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The New Guy! Posts: 1 Joined: 18-October 11 ![]() | Hey every time i try to load a path from carrec my game freezes. Heres the code: QUOTE // This file was decompiled using sascm.ini published by Seemann (http://sannybuilder.com/files/SASCM.rar) on 13.10.2007 {$VERSION 3.1.0027} {$CLEO .cs} //-------------MAIN--------------- thread 'ZACC' :ZACC_11 wait 500 if Player.Defined($PLAYER_CHAR) else_jump @ZACC_11 if Player.Controllable($PLAYER_CHAR) else_jump @ZACC_11 if Actor.Driving($PLAYER_ACTOR) else_jump @ZACC_11 if 0AB0: key_pressed 57 else_jump @ZACC_11 03C0: 0@ = actor $PLAYER_ACTOR car wait 10000 0006: 8@ = 120 07C0: load_path 8@ jump @ZACC_11 EDIT:: i found out something: if i start gta singleplayer it works ppeeerfectly but in SAMP game freezes... is there i way to fix it? This post has been edited by MematiBas: Oct 18 2011, 10:39 AM |
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![]() The Assistant Posts: 84 From: Matera, IT Joined: 16-June 11 ![]() | We simply don't give answers for multiplayers users. |
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![]() Coding like a Rockstar! ![]() Posts: 1,468 From: ??? Joined: 28-May 09 ![]() | load_path is not supposed to work in SA-MP... -------------------- | CLEO 4.3.22 | A?i?a?o?3D | UI SDK | Black Market Mod 1.0.1 | GInput 0.3 | Cheat Keyboard | Tactile Cheat Activation | Stream Ini Extender 0.7 | SuperVars | ScrDebug | Vigilante Justice: San Andreas | |
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