| 0054 | get_player_coordinates $player_char store_to $899 $900 $901 |  |
| 0053 | create_player #NULL at 2488.562 -1666.865 12.8757 store_to $PLAYER_CHAR |  |
| 004D | goto_if_false @MAIN_4068 |  |
| 004C | goto_if_true @mythread |  |
| 0003 | shake_cam 40 |  |
| 0002 | goto @MAIN_177 |  |
| 004E | terminate_this_script |  |
| 004F | start_new_script @MS_BIKE_MISSIONS |  |
| 0050 | gosub @SUB_FADE_500MS |  |
| 0051 | return |  |
| 06EE | is_group_member 263@ group 260@ |  |
| 01B6 | force_weather_now 1 |  |
| 01B5 | force_weather 1 |  |
| 0001 | wait 0 |  |
| 050B | open_trunk_of_car $2159 |  |
| 053D | (unknown) $723 |  |
| 0320 | actor $2291 in_range_of_player $player_char |  |
| 058B | (unknown) $7839 |  |
| 0586 | (unknown) $7839 |  |
| 058F | get_random_ice_cream_customer_in_area $7839 cornerA $7835 $7836 cornerB $7837 $7838 civilian 1 gang 0 criminal/prostitute 1 |  |
| 0580 | $7840 = distribution_mission_status distribution_actor $7839 distribution_car $7831 |  |
| 098E | set_named_entry_exit_flag 'FDPIZA' bitmask 512 to 1 |  |
| 0570 | add_short_range_sprite_blip_for_contact_point $2367 $2368 $2369 sprite 36 store_to $630 |  |
| 0168 | change_blip_scale 45@ to 2 |  |
| 08C7 | set_char_coordinates_dont_warp_gang $PLAYER_ACTOR to 2469.7 -1657.0 12.3 |  |
| 09BF | set_force_random_car_model #TOPFUN |  |
| 09B9 | display_car_names 0 |  |
| 09B4 | set_closest_entry_exit_flag 345.5621 306.2212 radius 10.0 bitmask 16384 to 0 |  |
| 0A18 | set_up_conversation_node_with_scripted_speech 281@s 283@s 285@s audio 291@ 292@ 293@ |  |
| 0A1C | disable_heli_audio 77@ to 1 |  |
| 0A1D | task_hand_gesture 8@ char $PLAYER_ACTOR |  |
| 0A1F | increment_float_stat_no_message 24 by 196@ |  |
| 0A46 | switch_object_brains 1 to 0 |  |
| 03C8 | set_camera_in_front_of_player |  |
| 0A28 | set_swim_speed $ACTOR_RYDER to 2.3 |  |
| 00A4 | is_char_in_area_3d $PLAYER_ACTOR from 2782.693 -1921.125 11.7984 to 2746.098 -1993.905 16.9599 sphere 0 |  |
| 00A5 | create_car #PONY at 0.0 0.0 0.0 store_to 0@ |  |
| 0106 | locate_char_in_car_char_3d $PLAYER_ACTOR char 71@ radius 15.0 15.0 15.0 sphere 0 |  |
| 0105 | locate_char_on_foot_char_3d $PLAYER_ACTOR char 102@(42@,9i) radius 5.0 5.0 2.0 sphere 0 |  |
| 0104 | locate_char_any_means_char_3d $PLAYER_ACTOR char 1@ radius 15.0 15.0 15.0 sphere 0 |  |
| 0103 | locate_stopped_char_in_car_3d $PLAYER_ACTOR coord -1577.942 52.6333 16.3281 radius 4.0 4.0 6.0 sphere 0 |  |
| 0102 | locate_stopped_char_on_foot_3d $PLAYER_ACTOR coord 2468.8 -1278.2 29.1 radius 1.2 1.2 3.0 sphere 1 |  |
| 0101 | locate_stopped_char_any_means_3d $PLAYER_ACTOR coord 10@ 11@ 12@ radius 5.0 5.0 3.0 sphere 0 |  |
| 0100 | locate_char_in_car_3d $PLAYER_ACTOR coord 1793.068 -1904.254 12.3989 radius 4.0 4.0 4.0 sphere 1 |  |
| 00FF | locate_char_on_foot_3d $PLAYER_ACTOR coord $X_JOHNSON_HOUSE $Y_JOHNSON_HOUSE $Z_JOHNSON_HOUSE radius 1.0 1.0 2.0 sphere 0 |  |
| 00FE | locate_char_any_means_3d $PLAYER_ACTOR coord 658.0068 -1866.313 4.4537 radius 15.0 15.0 15.0 sphere 0 |  |
| 03BC | add_sphere 2596.589 2758.158 22.862 radius 1.0 store_to 149@ |  |
| 0318 | register_mission_passed 'INTRO_1' |  |
| 056A | was_cutscene_skipped |  |
| 057F | get_player $player_char store_coach_passengers_dropped_off_to $1197 |  |
| 00E2 | get_pad_state 0 button 15 store_to 4@ |  |
| 05D3 | task_go_straight_to_coord $PLAYER_ACTOR coord 681.8004 -474.1063 15.5363 mode 4 time 3000 |  |
| 0A92 | start_new_custom_script "ShowTextBox.s" |  |
| 03F0 | use_text_commands 1 |  |
| 0373 | set_camera_behind_player |  |
| 015E | is_car_in_air $735 |  |
| 0445 | are_any_car_cheats_activated |  |
