GTAG - Modding - Opcode Database - 0AC1
Opcode Database
0AC1
Description | Loads an audio stream with support for 3D positioning and returns the handle for further control over it. The audio file path corresponds to CLEO 4 string convention. Note: If you are going to play a sound in the background, it is better to use the 0AAC - so you do not loose the multichannel sound. |
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Parameters (v2) | 1) File path (Long String) (STRING) 2) (Returned) CLEO audiostream handle (Integer) (INT) |
Games | |
Category | CLEO 4 |
San Andreas | |
sascm.ini | 0AC1=2,load_3d_audio_stream %1d% store_to %2d% |
Example | 0AC1: load_3d_audio_stream "sample.mp3" store_to 0@ |
Command Name | LOAD_3D_AUDIO_STREAM |