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![]() Post #21 | |
![]() Coding like a Rockstar! ![]() Posts: 1,468 From: ??? Joined: 28-May 09 ![]() | Hmm.. odd. It was working fine for me. I'll have another look later. -------------------- | CLEO 4.3.22 | A?i?a?o?3D | UI SDK | Black Market Mod 1.0.1 | GInput 0.3 | Cheat Keyboard | Tactile Cheat Activation | Stream Ini Extender 0.7 | SuperVars | ScrDebug | Vigilante Justice: San Andreas | |
![]() Post #22 | |
![]() Coding like a Rockstar! ![]() Posts: 1,468 From: ??? Joined: 28-May 09 ![]() | Here, this works. -------------------- | CLEO 4.3.22 | A?i?a?o?3D | UI SDK | Black Market Mod 1.0.1 | GInput 0.3 | Cheat Keyboard | Tactile Cheat Activation | Stream Ini Extender 0.7 | SuperVars | ScrDebug | Vigilante Justice: San Andreas | |
![]() Post #23 | |
![]() Ameteur Member Posts: 48 Joined: 19-August 10 ![]() | Kinda. When i in car, it shows the healthbar and stuff, but when i just near the car, it not showing. |
![]() Post #24 | |
![]() Coding like a Rockstar! ![]() Posts: 1,468 From: ??? Joined: 28-May 09 ![]() | Mmm.. the camera has to be targetting the car... -------------------- | CLEO 4.3.22 | A?i?a?o?3D | UI SDK | Black Market Mod 1.0.1 | GInput 0.3 | Cheat Keyboard | Tactile Cheat Activation | Stream Ini Extender 0.7 | SuperVars | ScrDebug | Vigilante Justice: San Andreas | |
![]() Post #25 | |
![]() Ameteur Member Posts: 48 Joined: 19-August 10 ![]() | It is, but no effect. Still trying... |
![]() Post #26 | |
![]() Coding like a Rockstar! ![]() Posts: 1,468 From: ??? Joined: 28-May 09 ![]() | With SANNY 0158: camera_on_car 34@ 18 2 ? For me it always works with that :/ -------------------- | CLEO 4.3.22 | A?i?a?o?3D | UI SDK | Black Market Mod 1.0.1 | GInput 0.3 | Cheat Keyboard | Tactile Cheat Activation | Stream Ini Extender 0.7 | SuperVars | ScrDebug | Vigilante Justice: San Andreas | |
![]() Post #27 | |
![]() Ameteur Member Posts: 48 Joined: 19-August 10 ![]() | What for? I don't need this. The point is: when player near car or in it, it shows the hp bar above car and hp in percent. |
![]() Post #28 | |
![]() Coding like a Rockstar! ![]() Posts: 1,468 From: ??? Joined: 28-May 09 ![]() | The camera pool only stores attached/target (as in, "target lock") cars.. it wouldn't store all the cars on screen. For that, you'd need get the cars visible by using the camera position-target vector or, get all the cars and test which are on-screen using opcode 02CA. -------------------- | CLEO 4.3.22 | A?i?a?o?3D | UI SDK | Black Market Mod 1.0.1 | GInput 0.3 | Cheat Keyboard | Tactile Cheat Activation | Stream Ini Extender 0.7 | SuperVars | ScrDebug | Vigilante Justice: San Andreas | |
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