unlock carwash_c carwash_a smoke_sports_bike missroman11 look_right_car_loop roman_stop_flat_car niko_stop_flat_foot niko_stop_flat_car roman_stop_flat_foot missroman12 hostage_struggle stand_look_at_watch hostage_taker_shot hostage_taker_intro indicate_listener lean_balcony_loopc hug_niko execute_rom street_argue_b execute_perp hostage hostage_taker_peek hostage_peek hostage_let_go hostage_hide_loop smoke_stand_b street_chat_b hostage_taker_duck hostage_duck hug_roman hostage_taker_hide_loop look_watch street_chat_a hostage_intro indicate_left hostage_taker_struggle hostage_taker hostage_tied2chair hostage_taker_fire missroman13 rom_tap_shoulder_exit slow_down point_forward point_right dont_hit_me handsup direct_driver point_left absolutely roman_lean over_there rom_lean_to_walk roman_walk_part missroman14 roman_kick_machine player_execute roman_wait_idle victim plead_idle sneak_away plead drop_knees missroman2 niko_recieve_phone roman_give_phone mirror_a conversation reach_open_door lookaround_d 180l stretch_a sit_pass missroman3 niko_wave mallory_horn michelle_wave mallory_chat michelle_chat michelle_horn missroman4 wasteda taunt_ground_05 reaction_angry_a scared_02 taunt_03 plyr_pickup_injured ground_attack damage_onsidel fight_intro_01 roman_killed idle reaction_angry_c injured_walk injured_run beat_up_a beat_up_b fight_idle boss_idle_injured hostage_beat_up boss_pickup_injured missroman5 walk_destroy missroman6 wave_in_car car_take_gun_side idle_01 wall_lean car_give_gun_back car_take_gun_back bike_give_gun bike_take_gun car_give_gun_l partial_bye_r car_take_gun_back_l car_give_gun_side wall_2_walk partial_wave_a missroman7 player_execute victim plead scared_in_car missroman8 partial_wave_d misssara2 female_ilde take_obj give_obj pace_around misssara_1 female_ilde stash_lookaround mcivi_flagtaxi_in argue_b female_ilde2 missstripclub clean_glass standing_proposition dance_ragga_2 dance_rick watch_lap_dance_loop sitting_proposition rejection niko_dance wipe_counter pole_dance_a dance_wisper_2 missstripclubhi lap_honkerz_a2_niko lap_triangle_b3_niko tri_c6_3way_niko lap_triangle_b3_woman lap_honkerz_b1_woman lap_honkerz_a2_woman idle_loop lap_honkerz_b1_niko lap_triangle_a3_woman tri_c6_3way_woman1 lap_triangle_a3_niko tri_c6_3way_woman2 lap_dance_loop idle_a missstripclublo clean_glass wipe_counter pole_dance_a misssuzanne_a argue_a what_c missswat_assault what i_cant crchsignal_stop crazy_rant_02 crchsignal_gofwd crazy_rant_01 car_chat_b threaten crchsignal_roger crchsignal_attention plane_exit crazy_rant_03 misstaxidepot slideundercar fixcar getontrolley slideout workunderbonnet car_chat_outside getofftrolley car_chat copm_searchboot missttkill agree_a piss_shake_off abuse piss_loop missvlad1 angry01 fold_arms_oh_yeah take_obj lockandunlock_door give_obj oldman_upset winclean_default door_shake turn_to_face_niko turn180_lookatbrick missvlad2 laundry_loop sit_van hit_basket throw_basket missvlad3 smoke_stand_a carwash_a missvlad4 exhausted_outro ledge_stamp hang_on_ledge crates stand_idle_a scratch_neck look_down_intro look_about look_down_outro street_chat_b emptygun street_chat_a ev_dive exhausted_intro drill_stand ledge_helped_up ledge_help_up ledge_climb run_fall_off_roof look_down_loop stomp_idle exhausted_loop missvlad5 argue_a smoke_light_up smoke_stand_a argue_b misswedding tie_adjust_stand move_combat_strafe run_strafe_br45 run walk_strafe_l45 run_strafe_l walk_strafe_bl45 walk_strafe_l shuffle_stop idle turn_360_r walk walk_strafe_r45 walk_strafe_b walk_strafe_br45 wstart run_strafe_r turn_360_l run_strafe_r45 run_strafe_l45 run_strafe_b run_strafe_bl45 walk_strafe_r move_combat_strafe_c run_strafe_br45 run walk_strafe_l45 run_strafe_l walk_strafe_bl45 walk_strafe_l shuffle_stop idle turn_360_r walk walk_strafe_r45 walk_strafe_b walk_strafe_br45 wstart run_strafe_r turn_360_l run_strafe_r45 run_strafe_l45 run_strafe_b run_strafe_bl45 walk_strafe_r move_cop run wstop_r idle walk wstart wstop_l move_cop_fat idle move_cop_search wstop_r idle walk wstart wstop_l move_crouch run walk_turn_r rstop_r wstop_r crouchidle2idle run_turn_r idle walk_turn_l turn_360_r walk wstart idle2crouchidle wstop_l turn_360_l run_turn_l2 run_turn_l rstop_l run_turn_r2 move_crouch_hgun idle fire move_crouch_rifle run walk_turn_r rstop_r wstop_r crouchidle2idle run_turn_r crouch_roll_bwd