| 0483 | set_char_cease_attack_timer $2693 1500 |  |
| 0482 | set_threat_reaction_range_multiplier 6.0 |  |
| 0196 | actor %1d% objective5 |  |
| 01D9 | actor $2475 destroy_car $4790 |  |
| 01D8 | unknown_actor 0@ unknown_fire_at_target 4@ |  |
| 05F2 | set_car_escort_car_right 36@ car 35@ |  |
| 0489 | shut_char_up $PLAYER_ACTOR to 1 |  |
| 0AC7 | get_var_pointer 0@ store_to 0@ |  |
| 0AC6 | get_label_pointer @label store_to 0@ |  |
| 0AC5 | set_play_3d_audio_stream_at_car 0@ car 1@ |  |
| 0AC3 | set_play_3d_audio_stream_at_object $hMP3 object $object |  |
| 0AC4 | set_play_3d_audio_stream_at_char 0@ char 1@ |  |
| 0AC2 | set_play_3d_audio_stream_at_coordinates $hMP3 to 0@ 1@ 2@ |  |
| 0AC1 | load_3d_audio_stream "sample.mp3" store_to 0@ |  |
| 0AC0 | set_audio_stream_looped $hMP3 to 1 |  |
| 0ABF | cleo_switch_car_engine 0@ to 0 |  |
| 0ABE | is_car_engine_on 0@ |  |
| 0ABD | is_car_siren_on 0@ |  |
| 0ABC | set_audio_stream_volume $hMP3 to 0@ |  |
| 0ABB | get_audio_stream_volume $hMP3 store_to 0@ |  |
| 02EB | restore_camera_jumpcut |  |
| 0A3E | get_random_char_in_area_offset_no_save $TEMPVAR_FLOAT_1 $TEMPVAR_FLOAT_2 $TEMPVAR_FLOAT_3 radius 0.6 0.6 1.0 store_to 17@ |  |
| 015D | set_time_scale 0.9 |  |
| 0256 | is_player_playing $PLAYER_CHAR |  |
| 060A | load_char_decision_maker 0 store_to 207@ |  |
| 0746 | set_relationship 1 of_ped_type 8 to_ped_type 0 |  |
| 03CB | load_scene 2488.562 -1666.865 13.3757 |  |
| 038B | load_all_models_now |  |
| 03A4 | script_name 'MAIN' |  |
| 0B21 | write_clipboard_data 0x969110 size 28 |  |
| 0B20 | read_clipboard_data 0@ size 27 |  |
| 0B16 | bitwise_shl 0@ shl 8 store_to 0@ |  |
| 0B15 | bitwise_shr 0@ shr 8 store_to 0@ |  |
| 0B14 | modulo 0@ mod 5 store_to 0@ |  |
| 0B13 | bitwise_not 0@ store_to 0@ |  |
| 0B12 | bitwise_xor 1@ xor 1 store_to 0@ |  |
| 0B10 | bitwise_and 0@ and 0xFF store_to 0@ |  |
| 0B11 | bitwise_or 0@ or 0x80 store_to 0@ |  |
| 0B05 | copy_directory "CLEO\dir1" to "CLEO\dir2" |  |
| 0B04 | copy_file "CLEO\1.txt" to "CLEO\2.txt" |  |
| 0B03 | move_directory "CLEO\dir1" to "CLEO\dir2" |  |
| 0B02 | move_file "CLEO\1.txt" to "CLEO\2.txt" |  |
| 0B01 | delete_directory "CLEO\CLEO_SAVES" include_subdirs 0 |  |
| 0B00 | delete_file "CLEO\log.txt" |  |
| 0AF5 | write_string_to_ini_file "new string value" path "cleo\config.ini" section "SectionName" key "stringKey" |  |
| 0AF4 | read_string_from_ini_file "cleo\config.ini" section "SectionName" key "string" store_to 0@v |  |
| 0AF3 | write_float_to_ini_file 0.0 path "cleo\config.ini" section "SectionName" key "floatKey" |  |
| 0AF2 | read_float_from_ini_file "cleo\config.ini" section "SectionName" key "floatKey" store_to 0@ |  |
| 0AF1 | write_int_to_ini_file 16 path "cleo\config.ini" section "SectionName" key "intKey" |  |
| 0AF0 | read_int_from_ini_file "cleo\config.ini" section "SectionName" key "intKey" store_to 0@ |  |
| 0AEF | log 10.0 base 2.718281828459045 store_to 0@ |  |
| 0AEE | exp 2.0 base 0.5 store_to 0@ |  |
| 0AED | string_float_format 0@ format "%.15g" store_to 1@v |  |
| 0AEC | get_object_pointer_handle 0@ store_to 1@ |  |
| 0AEB | get_vehicle_pointer_handle 0@ store_to 1@ |  |
| 0AEA | get_char_pointer_handle 0@ store_to 1@ |  |
| 0AE9 | pop_float 0@ |  |
| 0AE8 | find_close 0@ |  |
| 0AE7 | find_next_file 0@ store_to 1@v |  |
| 0AE6 | find_first_file "CLEO\*.cs" store_search_to 0@ store_filename_to 1@v |  |
| 0AE5 | create_directory "CLEO\CLEO_INI" |  |
| 0AE4 | does_directory_exist "CLEO\CLEO_INI" |  |
| 0AE3 | find_all_random_objects_in_sphere 0@ 1@ 2@ radius 10.0 find_next 1 store_to 3@ |  |
