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[CLEO3/4] Weather ID Selector 1.20

Adler
post Sep 5 2010, 10:00 PM
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Weather ID Selector 1.20
——————————————————————————
This mod is compatible with the CLEO 3/4 Libraries found here:
http://cleo.sannybuilder.com/


I originally created this script for testing purposes/fooling around with some weathers to see what kinds of effects it had but I decided to release it so anyone who's bored can try scrolling through the 65535 different weathers that SA has. I've also included a sky changer which I think changes the sky color to the ones in the heavens of SA and a time changer.

CHANGELOG

  • 1.20
    • Now CLEO 3 Compatible!
  • 1.10
    • Added Time Changer
    • Added reset feature to Sky Changer
  • 1.00
    • First Public Release

Type "WEATHER" to select weather IDs.
Type "SKY" to change the sky color.
Type "TIME" to change the current time.

Link Here.

Thanks to james227uk for the video!


This post has been edited by Adler: Apr 5 2011, 11:25 PM


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Silent
post Sep 6 2010, 03:02 PM
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QUOTE
We're sorry, but your last request produced the following error:
Sorry, but you do not have access to any of the functions in our Download Manager


DEEEEEEEEEEEEEEEEEEJIIIIIIIIIIII!!!!!!!!!!!!!!!!!!!!


Mod looks nice smile.gif
However I couldn't be able to look that decompiled file (see quote), so I have a question - which param is changed by sky colors? Param from 04F9 opcode?

This post has been edited by Silent: Sep 6 2010, 03:03 PM
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Adler
post Sep 6 2010, 04:06 PM
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Thanks and wow never seen that error before lol. I also have it uploaded in GTAGarage if you can't download from here for some reason. smile.gif

Also, 04F9's first param changes the sky colors and the second param controls whether it should fade into the sky or not.


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Silent
post Sep 6 2010, 05:55 PM
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Source looks nice too, but have 2 suggestions:

SANNY
0@ = 0
1@ = 0


You can remove this.

Also you can untick 'add extra info to SCM' at Sanny options - script size will decease drastically.

Also I suggest you to made this selector using panels (menu like from car modshop etc.), that would look MUCH better.


Have to upload my mods here too, but 1/2 of them are noobish, and today I would be able to write 'em 3 times shorter and faster :/

This post has been edited by Silent: Sep 6 2010, 05:56 PM
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Adler
post Sep 6 2010, 08:39 PM
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Heh what's the 'add extra info to SCM' for anyways? I had it checked since I started scripting and didn't know if I should untick it lol.

I could make a panel for it but I'm not sure how I would do it. Like should I put numbers in the panel?

EDIT

Oh wait you mean like picking weather, sky, and time from the panel?

This post has been edited by Adler: Sep 6 2010, 08:40 PM


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Deji
post Sep 7 2010, 06:15 PM
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"Add extra info to SCM" is something to do with some header information that is at the start of most main.scm files. If this is unticked when compiling a .scm file, the scm header (DEFINE stuffs) will be skipped too.

Hmm.. Odd error. That whole download system is messed up. Somehow I broke the page system so if more than 25 mods are in a category, there's no way you could browse them all... oops.


Can't figure out how to fix this.. but I'm making progress with GTAG v2's download system. Hopefully I can finish the rest of the site quick and ditch that horrible IPB system tongue.gif

(Note to IPB: I didn't mean that.. please don't revoke my forum sad.gif)


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