idle walk_turn_l turn_360_r walk crouch_roll_r crouch_roll_l wstart idle2crouchidle wstop_l crouch_roll_fwd turn_360_l run_turn_l2 run_turn_l rstop_l run_turn_r2 move_crouch_rpg run walk_turn_r rstop_r wstop_r crouchidle2idle run_turn_r idle walk_turn_l turn_360_r walk wstart idle2crouchidle wstop_l turn_360_l run_turn_l2 run_turn_l rstop_l run_turn_r2 move_f@armed sprint run walk_turn_r runstart_fwd wstart_turn_l90 runstart_l_90 wstart_turn_r180 sprint_turn_r runstart_r_180 rstop_r wstop_r run_turn_r sprint_turn_l idle run_turn_180 walk_turn_l turn_360_r walk runstart_r_90 sstop_l wstart_turn_r90 runstart_l_180 walk_turn_l3 wstart wstop_l turn_360_l walk_turn_r2 run_turn_l2 run_turn_l walk_turn_r3 walk_turn_l2 rstop_l wstart_turn_l180 run_turn_r2 sstop_r move_f@bness_a run runstart_fwd rstop_r wstop_r idle walk wstart wstop_l rstop_l move_f@bness_b run runstart_fwd rstop_r wstop_r idle walk wstart wstop_l rstop_l move_f@bness_c run runstart_fwd rstop_r wstop_r idle walk wstart wstop_l rstop_l move_f@bness_d run runstart_fwd rstop_r wstop_r idle walk wstart wstop_l rstop_l move_f@bness_e run runstart_fwd rstop_r wstop_r idle walk wstart wstop_l rstop_l move_f@casual run runstart_fwd wstart_turn_l90 wstart_turn_r180 rstop_r wstop_r idle walk wstart_turn_r90 wstart wstop_l rstop_l wstart_turn_l180 move_f@casual_b run runstart_fwd rstop_r wstop_r idle walk wstart wstop_l rstop_l move_f@casual_c run runstart_fwd rstop_r wstop_r idle walk wstart wstop_l rstop_l move_f@cower run rstop_r wstop_r idle walk wstart wstop_l rstop_l move_f@fat sprint run walk_turn_r runstart_fwd wstart_turn_l90 wstart_turn_r180 sprint_turn_r rstop_r wstop_r run_turn_r run_panic_a sprint_turn_l idle walk_turn_l turn_360_r walk sstop_l wstart_turn_r90 run_panic_b walk_turn_l3 wstart wstop_l turn_360_l walk_turn_r2 run_turn_l2 run_turn_l walk_turn_r3 walk_turn_l2 rstop_l wstart_turn_l180 run_turn_r2 sstop_r move_f@generic run_turn_180_l walk_turn_180_r run_down sprint run walk_turn_r walk_strafe_l45 runstart_fwd wstart_turn_l90 run_strafe_l run_turn_180_r runstart_l_90 wstart_turn_r180 sprint_turn_r walk_strafe_bl45 runstart_r_180 walk_down rstop_r wstop_r run_turn_r walk_strafe_l shuffle_stop walk_up run_up sprint_turn_l idle run_turn_180 walk_turn_l turn_360_r walk runstart_r_90 walk_strafe_r45 sprint_turn_180_l sprint_turn_180_r sstop_l walk_strafe_b walk_strafe_br45 wstart_turn_r90 runstart_l_180 walk_turn_l3 walk_turn_180_l wstart wstop_l run_strafe_r turn_360_l walk_turn_r2 run_turn_l2 run_turn_l walk_turn_r3 walk_turn_l2 rstop_l run_strafe_b wstart_turn_l180 run_turn_r2 walk_strafe_r sstop_r move_f@m_p sprint run walk_turn_r walk_strafe_l45 runstart_fwd wstart_turn_l90 run_strafe_l runstart_l_90 wstart_turn_r180 sprint_turn_r walk_strafe_bl45 runstart_r_180 rstop_r wstop_r run_turn_r walk_strafe_l sprint_turn_l idle run_turn_180 walk_turn_l turn_360_r walk runstart_r_90 walk_strafe_r45 sstop_l walk_strafe_b walk_strafe_br45 wstart_turn_r90 runstart_l_180 walk_turn_l3 wstart wstop_l run_strafe_r turn_360_l walk_turn_r2 run_turn_l2 run_turn_l walk_turn_r3 walk_turn_l2 rstop_l run_strafe_b wstart_turn_l180 run_turn_r2 walk_strafe_r sstop_r move_f@michelle run walk_strafe_l45 runstart_fwd wstart_turn_l90 run_strafe_l wstart_turn_r180 walk_strafe_bl45 rstop_r wstop_r walk_strafe_l idle turn_360_r walk walk_strafe_r45 walk_strafe_b walk_strafe_br45 wstart_turn_r90 wstart wstop_l run_strafe_r turn_360_l rstop_l run_strafe_b wstart_turn_l180 walk_strafe_r move_f@multiplyr sprint run walk_strafe_l45 runstart_fwd wstart_turn_l90 run_strafe_l wstart_turn_r180 sprint_turn_r walk_strafe_bl45 rstop_r wstop_r run_turn_r walk_strafe_l sprint_turn_l idle turn_360_r walk walk_strafe_r45 walk_strafe_b walk_strafe_br45 wstart_turn_r90 wstart wstop_l run_strafe_r turn_360_l run_turn_l2 run_turn_l rstop_l run_strafe_b wstart_turn_l180 run_turn_r2 walk_strafe_r move_f@old_a run runstart_fwd rstop_r wstop_r idle walk wstart wstop_l rstop_l move_f@old_b run runstart_fwd rstop_r wstop_r idle walk wstart wstop_l rstop_l move_f@old_c run runstart_fwd rstop_r wstop_r idle walk wstart wstop_l rstop_l move_f@old_d run runstart_fwd rstop_r wstop_r idle walk wstart wstop_l rstop_l move_f@puffer wstop_r idle walk wstart wstop_l move_f@sexy run walk_turn_r runstart_fwd wstart_turn_l90 wstart_turn_r180 rstop_r wstop_r idle walk_turn_l