GTAG - Modding - Opcode Database - 03E0
Opcode Database
03E0
| Description | Causes the next text to be drawn before the fade is drawn. Setting to TRUE this will enable textures to fade out, FALSE enables textures to draw while the screen is faded out. This is TRUE by default. Anything drawn with the flag set will draw behind anything without the flag set (03E3 for textures). |
|---|---|
| Parameters (v2) | 1) Boolean (1 or 0) (INT) |
| Games | |
| Category | Common, Draw, Text, Texture |
| Command Name (IV) | SET_TEXT_DRAW_BEFORE_FADE |
| San Andreas | |
| sascm.ini | 03E0=1,set_text_draw_before_fade %1h% |
| Example | 03E0: set_text_draw_before_fade 0 |
| Command Name | SET_TEXT_DRAW_BEFORE_FADE |
| Vice City | |
| sascm.ini | 03E0=1,set_text_draw_before_fade %1h% |
| Example | 03E0: set_text_draw_before_fade 1 |
| Command Name | SET_TEXT_DRAW_BEFORE_FADE |
| GTA III | |
| gtascm.ini | 03E0=1,set_text_draw_before_fade %1h% |
| Example | 03E0: set_text_draw_before_fade 0 |
| Command Name | SET_TEXT_DRAW_BEFORE_FADE |