| 0AE2 | find_all_random_vehicles_in_sphere 0@ 1@ 2@ radius 10.0 find_next 1 skip_dead 1 store_to 3@ |  |
| 0AE1 | find_all_random_chars_in_sphere 0@ 1@ 2@ radius 10.0 find_next 1 skip_dead 1 store_to 3@ |  |
| 0AE0 | remove_text_label "_TEST" |  |
| 0ADF | add_text_label "_TEST" text "Test string" |  |
| 0ADE | get_text_label_string 0@v store_to 0@ |  |
| 0ADD | spawn_vehicle_by_cheating #RHINO |  |
| 0ADC | test_cheat "BLOWUP" |  |
| 0ADB | get_name_of_vehicle_model #LANDSTAL store_to 0@v |  |
| 0ADA | scan_file 0@ format "CLEO version: %d.%d.%d.%d" store_num_results_to 0@ 0@ 1@ 2@ 3@ |  |
| 0AD9 | write_formatted_string_to_file 0@ format "CLEO version: %d.%d.%d.%d" 4 0 0 1 |  |
| 0AD8 | write_string_to_file $hFile string 0@v |  |
| 0AD7 | read_string_from_file 0@ to 1@v size 15 |  |
| 0AD6 | is_end_of_file_reached 0@ |  |
| 0AD5 | file_seek $hFile offset 0x10 origin 1 |  |
| 0AD4 | scan_string 0@v format "%d + %d = %d" store_num_results_to 4@ 5@ 6@ 7@ |  |
| 0AD3 | string_format 0@v format "%d + %d = %d" 2 2 4 |  |
| 0AD2 | get_char_player_is_targeting $PLAYER_CHAR store_to 0@ |  |
| 0AD1 | print_formatted_now "This is %.4X opcode" time 2000 0x0AD1 |  |
| 0AD0 | print_formatted "This is %.4X opcode" time 2000 0x0AD0 |  |
| 0ACF | print_big_formatted "This is %.4X opcode" time 2000 style 1 0x0ACF |  |
| 0ACE | print_help_formatted "This is %.4X opcode" 0x0ACE |  |
| 0ACD | print_string_now 0x969110 time 100 |  |
| 0ACA | print_help_string 0@v |  |
| 0ACB | print_big_string 0@v time 1000 style 1 |  |
| 0ACC | print_string 0x969110 time 100 |  |
| 0AC9 | free_memory 0@ |  |
| 0AC8 | allocate_memory 260 store_to 0@ |  |
| 0ABA | terminate_all_custom_scripts_with_this_name 'BENZIN' |  |
| 0AB9 | get_audio_stream_state 0@ store_to 7@ |  |
| 0AB8 | get_car_current_gear $CAR store_to 11@ |  |
| 0AB7 | get_car_number_of_gears 0@ store_to 10@ |  |
| 0AB6 | get_target_blip_coordinates 0@ 1@ 2@ |  |
| 0AB5 | store_closest_entities $PLAYER_ACTOR vehicle_to 0@ ped_to 1@ |  |
| 0AB4 | get_shared_cleo_var 0 store_to 0@ |  |
| 0AB3 | set_cleo_shared_var 0 to 10 |  |
| 0AB2 | ret 1 0@ |  |
| 0AB1 | call @GetSQR 1 10 store_to 0@ |  |
| 0AB0 | is_key_pressed 0x73 |  |
| 0AAF | get_audio_stream_length $hMP3 store_to 0@ |  |
| 0AAE | release_audio_stream $hMP3 |  |
| 0AAC | load_audio_stream "CLEO\playlist\1.mp3" store_to $hMP3 |  |
| 0AAD | set_audio_stream_state $hMP3 to 1 |  |
| 0AAB | does_file_exist "cleo\version.dll" |  |
| 0AAA | get_script_struct_named 'OTB' store_to 0@ |  |
| 0AA8 | call_method_return 0x4048E0 struct 0xB74494 num_params 1 pop 0 params 0@ store_to 1@ |  |
| 0AA7 | call_function_return 0x569660 num_params 2 pop 2 0@ 1@ store_to 2@ |  |
| 00A3 | is_char_in_area_2d $PLAYER_ACTOR from 2037.536 2365.373 to 2117.177 2483.922 sphere 0 |  |
| 00A2 | is_char_still_alive $char |  |
| 0136 | shake_cam_with_point 2000 xyz 5.2 1.2 6.2 |  |
| 0944 | set_camera_in_front_of_char $ACTOR_SMOKE |  |
| 0AA6 | call_method 0x6A3440 struct 0@ num_params 0 pop 0 |  |
| 0AA5 | call_function 0@ num_params 1 pop 1 params 1@ |  |
| 0AA4 | get_dynamic_library_procedure "GetVersion" library 0@ store_to 1@ |  |
| 0AA3 | free_dynamic_library 0@ |  |
| 0AA2 | load_dynamic_library "CLEO\version.dll" store_to 0@ |  |
| 0AA1 | else_return |  |
| 0AA0 | else_gosub @CREATE_NEW_ACTOR |  |
| 0A9F | get_this_script_struct 0@ |  |
| 0A9E | write_to_file 0@ size 128 from 0@ |  |
| 0A9D | read_from_file 0@ size 2 store_to 1@ |  |
| 0A9C | get_file_size 0@ store_to 1@ |  |
| 0A9B | close_file 0@ |  |
| 0A9A | open_file "settings.ini" mode 0x72 store_to 0@ |  |
| 0A99 | chdir 0 |  |