turn_360_r walk wstart_turn_r90 walk_turn_l3 wstart wstop_l turn_360_l walk_turn_r2 walk_turn_r3 walk_turn_l2 rstop_l wstart_turn_l180 move_gng@afro_a sprint run runstart_fwd rstop_r wstop_r idle walk sstop_l wstart wstop_l rstop_l sstop_r move_gng@afro_b sprint run runstart_fwd rstop_r wstop_r idle walk sstop_l wstart wstop_l rstop_l sstop_r move_gng@afro_c sprint run runstart_fwd rstop_r wstop_r idle walk sstop_l wstart wstop_l rstop_l sstop_r move_gng@generic_a sprint run runstart_fwd rstop_r wstop_r idle walk sstop_l wstart wstop_l rstop_l sstop_r move_gng@generic_b sprint run runstart_fwd rstop_r wstop_r idle walk sstop_l wstart wstop_l rstop_l sstop_r move_gng@generic_c run runstart_fwd rstop_r wstop_r idle walk sstop_l wstart wstop_l rstop_l sstop_r move_gng@jam_a sprint run runstart_fwd rstop_r wstop_r idle walk sstop_l wstart wstop_l rstop_l sstop_r move_gng@jam_b run runstart_fwd rstop_r wstop_r idle walk sstop_l wstart wstop_l rstop_l sstop_r move_gng@jam_c run runstart_fwd rstop_r wstop_r idle walk sstop_l wstart wstop_l rstop_l sstop_r move_gng@latino_a sprint run runstart_fwd rstop_r wstop_r idle walk sstop_l wstart wstop_l rstop_l sstop_r move_gng@latino_b sprint run runstart_fwd rstop_r wstop_r idle walk sstop_l wstart wstop_l rstop_l sstop_r move_gng@latino_c sprint run runstart_fwd rstop_r wstop_r idle walk sstop_l wstart wstop_l rstop_l sstop_r move_injured_generic run runstart_fwd rstop_r wstop_r idle turn_360_r walk wstart wstop_l turn_360_l rstop_l move_injured_ground back_outro move_injured_lower wstop_r idle walk wstart wstop_l move_injured_upper run runstart_fwd rstop_r wstop_r idle turn_360_r walk wstart wstop_l turn_360_l rstop_l move_m@bernie run walk move_m@bness_a sprint run runstart_fwd rstop_r wstop_r idle walk sstop_l wstart wstop_l rstop_l sstop_r move_m@bness_b sprint run runstart_fwd rstop_r wstop_r idle walk sstop_l wstart wstop_l rstop_l sstop_r move_m@bness_c run runstart_fwd rstop_r wstop_r idle walk sstop_l wstart wstop_l rstop_l sstop_r move_m@bum run walk_turn_r runstart_fwd wstart_turn_l90 wstart_turn_r180 rstop_r wstop_r run_turn_r idle walk_turn_l turn_360_r walk wstart_turn_r90 walk_turn_l3 wstart wstop_l turn_360_l walk_turn_r2 run_turn_l2 run_turn_l walk_turn_r3 walk_turn_l2 rstop_l wstart_turn_l180 run_turn_r2 move_m@case sprint run runstart_fwd rstop_r wstop_r idle walk sstop_l wstart wstop_l rstop_l sstop_r move_m@casual sprint run runstart_fwd rstop_r wstop_r idle walk wstart wstop_l rstop_l move_m@casual_b sprint run runstart_fwd rstop_r wstop_r idle walk sstop_l wstart wstop_l rstop_l sstop_r move_m@casual_c sprint run runstart_fwd rstop_r wstop_r idle walk sstop_l wstart wstop_l rstop_l sstop_r move_m@cower run rstop_r wstop_r idle walk wstart wstop_l rstop_l move_m@cs_swat run move_m@eddie sprint run runstart_fwd rstop_r wstop_r idle walk sstop_l wstart wstop_l rstop_l sstop_r move_m@fat run_strafe_br45 sprint run walk_turn_r walk_strafe_l45 runstart_fwd wstart_turn_l90 run_strafe_l wstart_turn_r180 sprint_turn_r walk_strafe_bl45 rstop_r wstop_r run_turn_r walk_strafe_l sprint_turn_l idle run_turn_180 walk_turn_l turn_360_r walk walk_strafe_r45 sstop_l walk_strafe_b walk_strafe_br45 wstart_turn_r90 walk_turn_l3 wstart wstop_l run_strafe_r turn_360_l walk_turn_r2 run_turn_l2 run_turn_l walk_turn_r3 run_strafe_r45 walk_turn_l2 rstop_l run_strafe_l45 run_strafe_b wstart_turn_l180 run_turn_r2 run_strafe_bl45 walk_strafe_r sstop_r move_m@generic run_turn_180_l run_down sprint run walk_turn_r runstart_fwd wstart_turn_l90 run_strafe_l run_turn_180_r runstart_l_90 wstart_turn_r180 sprint_turn_r runstart_r_180 walk_down rstop_r wstop_r run_turn_r walk_strafe_l shuffle_stop walk_up run_up sprint_turn_l idle run_turn_180 walk_turn_l turn_360_r walk runstart_r_90 sprint_turn_180_l sprint_turn_180_r sstop_l walk_strafe_b wstart_turn_r90 runstart_l_180 walk_turn_l3 wstart wstop_l run_strafe_r turn_360_l walk_turn_r2 run_turn_l2 run_turn_l walk_turn_r3 walk_turn_l2 rstop_l run_strafe_b wstart_turn_l180 run_turn_r2 walk_strafe_r sstop_r move_m@h_cuffed sprint run idle walk move_m@multiplyr sprint run runstart_fwd wstart_turn_l90 run_strafe_l wstart_turn_r180 sprint_turn_r rstop_r wstop_r run_turn_r walk_strafe_l sprint_turn_l idle turn_360_r walk walk_strafe_b wstart_turn_r90 wstart wstop_l run_strafe_r turn_360_l run_turn_l2 run_turn_l