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Trained Newbie Posts: 21 Joined: 19-February 12 ![]() | i want to make rev counter, CamHack rev counter is perfect but i want to make it as CLEO. so if someone knows memory address or good method, plz tell me! ![]() |
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![]() Coding like a Rockstar! ![]() Posts: 1,468 From: ??? Joined: 28-May 09 ![]() | There's nothing specifically documented to revs in the vehicle structure. It'd be best to find out how CamHack did it first. Some useful struct members... CODE 49C m_fGasPedal 4A0 m_fBreakPedal 4B4 currentGear 4B8 m_fGearChangeCount (CAutomobile) 880 GasPedalAudioRevs -------------------- | CLEO 4.3.22 | A?i?a?o?3D | UI SDK | Black Market Mod 1.0.1 | GInput 0.3 | Cheat Keyboard | Tactile Cheat Activation | Stream Ini Extender 0.7 | SuperVars | ScrDebug | Vigilante Justice: San Andreas | |
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Trained Newbie Posts: 21 Joined: 19-February 12 ![]() | There's nothing specifically documented to revs in the vehicle structure. It'd be best to find out how CamHack did it first. Some useful struct members... CODE 49C m_fGasPedal 4A0 m_fBreakPedal 4B4 currentGear 4B8 m_fGearChangeCount (CAutomobile) 880 GasPedalAudioRevs thank you for reply ^^ i thought disassembling CamHack is fast too but i cannot disassembling :/ i have to learn it XD 880 GasPedalAudioRevs this address is [float] and shows engine sound length right? |
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![]() Coding like a Rockstar! ![]() Posts: 1,468 From: ??? Joined: 28-May 09 ![]() | I assume it's an RPM value to determine the appropriate engine audio parameters. You might be able to use it, but it'd be better to trace the value and see if there's something more suited first. -------------------- | CLEO 4.3.22 | A?i?a?o?3D | UI SDK | Black Market Mod 1.0.1 | GInput 0.3 | Cheat Keyboard | Tactile Cheat Activation | Stream Ini Extender 0.7 | SuperVars | ScrDebug | Vigilante Justice: San Andreas | |
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Trained Newbie Posts: 21 Joined: 19-February 12 ![]() | i found memory address. CODE 0x280 - size 2 byte - Current RPM and i wish i could find current gear address ![]() |
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