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Newbie In Training Posts: 17 Joined: 23-November 11 ![]() | Is there any possibility of getting the RGB value of a cornerA and cornerB of the screen? Or getting the value of the world area? |
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![]() Coding like a Rockstar! ![]() Posts: 1,468 From: ??? Joined: 28-May 09 ![]() | No straight forward way... -------------------- | CLEO 4.3.22 | A?i?a?o?3D | UI SDK | Black Market Mod 1.0.1 | GInput 0.3 | Cheat Keyboard | Tactile Cheat Activation | Stream Ini Extender 0.7 | SuperVars | ScrDebug | Vigilante Justice: San Andreas | |
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Newbie In Training Posts: 17 Joined: 23-November 11 ![]() | Can you explain cornerA and cornerB. If I have a square, what corner is A and which is B? |
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![]() Member Posts: 197 From: Liberty City, Shoreside Joined: 15-July 10 ![]() | xD copying camera frame buffer somewhere (if you want to use it with CLEO), then working with it (RwRaster). QUOTE Is there any possibility of getting the RGB value of a cornerA and cornerB of the screen? May I ask, why do you need this? |
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Newbie In Training Posts: 17 Joined: 23-November 11 ![]() | It was for emergency vehicle lights. I use a mod called Emergency Lights Mod (ELM)which people create and adapt police cars for the mod. The lights are somewhat connected to either left/right headlight/rear light and once either one of the 4 lights are on/off then the ELM light turns on/off with it. So I wanted to created a corona at the the spots of the ELM lights and check the RGB of it so the corona can change to that RGB, and somewhat give a better lighting/bloom effect. This is a picture of an ELM-enabled vehicle: ![]() |
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![]() Coding like a Rockstar! ![]() Posts: 1,468 From: ??? Joined: 28-May 09 ![]() | "Corner A" and "Corner B" are nothing, just like saying corner 1 and 2... You dont 'use' them... -------------------- | CLEO 4.3.22 | A?i?a?o?3D | UI SDK | Black Market Mod 1.0.1 | GInput 0.3 | Cheat Keyboard | Tactile Cheat Activation | Stream Ini Extender 0.7 | SuperVars | ScrDebug | Vigilante Justice: San Andreas | |
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