rstop_l run_strafe_b wstart_turn_l180 run_turn_r2 walk_strafe_r move_m@old_a run runstart_fwd rstop_r wstop_r idle walk sstop_l wstart wstop_l rstop_l sstop_r move_m@old_b run runstart_fwd rstop_r wstop_r idle walk sstop_l wstart wstop_l rstop_l sstop_r move_m@old_c wstop_r idle walk wstart wstop_l move_m@playboy run idle walk move_m@roman sprint run runstart_fwd rstop_r wstop_r idle walk sstop_l wstart wstop_l rstop_l sstop_r move_m@roman_inj run runstart_fwd rstop_r wstop_r idle walk wstart wstop_l rstop_l move_m@swat run walk_turn_r runstart_fwd run_strafe_l rstop_r wstop_r walk_strafe_l idle walk_turn_l walk walk_strafe_b wstart wstop_l run_strafe_r rstop_l run_strafe_b walk_strafe_r move_m@tourist idle move_melee run idle_outro run_strafe_l walk_strafe_l idle walk walk_strafe_b run_strafe_r run_strafe_b walk_strafe_r move_melee_baseball run idle_outro run_strafe_l walk_strafe_l idle walk walk_strafe_b run_strafe_r run_strafe_b walk_strafe_r move_melee_knife run idle_outro run_strafe_l walk_strafe_l idle walk walk_strafe_b run_strafe_r run_strafe_b walk_strafe_r move_player run_turn_180_l walk_turn_180_r run_down sprint run walk_turn_r runstart_fwd wstart_turn_l90 run_strafe_l run_turn_180_r runstart_l_90 wstart_turn_r180 sprint_turn_r runstart_r_180 walk_down rstop_r wstop_r run_turn_r walk_strafe_l walk_up run_up sprint_turn_l idle run_turn_180 walk_turn_l turn_360_r walk runstart_r_90 sprint_turn_180_l sprint_turn_180_r sstop_l walk_strafe_b walk_b wstart_turn_r90 runstart_l_180 walk_turn_l3 walk_turn_180_l wstart wstop_l run_strafe_r turn_360_l walk_turn_r2 walk_c run_turn_l2 run_turn_l walk_turn_r3 walk_turn_l2 rstop_l run_strafe_b wstart_turn_l180 run_turn_r2 walk_strafe_r sstop_r move_rifle run_turn_180_l walk_turn_180_r run_down sprint run walk_turn_r runstart_fwd wstart_turn_l90 run_turn_180_r runstart_l_90 wstart_turn_r180 sprint_turn_r runstart_r_180 walk_down rstop_r wstop_r run_turn_r shuffle_stop walk_up run_up sprint_turn_l idle run_turn_180 walk_turn_l turn_360_r walk runstart_r_90 sprint_turn_180_l sprint_turn_180_r sstop_l wstart_turn_r90 runstart_l_180 walk_turn_l3 walk_turn_180_l wstart wstop_l turn_360_l walk_turn_r2 run_turn_l2 run_turn_l walk_turn_r3 walk_turn_l2 rstop_l wstart_turn_l180 run_turn_r2 sstop_r move_roman_inj run walk move_rpg run_turn_180_l walk_turn_180_r sprint run walk_turn_r runstart_fwd wstart_turn_l90 run_turn_180_r runstart_l_90 wstart_turn_r180 sprint_turn_r runstart_r_180 rstop_r wstop_r run_turn_r sprint_turn_l idle walk_turn_l turn_360_r walk runstart_r_90 sprint_turn_180_l sprint_turn_180_r sstop_l walk_b wstart_turn_r90 runstart_l_180 walk_turn_l3 walk_turn_180_l wstart wstop_l turn_360_l walk_turn_r2 walk_c run_turn_l2 run_turn_l walk_turn_r3 walk_turn_l2 rstop_l wstart_turn_l180 run_turn_r2 sstop_r ped open_door_shove open_door_r_alt fuck_u hit_wall open_door hail_taxi run_open_door_alt idle_tired run_open_door_r mcivi_flagtaxi_in searchped_intro cellphone_text cellphone_in open_door_r handsup duck_cower searchped_loop run_open_door plead swim_idle helmet_off run_open_door_r_alt open_door_alt run_open_door_shove nm_melee pickup_object putdown_med putdown_low pickup_low pickup_high pickup_med putdown_high playidles_bat over_shoulder checkleg_r shift_weight playidles_cold stamp_feet shake_rain_a bang_ear hold_out_hand wipe_face play_collar stand_lookatsky rub_head playidles_f_rifle idle_c idle_b idle_a playidles_f_std idle_c idle_b idle_a playidles_hgun idle_object_throwgun idle_armed_throwgun playidles_injured wipe_forehead heavy_breathing wipe_face hands_on_hips out_of_breath playidles_injured_r heavy_breathing out_of_breath playidles_rifle idle_armed shoulder shakelegs idle_armed_lookback stretch weapondown checkgun lookleft playidles_std idle_look_l idle_scratch_balls idle_tired idle_checkleg_r idle_look_at_sky idle_hot_wipe_face idle_fix_hair idle_checkarm_r idle_crackknuckles gun_cock_weapon idle_scratch_head idle_long_lookaround gun_aim idle_look_back gun_scratch idle_look_r idle_checkleg_l idle_look_l_urgent idle_shakelegs playidles_tired_1h heavy_breathing playidles_tired_2h heavy_breathing playidles_tired_rpg heavy_breathing playidles_wet_1h stamp_feet brush_off_stand playidles_wet_2h stamp_feet plead plead ragdoll_trans preacher_trans recover_abdomen seated_trans inj_front_to_default inj_rside_to_default