GTAG - Modding - Opcode Database - 0AAC
Opcode Database
0AAC
| Description | Loads a mp3 file and stores a handle to it to a variable. Parameters: 1 = variable to store the mp3 handle 2 = mp3 file name. If the path is relative (without specifying of a disk name), it's searched relatively of the current active directory (0A99). | 
|---|---|
| Parameters (v2) | 1) File path (Long String) (STRING) 2) (Returned) Integer (INT) | 
| Games |   | 
| Category | CLEO 3 | 
| San Andreas | |
| sascm.ini | 0AAC=2,load_audio_stream %1d% store_to %2d% | 
| Example | 0AAC: load_audio_stream "CLEO\playlist\1.mp3" store_to $hMP3 | 
| Command Name | LOAD_AUDIO_STREAM | 