| 0A98 | get_object_pointer 0@ store_to 1@ |  |
| 0A97 | get_car_pointer 0@ store_to 1@ |  |
| 0A96 | get_char_pointer $PLAYER_ACTOR store_to 0@ |  |
| 0A95 | save_this_custom_script |  |
| 0A94 | launch_custom_mission "missions\Custom\Mission1" |  |
| 0A93 | terminate_this_custom_script |  |
| 0A91 | 0@ = 8 / 2 |  |
| 0A90 | 30@ = 100 * 1@ |  |
| 0A8F | 4@ = 1@(0@,2i) - 1 |  |
| 0A8E | 4@ = 5@ + 6@ |  |
| 0A8D | read_memory 1@ size 4 vp 0 store_to 0@ |  |
| 0A8C | write_memory 0xC0BC15 size 1 val 1 vp 0 |  |
| 0A4E | is_xbox_player2_pressing_start |  |
| 0A4D | is_japanese_version |  |
| 0A4C | is_mouse_using_vertical_inversion |  |
| 0A4B | is_pc_using_joypad |  |
| 0A4A | get_pc_mouse_movement 201@ 202@ |  |
| 0A49 | is_xbox_version |  |
| 0A48 | allow_pause_in_widescreen 1 |  |
| 0A47 | finish_setting_up_conversation_no_subtitles |  |
| 0A45 | set_railtrack_resistance_mult 0.3 |  |
| 0A44 | display_non_minigame_help_messages 1 |  |
| 0A43 | get_rid_of_player_prostitute |  |
| 0A42 | remove_alluser_3d_markers ; nop |  |
| 0A41 | remove_user_3d_marker $795 |  |
| 0A40 | create_user_3d_marker 1685.7 -2238.9 14.0 colour 14 store_to $795 |  |
| 0A3F | set_script_coop_game 0 |  |
| 0A3D | activate_pimp_cheat 1 |  |
| 0A3C | set_up_conversation_end_node_with_scripted_speech 285@s audio 297@ |  |
| 0A3B | clear_last_building_model_shot_by_player $PLAYER_CHAR |  |
| 0A3A | is_last_building_model_shot_by_player $PLAYER_CHAR model #CARGO_TEST |  |
| 0A39 | get_player_in_car_camera_mode 60@ |  |
| 0A38 | set_render_player_weapon ; NOP |  |
| 0A37 | force_all_vehicle_lights_off 1 |  |
| 0A36 | is_skip_waiting_for_script_to_fade_in |  |
| 0A35 | set_up_skip_for_vehicle_finished_by_script 2453.8 -1305.0 22.5 angle 0.0 vehicle 37@ |  |
| 0A34 | set_up_skip_to_be_finished_by_script ; NOP |  |
| 0A33 | store_car_char_is_attached_to_no_save 0@ store_to 1@ |  |
| 0A32 | is_char_attached_to_any_car 2@ |  |
| 0A31 | set_player_group_to_follow_never $PLAYER_CHAR to 1 |  |
| 0A30 | fix_car 316@ |  |
| 0A2F | set_photo_camera_effect 0 |  |
| 0A2E | task_follow_path_nodes_to_coord_with_radius 914@(759@,12i) coords 854@(759@,12f) 866@(759@,12f) 878@(759@,12f) mode 7 time -2 radius 8.0 |  |
| 0A2D | draw_oddjob_title_before_fade 0 |  |
| 0A2C | draw_subtitles_before_fade 0 |  |
| 0A2B | is_widescreen_on_in_options |  |
| 0A2A | is_this_help_message_being_displayed 'SGPUNT' |  |
| 0A29 | is_player_climbing $PLAYER_CHAR |  |
| 0A27 | set_death_weapons_persist 44@ to 1 |  |
| 0A26 | set_radio_to_players_favourite_station |  |
| 0A25 | set_camera_position_unfixed 0.031 -2.152 |  |
| 0A24 | set_disable_military_zones 1 |  |
| 0A23 | highlight_menu_item $2423 item $2515 to 0 |  |
| 0A22 | change_car_colour_from_menu $CARMOD_MENU_COLORS car $CARMOD_CAR colour_slot 1 row $10440 |  |
| 0A21 | improve_car_by_cheating 72@ to 0 |  |
| 0A20 | set_player_group_to_follow_always $PLAYER_CHAR to 1 |  |
| 0A1E | take_photo 1 |  |
| 0A1B | is_char_touching_char 62@ char $PLAYER_ACTOR |  |
| 0A1A | task_play_anim_secondary 88@ anim "HIKER_POSE_L" ifp "MISC" framedelta 4.0 loop 0 lockX 0 lockY 0 lockF 1 time -1 |  |
| 0A19 | set_area_name "MARKS" |  |
| 0A17 | set_has_been_owned_for_car_generator $2786 to 1 |  |
| 0A16 | attach_mission_audio_to_car 3 vehicle 59@ |  |
| 0A15 | has_car_been_resprayed 34@ |  |
| 0A14 | set_no_resprays 1 |  |
| 0A13 | manage_all_population |  |
| 0A12 | get_extra_car_colours 316@ store_to 237@ 238@ |  |
| 0A11 | set_extra_car_colours 316@ to 237@ 238@ |  |
| 0A10 | increment_int_stat_no_message 161 by 1 |  |
| 0A0F | has_language_changed |  |
| 0A0E | clear_this_print_big_now 1 |  |