recover_balance inj_lside_to_default ragdoll_trans_back inj_back_to_default reaction@male_flee right_upperbody back rifle_shot_near left_upperbody left front front_upperbody right pistol_shot_near back_upperbody reaction_f_seat_flee f_seat_flee_r f_seat_flee_l reaction_m_seat_flee m_seat_cower_flee_l m_seat_cower_flee_r m_seat_flee_r m_seat_flee_l searchped searchped_intro searchped_loop sit sit_up_180 plyr_bedsit_in_lhs plyr_sit_loop plyr_bedsit_loop_rhs plyr_lie_2_sit_lhs plyr_bedsit_loop_lhs plyr_sit_up plyr_lie_2_sit_rhs sit_down sit_loop plyr_sit_2_lie_rhs plyr_sit_loop_180 plyr_bedsit_out_lhs plyr_sit_up_180 plyr_bedsit_in_rhs sit_loop_180 plyr_bedlie_loop_rhs vidgame_loop plyr_bedsit_out_rhs plyr_sit_down vidgame_playa sit_down_180 vidgame_in vidgame_out sit_up plyr_sit_down_180 plyr_sit_2_lie_lhs plyr_bedlie_loop_lhs swat signal_look signal_sayagain signal_gofwd signal_advance signal_goleft signal_negative signal_stop signal_goback signal_assault signal_attention signal_goright signal_roger swimming sprint run walk_turn_r runstart_fwd sprint_turn_r rstop_r wstop_r run_turn_r walk_strafe_l sprint_turn_l idle walk_turn_l walk walk_strafe_b wstart wstop_l run_turn_l rstop_l walk_strafe_r taxi_hail fuck_u hail_taxi aknowledge_l aknowledge_r forget_it throw_grenade grenade_throw_overarm unholster_crouch unholster grenade_throw_short grenade_throw_drop grenade_throw_underarm holster_crouch grenade_throw_underarm_stand drop_partial grenade_throw_crouch aim_partial aim_partial_trigger holster light_molotov veh@base cop_std_arrest_in crash_exit_on_side_r in_car_dam crash_exit_on_roof_r crash_exit_on_roof_l crash_exit_on_side_l veh@bike_chopper get_out_ds die_horn_ds pullup_rhs jump jack_driver_ds_e lean_left_ps keystart get_in_ds jack_driver_ds get_in_ps still get_out_ps shunt_ds get_in_bike_jack_ps pickup_lhs get_in_bike_jack_ds jump_out_ps shunt_ps throw_grenade die_ps helmet_on pullup_lhs jack_perp_ps pass_helmet_on die_ds jack_driver_ps_e jump_out_ds steer_fwd jack_perp_ds align_ds reverse steer_l sit_drive pickup_rhs align_ps jack_driver_ps steer_bwd lean_right_ps sit_pass steer_r veh@bike_dirt get_out_ds die_horn_ds pullup_rhs jump jack_driver_ds_e lean_left_ps keystart get_in_ds jack_driver_ds get_in_ps still get_out_ps shunt_ds get_in_bike_jack_ps pickup_lhs get_in_bike_jack_ds jump_out_ps shunt_ps throw_grenade die_ps helmet_on pullup_lhs jack_perp_ps pass_helmet_on die_ds jack_driver_ps_e jump_out_ds steer_fwd jack_perp_ds align_ds reverse steer_l sit_drive pickup_rhs align_ps jack_driver_ps steer_bwd lean_right_ps sit_pass steer_r veh@bike_freeway get_out_ds die_horn_ds pullup_rhs jump jack_driver_ds_e lean_left_ps keystart get_in_ds jack_driver_ds get_in_ps still get_out_ps shunt_ds get_in_bike_jack_ps pickup_lhs get_in_bike_jack_ds jump_out_ps shunt_ps throw_grenade die_ps helmet_on pullup_lhs jack_perp_ps pass_helmet_on die_ds jack_driver_ps_e jump_out_ds steer_fwd jack_perp_ds align_ds reverse steer_l sit_drive pickup_rhs align_ps jack_driver_ps steer_bwd lean_right_ps sit_pass steer_r veh@bike_scooter get_out_ds die_horn_ds pullup_rhs jump jack_driver_ds_e lean_left_ps keystart get_in_ds jack_driver_ds get_in_ps still get_out_ps shunt_ds get_in_bike_jack_ps pickup_lhs get_in_bike_jack_ds jump_out_ps shunt_ps throw_grenade die_ps helmet_on pullup_lhs jack_perp_ps pass_helmet_on die_ds jack_driver_ps_e jump_out_ds steer_fwd jack_perp_ds align_ds reverse steer_l sit_drive pickup_rhs align_ps jack_driver_ps steer_bwd lean_right_ps sit_pass steer_r veh@bike_spt get_out_ds die_horn_ds pullup_rhs jump jack_driver_ds_e lean_left_ps keystart get_in_ds jack_driver_ds get_in_ps still get_out_ps shunt_ds get_in_bike_jack_ps pickup_lhs get_in_bike_jack_ds jump_out_ps shunt_ps throw_grenade die_ps helmet_on pullup_lhs jack_perp_ps pass_helmet_on die_ds jack_driver_ps_e jump_out_ds steer_fwd jack_perp_ds align_ds reverse steer_l sit_drive pickup_rhs align_ps jack_driver_ps steer_bwd helmet_off lean_right_ps sit_pass steer_r veh@boat_speed get_out_ds jump get_in_ds get_in_ps get_out_ps align_ds align_ps veh@boat_stand_big get_out_ds keystart get_in_ds get_in_ps get_out_ps shunt_ds align_ds reverse steer_l sit_drive align_ps steer_r veh@boat_standing get_out_ds sit_pass_back_left lean_left_ps keystart get_in_ds get_in_ps get_out_ps shunt_ds sit_pass_back_right shunt_ps lean_right_ds