GTAG - Downloads - CLEO Scripts - Car spawner by Fastman92
Car spawner by Fastman92
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DownloadDisclaimer: GTAG cannot be held responsible for any user submitted files. | Rating | |||||||||
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| Title | Car spawner by Fastman92 | |||||||||
| Author | fastman92 | |||||||||
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| Version | 1.1 | |||||||||
| Summary | Car spawner, peds in car, rotation, full trailers, config in .ini | |||||||||
| Rating | 5 (1 votes) | |||||||||
| Submitted | 11 Nov 2010 | |||||||||
| Description |
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Car Spawner 1.1 for GTA SA ***** Car Spawner for GTA SA ****** This CLEO mod is car spawner for GTA San Andreas. It has advanced configuration in .ini file, thus it`s deditaced for those who add cars to GTA SA. In this case adding cars means adding car with ID not 400 <= ID <=611, that is not replacing Installation: 1. Put Carspawn.cs into CLEO folder. 2. Put CarSpawnerRanges.ini into main directory of GTA San Andreas where is gta_sa.exe 3. Put CarSpawner_by_fastman92.fxt into CLEO\CLEO_TEXT folder. It may be so that CLEO_TEXT doesn`t exist, then create CLEO_TEXT in CLEO and return to 3 point again. Control: 2 - activate Car Spawner 3 - activate menu where you can select category of vehicles you want (cars, bikes...) Space - deactivate Car Spawner and have a car Enter - quit and destroy car Up arrow - next vehicle Down arrow - previous vehicle Ctrl + up arrow - fast forward 20 vehicles Ctrl + down arrow - rewind 20 vehicles Numeric keys below: 4 - turn right car 6 - turn left car 5 - switch on/off rotation of car Informations about configuration are in readme.txt What`s new in version 1.1: - added menu to select categories of vehicles you want (all vehicles, cars, bikes planes and so on) You will find full list in picture located at \Gallery\menu_of_vehicle_categories.jpg Press 3 to activate menu of categories - fixed trailer randomisation that last trailer typed for vehicle couldn`t not be spawned. It is bug of 0209 opcode, which will never randomise number of end range. 0209: 17@ = random_int_in_ranges 0 10 will never randomize 10. - fixed rotation on/off switching through 5 numeric. Now it doesn`t switch many times if you press it too long. - fixed rotation for boats through memory hacking. - modifed .ini file, because in last version I forgot about 584 trailer for trucks. This .ini file has 584 trailer of course. - In last version I also forgot about tractor`s trailer too. Now it is included in .ini Licence: you can place this Car Spawner on any website, You musn`t modify this mod. You can`t take my mod as yours own and post that you are author. More scripts are coming up. My desire: I need someone smart to crack cargrp.dat limit. It is memory hacking. More informations in the end of post here: ( http://www.gtaforums.com/index.php?showtop...mp;p=1060087081 ) After someone cracked this limit, we would be able to add hundreds of cars in GTA SA riding on the street. If you think that you are able to hack this limit and have at least bit of motivation to do this, contact with me on gtaforums.com or find other methods on fastman92.tk Version: 1.1 Author: Fastman92 Please visit my site http://fastman92.tk Credits to Wesser for his functions. |