| 0A0D | block_vehicle_model ; nop |  |
| 0A0C | is_player_using_jetpack $PLAYER_CHAR |  |
| 0A0B | load_scene_in_direction 2493.362 -1734.295 12.3828 heading 258.7583 |  |
| 0A0A | enable_disabled_attractors_on_object 0@ to 1 |  |
| 0A09 | shut_char_up_for_scripted_speech 0@ to 1 |  |
| 0A08 | get_string_width_with_number 'COMMA' number 39@ store_to 41@ |  |
| 0A07 | skip_to_next_allowed_station $TRAINS_TRAIN_HANDLE |  |
| 0A06 | is_next_station_allowed $TRAINS_TRAIN_HANDLE |  |
| 0A05 | get_vehicle_firing_rate_multiplier ; nop |  |
| 0A04 | set_vehicle_firing_rate_multiplier ; nop |  |
| 0A03 | is_gang_war_fighting_going_on |  |
| 0A02 | switch_on_ground_searchlight 35@(165@,7i) to 0 |  |
| 0A01 | is_this_model_a_car 42@ |  |
| 0A00 | is_this_model_a_bike ; nop |  |
| 09FF | set_respawn_point_for_duration_of_mission $TEMPVAR_FLOAT_1 $TEMPVAR_FLOAT_2 $TEMPVAR_FLOAT_3 |  |
| 09FE | reset_vehicle_hydraulics 68@ |  |
| 09FD | get_string_width 'XSELECT' store_to 455@ |  |
| 09FC | is_object_intersecting_world 77@(125@,10i) |  |
| 09FB | get_current_language $CURRENT_LANGUAGE |  |
| 09FA | has_game_just_returned_from_frontend |  |
| 09F9 | set_menu_header_orientation ; nop |  |
| 09F8 | do_weapon_stuff_at_start_of_2p_game |  |
| 09F7 | report_mission_audio_event_at_car $SWEET_CAR event 1147 |  |
| 09F6 | set_char_get_out_upside_down_car $ACTOR_RYDER to 0 |  |
| 09F5 | shut_all_chars_up 1 |  |
| 09F4 | ignore_height_difference_following_nodes $ACTOR_OG_LOC to 1 |  |
| 09F3 | get_random_train_in_sphere_no_save ; nop |  |
| 09F2 | does_decision_maker_exist 1@ |  |
| 09F1 | report_mission_audio_event_at_char $PLAYER_ACTOR event 1169 |  |
| 09F0 | reset_vehicle_camera_tweak |  |
| 09EF | set_vehicle_camera_tweak #SANCHEZ distance 1.0 altitude 1.0 angle 0.12 |  |
| 09EE | force_big_message_and_counter 1 |  |
| 09ED | has_char_spotted_char_in_front 71@ char $PLAYER_ACTOR |  |
| 09EC | allow_fixed_camera_collision 0 |  |
| 09EB | player_take_off_goggles $PLAYER_CHAR animate 0 |  |
| 09EA | player_put_on_goggles ; nop |  |
| 09E9 | give_non_player_car_nitro 34@ |  |
| 09E8 | get_char_area_visible $PLAYER_ACTOR store_to $GYMFIGHT_INTERIOR |  |
| 09E7 | is_player_control_on $PLAYER_CHAR |  |
| 09E6 | enable_burglary_houses 1 |  |
| 09E5 | draw_light_with_range 225@ 226@ 227@ rgb 255 255 255 radius 200.0 |  |
| 09E4 | set_aircraft_carrier_sam_site 0 |  |
| 09E3 | find_train_direction $TEMPVAR_ACTOR_CAR |  |
| 09E2 | create_car_generator_with_plate 0.0 0.0 0.0 angle 180.0 model #EUROS colour -1 -1 always_spawn 0 alarm 50 door_lock 0 min_delay 0 max_delay 10000 plate "IMPEXP__" store_to $PARKED_IMPEXPM_CARS[0] |  |
| 09E1 | get_car_model_value $IMPORT_CARS_MODEL(4@,6i) store_to $IMPORT_CAR_PRICE |  |
| 09E0 | set_up_skip_for_specific_vehicle 1526.9 -1654.5 12.1 angle 180.0 vehicle 37@ |  |
| 09DE | is_char_getting_in_to_a_car $PLAYER_ACTOR |  |
| 09DD | make_room_in_player_gang_for_mission_peds 1 |  |
| 09DC | set_char_can_climb_out_water ; nop |  |
| 09DB | set_menu_column_width 144@ col 0 to 192 |  |
| 09DA | is_money_pickup_at_coords 6@ 7@ 8@ |  |
| 09D9 | use_detonator |  |
| 09D8 | disable_2nd_pad_for_debug 1 // nop |  |
| 09D7 | force_interior_lighting_for_player $PLAYER_CHAR to 1 |  |
| 09D6 | set_char_say_script 26@ id $3817($3400,3i) flags 1 1 0 |  |
| 09D5 | set_char_say_context_important 35@ id 345 flags 1 0 0 store_to 256@ // extended 0947 |  |
| 09D4 | clear_wanted_level_in_garage |  |
| 09D3 | is_ambient_crime_enabled ; nop |  |
| 09D2 | enable_ambient_crime 0 |  |
| 09D1 | does_pickup_exist 95@(43@,3i) |  |
| 09D0 | is_vehicle_on_all_wheels $TEMPVAR_ACTOR_CAR |  |
