GTAG - Modding - Opcode Database - 0A2E
Opcode Database
0A2E
| Description | Makes the specified character run in panic to the specified position. The character will use ped paths to get there. |
|---|---|
| Parameters (v2) | 1) Actor handle (Integer) (INT) 2) X Coord (Float) (FLOAT) 3) Y Coord (Float) (FLOAT) 4) Z Coord (Float) (FLOAT) 5) Integer (INT) 6) Time in ms (Integer) (INT) 7) Radius (Float) (FLOAT) |
| Games | |
| Category | Actor, AS Pack, Common, Task |
| Command Name (IV) | TASK_SMART_FLEE_CHAR_PREFERRING_PAVEMENTS |
| San Andreas | |
| sascm.ini | 0A2E=7,task_follow_path_nodes_to_coord_with_radius %1d% coords %2d% %3d% %4d% mode %5h% time %6h% radius %7d% |
| Example | 0A2E: task_follow_path_nodes_to_coord_with_radius 914@(759@,12i) coords 854@(759@,12f) 866@(759@,12f) 878@(759@,12f) mode 7 time -2 radius 8.0 |
| Command Name | TASK_FOLLOW_PATH_NODES_TO_COORD_WITH_RADIUS |

