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HELP HELP!!! load_path crash !!! HELP HELP Getting crazy

MematiBas
post Oct 18 2011, 09:15 AM
Post #1


The New Guy!

Posts: 1
Joined: 18-October 11



Hey

every time i try to load a path from carrec my game freezes.
Heres the code:

QUOTE
// This file was decompiled using sascm.ini published by Seemann (http://sannybuilder.com/files/SASCM.rar) on 13.10.2007

{$VERSION 3.1.0027}
{$CLEO .cs}

//-------------MAIN---------------
thread 'ZACC'

:ZACC_11
wait 500
if
Player.Defined($PLAYER_CHAR)
else_jump @ZACC_11
if
Player.Controllable($PLAYER_CHAR)
else_jump @ZACC_11
if
Actor.Driving($PLAYER_ACTOR)

else_jump @ZACC_11
if
0AB0: key_pressed 57
else_jump @ZACC_11
03C0: 0@ = actor $PLAYER_ACTOR car
wait 10000
0006: 8@ = 120
07C0: load_path 8@


jump @ZACC_11



EDIT::


i found out something:

if i start gta singleplayer it works ppeeerfectly
but in SAMP game freezes...

is there i way to fix it?

This post has been edited by MematiBas: Oct 18 2011, 10:39 AM
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Wesser
post Oct 18 2011, 12:03 PM
Post #2


The Assistant

Posts: 84
From: Matera, IT
Joined: 16-June 11



We simply don't give answers for multiplayers users.
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Deji
post Oct 19 2011, 04:18 PM
Post #3


Coding like a Rockstar!

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Posts: 1,468
From: ???
Joined: 28-May 09



load_path is not supposed to work in SA-MP...


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