| 09CF | set_train_forced_to_slow_down 40@ to 0 |  |
| 09CC | does_object_have_this_model 0@ model #CJ_COIN_OP_2 |  |
| 09CB | is_car_touching_car $SWEET_CAR car 274@ |  |
| 09CA | set_object_proofs $GIRLDOORS[0] bullet 1 fire 1 explosion 1 collision 1 melee 1 |  |
| 09C9 | remove_char_from_car_maintain_position $ACTOR_CESAR car 36@ |  |
| 09C8 | are_subtitles_switched_on |  |
| 09C7 | set_player_model $PLAYER_CHAR to #FAM1 |  |
| 09C6 | set_all_cars_in_area_visible ; nop |  |
| 09C5 | is_char_using_map_attractor 0@ |  |
| 09C4 | set_petrol_tank_weakpoint 188@ to 0 |  |
| 09C3 | is_cop_vehicle_in_area_3d_no_save 1554.32 -1632.669 13.9475 to 1535.271 -1620.762 11.8805 |  |
| 09C2 | fail_kill_frenzy |  |
| 09C1 | add_next_message_to_previous_briefs 0 |  |
| 09C0 | get_random_car_of_type_in_angled_area_no_save 79@ 81@ to 80@ 82@ angle 1.0 char -1 store_to 37@ |  |
| 09BE | is_minigame_in_progress |  |
| 09BD | set_minigame_in_progress 1 |  |
| 09BC | set_char_coordinates_dont_warp_gang_no_offset $PLAYER_ACTOR to $X_BUY_MARKER $Y_BUY_MARKER $Z_BUY_MARKER |  |
| 09BB | is_car_door_damaged 322@ door 0 |  |
| 09BA | display_zone_names 0 |  |
| 09B8 | add_blood $TEMPVAR_FLOAT_1 $TEMPVAR_FLOAT_2 $TEMPVAR_FLOAT_3 offset 207@ 208@ 209@ density 20 char $ACTOR_RYDER |  |
| 09B7 | set_zone_no_cops 'GAN1' to 1 |  |
| 09B6 | set_char_wanted_by_police 0@ to 0 |  |
| 09B5 | set_char_signal_after_kill $ACTOR_RYDER to 0 |  |
| 09B3 | get_car_door_lock_status $CARMOD_CAR store_to $10448 |  |
| 09B2 | get_random_car_model_in_memory 1 model_to 150@ class_to 151@ |  |
| 09B1 | get_cpu_level ; nop |  |
| 09B0 | set_vehicle_is_considered_by_player 95@ to 0 |  |
| 09AF | set_up_skip_after_mission 2097.009 1728.285 9.8203 angle 169.1748 |  |
| 09AE | is_char_in_any_train $PLAYER_ACTOR |  |
| 09AD | set_player_in_car_camera_mode 3 |  |
| 09AC | hide_all_frontend_blips 1 |  |
| 09AB | random_passenger_say $HJ_PLAYER_CAR speech 37 |  |
| 09AA | set_up_conversation_end_node_with_speech 'DEAL2' speech 79 |  |
| 09A9 | get_hash_key "TSHIRTLOCGREY" store_to $10031 |  |
| 09A8 | is_char_head_missing 35@ |  |
| 09A7 | set_char_drugged_up 11@ to 1 |  |
| 09A6 | show_blips_on_all_levels 1 |  |
| 09A5 | set_cctv_effect ; nop |  |
| 09A4 | set_up_conversation_node_with_speech 'DEAL1' 'DEAL2' 'DEAL3' speech 192 77 78 |  |
| 09A3 | draw_crosshair 1 |  |
| 09A2 | remove_object_elegantly 17@ |  |
| 09A1 | drop_second_object $PLAYER_ACTOR to 0 |  |
| 09A0 | task_pick_up_second_object $PLAYER_ACTOR object 26@ offset 0.0 0.0 0.0 bone 5 16 anim "NULL" ifp "NULL" time -1 |  |
| 099F | task_set_ignore_weapon_range_flag -1 to 1 |  |
| 099E | set_create_random_cops 0 |  |
| 099D | is_night_vision_active |  |
| 099C | camera_set_shake_simulation_simple 1 time 20000.0 intensity 3.0 |  |
| 099B | change_playback_to_use_ai 0@ |  |
| 099A | set_car_collision 35@ to 0 |  |
| 0999 | set_player_fire_with_shoulder_button ; nop |  |
| 0998 | award_player_mission_respect 3 |  |
| 0997 | set_mission_respect_total 1339 |  |
| 0996 | set_checkpoint_heading 102@(56@,20i) to 60@(56@,20f) |  |
| 0995 | unmark_all_rode_nodes_as_dont_wander |  |
| 0994 | mark_road_node_as_dont_wander 76.6 -1527.6 4.1 |  |
| 0993 | set_char_air_resistance_multiplier ; nop |  |
| 0992 | set_player_cycle_weapon_button $PLAYER_CHAR to 0 |  |
| 0991 | pause_current_beat_track 1 |  |
| 0990 | degrees_to_radians ; nop |  |
| 098F | radians_to_degrees ; nop |  |
| 098D | get_car_moving_component_offset 46@ store_to $7936 |  |
| 098C | string_cat8 v$str1 v$str2 store_to v$newstring |  |
| 098B | string_cat16 s$str1 s$str2 store_to s$newstring |  |