align_ds reverse steer_l sit_drive lean_left_ds align_ps lean_right_ps sit_pass steer_r veh@bus get_out_ds die_horn_ds get_in_rear_ps smash_windscreen_ds get_out_rear_ds sit_pass_back_left lean_left_ps d_close_in_ds change_station keystart heavy_brake_ds get_in_ds horn shock_left get_in_ps get_out_ps shunt_ds shock_right shock_front sit_pass_back_right shunt_ps die_ps lean_right_ds d_open_out_rear_ps die_ds get_in_rear_ds align_ds reverse steer_l sit_drive lean_left_ds align_ps get_out_rear_ps align_rear_ps d_open_out_ds shock_back through_windscreen_ds lean_right_ps d_open_out_ps sit_pass align_rear_ds hotwire steer_r d_open_out_rear_ds veh@busted_low jack_driver_ds jack_perp_ds veh@busted_std jack_driver_ds jack_perp_ds veh@busted_truck jack_driver_ds jack_perp_ds veh@busted_van jack_driver_ds jack_perp_ds veh@cablecar get_out_ds get_in_ds get_in_ps get_out_ps align_ds sit_drive align_ps d_open_out_ds d_open_out_ps sit_pass veh@drivebyairtug ps_aim_loop ds_aim_loop ps_throw_grenade ps_aim_in throw_grenade ds_aim_out ps_aim_out ds_aim_in veh@drivebybike_chop ps_aim_loop ds_aim_loop ps_throw_grenade ps_aim_in throw_grenade ds_aim_out ps_aim_out ds_aim_in veh@drivebybike_dirt ps_aim_loop ds_aim_loop ps_throw_grenade ps_aim_in throw_grenade ds_aim_out ps_aim_out ds_aim_in veh@drivebybike_free ps_aim_loop ds_aim_loop ps_throw_grenade ps_aim_in throw_grenade ds_aim_out ps_aim_out ds_aim_in veh@drivebybike_scot ps_aim_loop ds_aim_loop ps_throw_grenade ps_aim_in throw_grenade ds_aim_out ps_aim_out ds_aim_in veh@drivebybike_spt ps_aim_loop ds_aim_loop ps_throw_grenade ps_aim_in throw_grenade ds_aim_out ps_aim_out ds_aim_in veh@drivebyboat_big ds_aim_loop throw_grenade ds_aim_out ds_aim_in veh@drivebyboat_spee ps_aim_out_1h ps_aim_in_1h ps_aim_loop ds_aim_loop ps_throw_grenade ps_aim_in throw_grenade br_throw_grenade ds_aim_out ps_aim_loop_1h ps_aim_out bl_throw_grenade ds_aim_in veh@drivebyboat_stnd br_aim_out bl_aim_loop_1h br_aim_in br_aim_loop_1h br_aim_out_1h bl_aim_out_1h bl_aim_in_1h ps_aim_out_1h ps_aim_in_1h br_aim_in_1h ds_aim_loop ps_throw_grenade throw_grenade br_throw_grenade bl_aim_out ds_aim_out ps_aim_loop_1h bl_aim_in bl_aim_loop br_aim_loop bl_throw_grenade ds_aim_in veh@drivebycop_std ps_aim_loop ps_aim_in ps_aim_out veh@drivebyheli br_aim_out bl_aim_loop_1h br_aim_in br_aim_loop_1h br_aim_out_1h bl_aim_out_1h bl_aim_in_1h ps_aim_out_1h ps_aim_in_1h ps_aim_loop br_aim_in_1h ps_throw_grenade ps_aim_in br_throw_grenade bl_aim_out ps_aim_loop_1h bl_aim_in bl_aim_loop ps_aim_out br_aim_loop bl_throw_grenade veh@drivebylow ps_aim_loop ds_aim_loop ps_throw_grenade ps_aim_in throw_grenade ds_aim_out ps_aim_out ds_aim_in veh@drivebylow_conv ps_aim_loop ps_throw_grenade ps_aim_in throw_grenade ps_aim_out veh@drivebystd br_aim_out br_aim_in ps_aim_loop ds_aim_loop ps_throw_grenade ps_aim_in throw_grenade br_throw_grenade bl_aim_out ds_aim_out bl_aim_in bl_aim_loop ps_aim_out br_aim_loop bl_throw_grenade ds_aim_in veh@drivebytruck br_aim_out br_aim_in ps_aim_loop ds_aim_loop ps_throw_grenade ps_aim_in throw_grenade br_throw_grenade bl_aim_out ds_aim_out bl_aim_in bl_aim_loop ps_aim_out br_aim_loop bl_throw_grenade ds_aim_in veh@drivebyvan br_aim_out br_aim_in ps_aim_loop ds_aim_loop ps_throw_grenade ps_aim_in throw_grenade br_throw_grenade bl_aim_out ds_aim_out bl_aim_in bl_aim_loop ps_aim_out br_aim_loop bl_throw_grenade ds_aim_in veh@heli_annih jump_out_ds d_open_out_ds d_open_out_ps veh@helicopter d_close_in_ps get_out_ds get_in_rear_ps get_out_rear_ds sit_pass_back_left jack_driver_ds_e d_close_in_ds keystart get_in_ds jack_driver_ds get_in_ps get_out_ps sit_pass_back_right jack_dead_driver_ds_e d_close_out_ps lean_right_ds jack_perp_ps jack_driver_ps_e d_close_out_ds get_in_rear_ds jack_dead_perp_ps jack_perp_ds jack_dead_perp_ds align_ds get_out_jacked_ds steer_l sit_drive jack_dead_driver_ds jack_dead_driver_ps lean_left_ds align_ps get_out_rear_ps align_rear_ps d_open_out_ds jack_driver_ps d_open_out_ps sit_pass align_rear_ds steer_r veh@helicopter_xx_h jump_out_ds d_open_out_ds d_open_out_ps veh@low smash_window_r_ds d_force_entry_ds shuffle_seat_ds d_close_in_ps get_out_ds die_horn_ds smash_windscreen_ds shunt_alt_ds jack_driver_ds_e smash_window_r_ps lean_left_ps d_close_in_ds change_station keystart heavy_brake_ds get_in_ds horn jack_driver_ds shock_left