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Animation in 3DS Max

Damian
post Dec 7 2012, 09:12 PM
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Welcome. I'm new to the forum.
I have a question. How to properly save and put the animation in 3DS Max in GTA San Andreas?
Thanks
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Deji
post Dec 8 2012, 02:55 AM
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Duplicate topics merged. Please do not post duplicate topics and try to post in the right forums. (Duplicate post deleted. Please do not merge duplicate topics as it is redundant. tongue.gif - Adler)

And to clarify... you have a 3Ds MAX animation that you wish to send to San Andreas? Did you create the animation using a model from GTASA?


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Damian
post Dec 8 2012, 07:04 PM
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Sorry for the duplicate.
The finished animation I want to put in the game. I do not know how to properly save and add it to the game.
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badboy
post Dec 8 2012, 09:37 PM
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If I remember this correct, you have to open the "IFP IO" menu. Load an animation file, then select an animation from the file you want to replace. Then you have to select all key frames, and hit replace. Note that 3ds max doesn't play the animation as fast as GTA does, you can play the animation without having to start up the game with ryosuke's Animation Manager.
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Damian
post Dec 9 2012, 02:40 AM
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Thanks, it's ok
Regards!
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Emadison
post Feb 8 2013, 05:26 AM
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QUOTE (badboy @ Dec 8 2012, 09:37 PM) *
If I remember this correct, you have to open the "IFP IO" menu. Load an animation file, then select an animation from the file you want to replace. Then you have to select all key frames, and hit replace. Note that 3ds max doesn't play the animation as fast as GTA does, you can play the animation without having to start up the game with ryosuke's Animation Manager.



Is there a way to play 3D in a faster way? The system is hanging when I play in 3D.
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cousenvstella
post Mar 17 2013, 03:27 AM
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QUOTE (Emadison @ Feb 8 2013, 05:26 AM) *
Is there a way to play 3D in a faster way? The system is hanging when I play in 3D.


Don't use 3D it will always hang with it.


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