| 098A | set_gunshot_sense_range_for_riot2 15.0 |  |
| 0989 | set_help_message_box_size 200 |  |
| 0988 | get_current_vehicle_paintjob $CARMOD_CAR store_to $10085 |  |
| 0987 | get_car_blocking_car $1867 store_to $VALET_CAR |  |
| 0986 | clear_all_script_fire_flags |  |
| 0985 | set_char_uses_collision_closest_object_of_type 2816.857 -1169.075 1028.172 radius 4.0 model -150 solid 0 char 99@ |  |
| 0984 | get_object_model 9@ store_to 15@ |  |
| 0983 | set_only_create_gang_members 1 |  |
| 0982 | set_char_force_die_in_car 102@ to 1 |  |
| 0981 | has_train_derailed $TEMPVAR_ACTOR_CAR |  |
| 0980 | extinguish_fire_at_point -973.759 1077.152 1350.399 radius 200.0 |  |
| 097F | get_car_colour_from_menu_index ; nop |  |
| 097E | is_police_vehicle_in_pursuit ; nop |  |
| 097D | get_num_car_colours $CARMOD_CAR store_to $10084 |  |
| 097C | attach_mission_audio_to_object 3 object 85@ |  |
| 097B | report_mission_audio_event_at_object 0@ event 1011 |  |
| 097A | report_mission_audio_event_at_position $X_PROPERTY_TO_BUY[0] $Y_PROPERTY_TO_BUY[0] $Z_PROPERTY_TO_BUY[0] event 1149 |  |
| 0979 | load_shared_char_decision_maker ; nop |  |
| 0978 | copy_shared_char_decision_maker 65540 store_to $1230 |  |
| 0977 | is_object_within_brain_activation_range 0@ |  |
| 0976 | kill_fx_system_now 139@ |  |
| 0975 | is_emergency_services_vehicle $1882 |  |
| 0974 | reset_stuff_upon_resurrection |  |
| 0973 | does_script_fire_exist 163@(213@,4i) |  |
| 0972 | set_char_coordinates_no_offset $PLAYER_ACTOR to 2509.892 -1672.469 13.5032 |  |
| 0971 | sync_water |  |
| 0970 | force_death_restart |  |
| 096F | is_car_street_racer $CARMOD_CAR |  |
| 096E | is_car_low_rider $2197 |  |
| 096D | get_current_car_mod 0@ component 7 store_to 17@ |  |
| 096C | restore_car_mod_state |  |
| 096B | store_car_mod_state |  |
| 096A | switch_police_helis 0 |  |
| 0969 | is_big_vehicle $CARMOD_CAR |  |
| 0968 | stop_char_facial_talk 0@ |  |
| 0967 | start_char_facial_talk 0@ time 10000 |  |
| 0966 | get_char_swim_state $PLAYER_ACTOR store_to 285@ |  |
| 0965 | is_char_swimming $PLAYER_ACTOR |  |
| 0964 | create_menu_grid 'CARM1' at 29.0 145.0 width 25.7 cols 8 interactive 1 background 1 align 1 store_to $CARMOD_MENU_COLORS |  |
| 0963 | set_blip_fade ; nop |  |
| 0962 | does_car_have_roof ; nop |  |
| 0961 | set_char_keep_task 431@(252@,11i) to 1 |  |
| 0960 | set_player_display_vital_stats_button $PLAYER_CHAR to 0 |  |
| 095F | get_door_angle_ratio 152@ door 6 store_to 161@ |  |
| 095E | control_car_door 47@ door 4 latch 1 angle -1.0 |  |
| 095D | is_char_stuck_under_car $1874(6@,3i) |  |
| 095C | add_smoke_particle 144@ 145@ 146@ velocity 147@ 148@ 149@ rgba 150@ 151@ 152@ 153@ size 154@ last_factor 155@ |  |
| 095B | has_object_been_uprooted 5@ |  |
| 095A | create_oyster_pickup 979.0 -2210.0 -3.0 store_to $2982 |  |
| 0959 | create_horseshoe_pickup 1224.0 2617.0 11.0 store_to $2882 |  |
| 0958 | create_snapshot_pickup -2511.28 -672.99 195.75 store_to $2932 |  |
| 0957 | vehicle_does_provide_cover 95@ to 0 |  |
| 0956 | find_max_number_of_group_members $47 |  |
| 0955 | stop_beat_track |  |
| 0954 | play_beat_track |  |
| 0953 | get_beat_track_status 17@ |  |
| 0952 | preload_beat_track 10 |  |
| 0951 | clear_skip |  |
| 0950 | set_up_skip 2263.378 -2226.33 12.4 angle 47.416 |  |
| 094F | enable_char_speech 0@ |  |
| 094E | disable_char_speech 0@ stop_now 1 |  |
| 094D | is_char_talking $PLAYER_ACTOR |  |
| 094C | get_position_of_entry_exit_char_used $PLAYER_ACTOR store_to 69@ 70@ 71@ heading_to 72@ |  |
| 094B | get_name_of_entry_exit_char_used $PLAYER_ACTOR store_to v$ACTIVE_INTERIOR_NAME |  |