get_in_ps get_out_ps shunt_ds shock_right shock_front jump_out_ps d_locked_ds d_close_out_ds_angry shunt_ps smash_window_ps throw_grenade die_ps d_close_out_ps heavy_brake_ps lean_right_ds shuffle_seat_ps jack_perp_ps die_ds jump_out_ds d_close_out_ds jack_dead_perp_ps jack_perp_ds jack_dead_perp_ds d_locked_ps align_ds get_in_jack_ps get_out_jacked_ds reverse steer_l sit_drive jack_dead_driver_ds jack_dead_driver_ps lean_left_ds align_ps smash_window_ds d_open_out_ds jack_driver_ps shock_back through_windscreen_ds lean_right_ps d_open_out_ps through_windscreen_ps sit_pass d_force_entry_ps hotwire steer_r veh@low_conv get_in_ds get_in_ps align_ds align_ps veh@low_hi2_hi2 d_open_out_ds d_open_out_ps veh@low_hi3_hi3 d_open_out_ds d_open_out_ps veh@low_hi4_hi4 d_open_out_ds d_open_out_ps veh@low_hi_hi get_in_ds get_in_ps align_ds align_ps d_open_out_ds d_open_out_ps veh@low_infernus get_out_ds get_out_ps d_close_out_ps d_close_out_ds d_open_out_ds d_open_out_ps veh@low_jack_pistol jack_driver_ds_e jack_driver_ds jack_perp_ps jack_driver_ps_e jack_perp_ds jack_driver_ps veh@low_jack_rifle jack_driver_ds_e jack_driver_ds jack_perp_ps jack_driver_ps_e jack_perp_ds jack_driver_ps veh@low_jack_rpg jack_driver_ds_e jack_driver_ds jack_perp_ps jack_driver_ps_e jack_perp_ds jack_driver_ps veh@low_le1_ri1 get_in_ds get_in_ps align_ds align_ps d_open_out_ds d_open_out_ps veh@low_le2_ri2 get_in_ds get_in_ps align_ds align_ps d_open_out_ds d_open_out_ps veh@low_lu1_ri1 d_open_out_ds d_open_out_ps veh@low_lu2_ri2 d_open_out_ds d_open_out_ps veh@low_xx_lo1 d_open_out_ps veh@std get_out_jacked_ds_e smash_window_r_ds d_force_entry_ds shuffle_seat_ds d_close_in_ps get_out_ds die_horn_ds smash_windscreen_ds shunt_alt_ds horn_normal jack_driver_ds_e smash_window_r_ps lean_left_ps relaxed_idle_a d_close_in_ds change_station keystart heavy_brake_ds get_in_ds horn jack_driver_ds shock_left get_in_ps get_out_ps shunt_ds shock_right shock_front jump_out_ps d_locked_ds d_close_out_ds_angry sit_pass_back_right shunt_ps smash_window_ps throw_grenade die_ps d_close_out_ps heavy_brake_ps lean_right_ds shuffle_seat_ps jack_perp_ps die_ds jack_driver_ps_e jump_out_ds d_close_out_ds jack_dead_perp_ps jack_perp_ds jack_dead_perp_ds d_locked_ps align_ds get_in_jack_ps get_out_jacked_ds reverse steer_l sit_drive jack_dead_driver_ds jack_dead_driver_ps lean_left_ds align_ps smash_window_ds d_open_out_ds jack_driver_ps shock_back through_windscreen_ds lean_right_ps d_open_out_ps through_windscreen_ps sit_pass d_force_entry_ps hotwire steer_r veh@std_conv get_in_ds get_in_ps align_ds align_ps veh@std_df8 d_open_out_ds veh@std_fo1 get_in_ds get_in_ps d_open_out_ds veh@std_jack_pistol jack_driver_ds_e jack_driver_ds jack_perp_ps jack_driver_ps_e jack_perp_ds jack_driver_ps veh@std_jack_pistolb jack_driver_ds_e jack_driver_ds jack_perp_ps jack_driver_ps_e jack_perp_ds jack_driver_ps veh@std_jack_rifle d_force_entry_ds jack_driver_ds_e jack_driver_ds jack_perp_ps jack_driver_ps_e jack_perp_ds jack_driver_ps d_force_entry_ps veh@std_jack_rifle_b d_force_entry_ds jack_driver_ds_e jack_driver_ds jack_perp_ds d_force_entry_ps veh@std_jack_rifle_c d_force_entry_ds jack_driver_ds_e jack_driver_ds jack_perp_ds d_force_entry_ps veh@std_jack_rpg jack_driver_ds_e jack_driver_ds jack_perp_ps jack_driver_ps_e jack_perp_ds jack_driver_ps veh@std_jack_unarmdb jack_driver_ds_e jack_driver_ds get_in_ps jack_perp_ps jack_driver_ps_e jack_perp_ds jack_driver_ps veh@std_jack_unarmdc jack_driver_ds_e jack_driver_ds jack_perp_ds veh@std_jack_unarmdd jack_driver_ds_e jack_driver_ds jack_perp_ds veh@std_jack_unarmed jack_driver_ds_e jack_driver_ds jack_perp_ps jack_driver_ps_e jack_perp_ds jack_driver_ps veh@std_le1_ri1 get_out_ds d_close_out_ds d_open_out_ds d_open_out_ps veh@std_lo1_lo1 d_open_out_ds d_open_out_ps veh@std_lo2_lo2 d_force_entry_ds d_close_in_ds d_locked_ds d_open_out_ds d_open_out_ps veh@std_lo3_lo3 d_close_in_ds d_open_out_ds d_open_out_ps veh@std_lo4_lo4 d_open_out_ds d_open_out_ps veh@std_lo5_lo5 d_close_in_ds d_open_out_ds d_open_out_ps veh@std_ri1 d_close_in_ds d_open_out_ds veh@std_ri1_lo1 d_open_out_ds d_open_out_ps veh@std_ri2 get_out_ds d_close_in_ds d_close_out_ds d_open_out_ds d_open_out_ps veh@std_ri2_lo2 d_close_in_ds d_open_out_ds d_open_out_ps veh@std_ri3 d_open_out_ds veh@std_ri3_lo3 d_open_out_ds d_open_out_ps