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![]() Coding like a Rockstar! ![]() Posts: 1,468 From: ??? Joined: 28-May 09 ![]() | Found this lingering on my computer. Modes apply for peds and vehicles (and possibly objects) - but these were only tested on the player. CODE 0 - N/A 1 - N/A 2 - N/A 3 - Find target and stay still? 4 - Behind (free-moving camera) 5 - N/A 6 - N/A 7 - First-Person (Sniper/Zoomable) 8 - First-Person (Rocket Launcher) 9 - N/A 10 - N/A 11 - N/A 12 - N/A 13 - N/A 14 - Camera slowly tilts from side-to-side at facing East, behind and to the left of the target. 15 - Tripod (follows target) 16 - Camera remains in position. Target turns invisible. 17 - Crashes? 18 - Camera remains in position. 19 - N/A 20 - N/A 21 - N/A 22 - Camera remains in position. 23 - N/A 24 - N/A 25 - N/A 26 - N/A 27 - N/A 28 - N/A 29 - Wasted Camera 30 - N/A 31 - N/A 32 - Busted Camera (busted text appears and camera makes circles the target crazily) 33 - Camera remains in position. 34 - First-Person (M16) 35 - Tripod (follows target) 36 - N/A 37 - N/A 38 - N/A 39 - Like some sort of odd freecam mode 40 - Fixed First-Person - Rocket Launcher 41 - Fixed First-Person 42 - Fixed First-Person - M16 43 - Fixed First-Person 44 - ??? -------------------- | CLEO 4.3.22 | A?i?a?o?3D | UI SDK | Black Market Mod 1.0.1 | GInput 0.3 | Cheat Keyboard | Tactile Cheat Activation | Stream Ini Extender 0.7 | SuperVars | ScrDebug | Vigilante Justice: San Andreas | |
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