Opcode Database

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GTAG - Modding - Opcode Database - 0AC3

Opcode Database

0AC3

DescriptionAssociates the audio stream with the specified object. The sound will be played from the objects position.

Note: The audio stream must be loaded with 3D support using 0AC1
Parameters (v2)1) CLEO audiostream handle (Integer) (INT)
2) Object handle (Integer) (INT)
Gamessa
CategoryCLEO 4
San Andreas
sascm.ini0AC3=2,set_play_3d_audio_stream_at_object %1d% object %2d%
Example0AC3: set_play_3d_audio_stream_at_object $hMP3 object $object
Command NameSET_PLAY_3D_AUDIO_STREAM_AT_OBJECT

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