veh@std_xx_ri1 d_open_out_ds d_open_out_ps veh@std_xx_ri2 d_open_out_ds d_open_out_ps veh@train get_out_ds get_in_rear_ps get_out_rear_ds sit_pass_back_left get_in_ds get_in_ps get_out_ps sit_pass_back_right d_open_out_rear_ps get_in_rear_ds align_ds sit_drive align_ps get_out_rear_ps align_rear_ps d_open_out_ds d_open_out_ps sit_pass align_rear_ds d_open_out_rear_ds veh@tru_jack_pistol jack_driver_ds_e jack_driver_ds jack_perp_ps jack_driver_ps_e jack_perp_ds jack_driver_ps veh@tru_jack_rifle jack_driver_ds_e jack_driver_ds jack_perp_ps jack_driver_ps_e jack_perp_ds jack_driver_ps veh@truck smash_window_r_ds shuffle_seat_ds d_close_in_ps get_out_ds die_horn_ds get_in_rear_ps smash_windscreen_ds get_out_rear_ds shunt_alt_ds sit_pass_back_left smash_window_r_ps lean_left_ps d_close_in_ds change_station keystart heavy_brake_ds get_in_ds horn jack_driver_ds shock_left get_in_ps get_out_ps shunt_ds shock_right shock_front jump_out_ps d_close_out_ds_angry sit_pass_back_right shunt_ps smash_window_ps throw_grenade d_close_out_rear_ds die_ps d_close_out_ps heavy_brake_ps lean_right_ds shuffle_seat_ps d_open_out_rear_ps jack_perp_ps die_ds jump_out_ds d_close_out_ds get_in_rear_ds jack_dead_perp_ps jack_perp_ds jack_dead_perp_ds align_ds get_in_jack_ps get_out_jacked_ds reverse steer_l sit_drive jack_dead_driver_ds jack_dead_driver_ps lean_left_ds align_ps smash_window_ds get_out_rear_ps align_rear_ps d_open_out_ds jack_driver_ps shock_back d_close_out_rear_ps through_windscreen_ds lean_right_ps d_open_out_ps through_windscreen_ps sit_pass align_rear_ds d_close_in_rear_ds hotwire steer_r d_open_out_rear_ds d_close_in_rear_ps veh@truck_ba_xx d_open_out_ds veh@truck_le1_ri1 get_out_ds d_close_in_ds keystart get_in_ds steer_l sit_drive d_open_out_ds d_open_out_ps steer_r veh@truck_lo1_lo1 crash_exit_on_side_r crash_exit_on_side_l d_open_out_ds d_open_out_ps veh@truck_phantom d_open_out_ds d_open_out_ps veh@van get_out_jacked_ds_e smash_window_r_ds d_force_entry_ds shuffle_seat_ds d_close_in_ps get_out_ds die_horn_ds get_in_rear_ps smash_windscreen_ds get_out_rear_ds shunt_alt_ds sit_pass_back_left jack_driver_ds_e smash_window_r_ps lean_left_ps d_close_in_ds change_station keystart heavy_brake_ds get_in_ds horn jack_driver_ds shock_left get_in_ps get_out_ps shunt_ds shock_right shock_front jump_out_ps d_locked_ds d_close_out_ds_angry sit_pass_back_right shunt_ps smash_window_ps throw_grenade d_close_out_rear_ds die_ps d_close_out_ps heavy_brake_ps lean_right_ds shuffle_seat_ps d_open_out_rear_ps jack_perp_ps die_ds jack_driver_ps_e jump_out_ds d_close_out_ds get_in_rear_ds jack_dead_perp_ps jack_perp_ds jack_dead_perp_ds d_locked_ps align_ds get_in_jack_ps get_out_jacked_ds reverse steer_l sit_drive jack_dead_driver_ds jack_dead_driver_ps lean_left_ds align_ps smash_window_ds get_out_rear_ps align_rear_ps d_open_out_ds jack_driver_ps shock_back d_close_out_rear_ps through_windscreen_ds lean_right_ps d_open_out_ps through_windscreen_ps sit_pass align_rear_ds d_force_entry_ps d_close_in_rear_ds hotwire steer_r d_open_out_rear_ds d_close_in_rear_ps veh@van_ba1 get_out_ds d_close_out_ds d_open_out_ds d_open_out_ps veh@van_fo1_fo1 get_out_ds d_close_out_ds align_ps d_open_out_ds d_open_out_ps veh@van_fo2_fo2 d_open_out_ds d_open_out_ps veh@van_hl1_hi1 d_open_out_ds d_open_out_ps veh@van_jack_pistol jack_driver_ds_e jack_driver_ds jack_perp_ps jack_driver_ps_e jack_perp_ds jack_driver_ps veh@van_jack_rifle jack_driver_ds_e get_in_ds jack_driver_ds get_in_ps jack_perp_ps jack_driver_ps_e jack_perp_ds jack_driver_ps veh@van_jack_unarmed jack_driver_ds_e jack_driver_ds jack_perp_ds veh@van_ll_lo d_open_out_ds d_open_out_ps veh@van_lr1_lf1 get_out_ds d_close_out_ds d_open_out_ds d_open_out_ps veh@van_ri1_le1 get_out_ds d_close_out_ds d_open_out_ds d_open_out_ps veh@van_ri2_le2 get_out_ds d_close_out_ds d_open_out_ds d_open_out_ps veh@van_ri3_le3 d_open_out_ds d_open_out_ps veh@van_xx_le1 get_out_ds d_close_out_ds d_open_out_ds d_open_out_ps visemes@f_hi rest visemes@f_lo e s ouwq lth rest mbp a fv visemes@m_hi e s ouwq lth rest mbp a fv visemes@m_lo e s ouwq lth rest mbp a fv -------------------- | CLEO 4.3.22 | A?i?a?o?3D | UI SDK | Black Market Mod 1.0.1 | GInput 0.3 | Cheat Keyboard | Tactile Cheat Activation | Stream Ini Extender 0.7 | SuperVars | ScrDebug | Vigilante Justice: San Andreas | |