| 094A | update_pickup_money_per_day $GS_GANG_MONEY_PICKUP to $GS_GANG_CASH |  |
| 0949 | attach_mission_audio_to_char 3@ char 0@ |  |
| 0948 | add_explosion_variable_shake $TEMPVAR_FLOAT_1 $TEMPVAR_FLOAT_2 $TEMPVAR_FLOAT_3 type 11 shake 5.0 |  |
| 0947 | set_char_say_context $PLAYER_ACTOR speech 353 store_to $2563 |  |
| 0946 | set_char_uses_upperbody_damage_anims_only 101@ to 1 |  |
| 0945 | get_player_max_armour $PLAYER_CHAR store_to $9595 |  |
| 0943 | set_camera_behind_char ; nop |  |
| 0942 | has_player_bought_item $SELECTED_MENU_ITEM |  |
| 0941 | set_searchlight_clip_if_colliding 58@ to 1 |  |
| 0940 | set_group_follow_status 260@ to 1 |  |
| 093F | is_fire_button_pressed ; nop |  |
| 093E | set_char_fire_damage_multiplier $PLAYER_ACTOR 0.3 // nop |  |
| 093D | set_cinema_camera 1 |  |
| 093C | set_onscreen_counter_colour ; nop |  |
| 093B | set_char_bulletproof_vest $ACTOR_SMOKE to 1 |  |
| 093A | set_garage_respray_free 'MICHDR' to 1 |  |
| 0939 | attach_car_to_object 84@ object 106@ offset 0.0 0.0 -0.8 rotation 0.0 0.0 180.0 |  |
| 0938 | clear_all_queued_dialogue ; nop |  |
| 0937 | draw_window 62@ 74@ to 86@ 98@ gxt 'DUMMY' zindex 0 |  |
| 0936 | camera_set_vector_move 2358.656 -1246.348 28.7884 to 2358.656 -1246.348 28.7884 time 7000 ease 1 |  |
| 0935 | camera_is_shake_running ; nop |  |
| 0934 | camera_is_vector_track_running |  |
| 0933 | camera_is_vector_move_running |  |
| 0932 | camera_is_fov_running ; nop |  |
| 0931 | camera_persist_fov 1 |  |
| 0930 | camera_persist_pos 1 |  |
| 092F | camera_persist_track 1 |  |
| 092E | get_water_height_at_coords 195@ 196@ ignore_waves 0 store_to 200@ |  |
| 092D | set_players_gang_in_car_active ; nop |  |
| 092C | get_players_gang_in_car_active ; nop |  |
| 092B | get_group_member $PLAYER_GROUP member 6@ store_to 8@ |  |
| 092A | set_player_can_be_damaged ; nop |  |
| 0929 | allocate_streamed_script_to_object 4 (SLOT_MACHINE) model #KB_BANDIT_U priority 100 radius 6.0 type 1 |  |
| 0928 | allocate_streamed_script_to_random_ped 19 (DEALER) model #BMYDRUG priority 100 |  |
| 0927 | allocate_streamed_script_to_ped_generator ; nop |  |
| 0926 | get_number_of_instances_of_streamed_script 66 (CARMOD1) store_to $SCRIPT_STATUS |  |
| 0925 | camera_reset_new_scriptables |  |
| 0924 | set_darkness_effect 1 to -1 |  |
| 0923 | switch_ambient_planes 0 |  |
| 0922 | camera_set_lerp_fov 70.0 to 100.0 time 10000 ease 1 |  |
| 0921 | camera_set_shake_simulation ; nop |  |
| 0920 | camera_set_vector_track 2359.521 -1246.843 28.7047 to 2359.276 -1247.129 28.7047 time 7000 ease 1 |  |
| 091F | get_plane_undercarriage_position 35@ store_to 151@ |  |
| 091E | switch_ped_roads_back_to_original 2380.682 -1274.528 22.0 to 2375.945 -1239.356 26.0 |  |
| 091D | switch_roads_back_to_original 2793.814 -1987.935 15.3045 to 2754.324 -1900.369 9.8752 |  |
| 091C | get_user_of_closest_map_attractor $TEMPVAR_FLOAT_1 $TEMPVAR_FLOAT_2 $TEMPVAR_FLOAT_3 radius 1.5 object_model #KB_BANDIT_U name "PEDSLOT" store_to 16@ |  |
| 091B | reset_latest_console_command // nop |  |
| 091A | get_latest_console_command v$1221 // nop |  |
| 0919 | set_car_lights_on 36@ to 1 |  |
| 0918 | set_car_engine_on 34@ to 0 |  |
| 0917 | switch_audio_zone "LOWRIDE" to 1 |  |
| 0916 | winch_can_pick_object_up 92@ to 0 |  |
| 0915 | set_weather_to_appropriate_type_now |  |
| 0914 | register_streamed_script_internal 0 // nop |  |
| 0913 | start_new_streamed_script 66 (CARMOD1) |  |
| 0912 | set_message_formatting 1 margin 355 width 370 |  |
| 0911 | register_streamed_script ; nop |  |
| 0910 | remove_streamed_script 1 |  |