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GTAG - Modding - Opcode Database - 00A4

Opcode Database

00A4

DescriptionReturns true if the character is in the specified area cube.
Parameters (v2)1) Actor handle (Integer) (INT)
2) X Coord (Float) (FLOAT)
3) Y Coord (Float) (FLOAT)
4) Z Coord (Float) (FLOAT)
5) X Coord (Float) (FLOAT)
6) Y Coord (Float) (FLOAT)
7) Z Coord (Float) (FLOAT)
8) Boolean (1 or 0) (INT)
Gamessa vc iii
CategoryActor, Common, Conditional
Command Name (IV)IS_CHAR_IN_AREA_3D
San Andreas
sascm.ini00A4=8, is_char_in_area_3d %1d% from %2d% %3d% %4d% to %5d% %6d% %7d% sphere %8d%
Example00A4: is_char_in_area_3d $PLAYER_ACTOR from 2782.693 -1921.125 11.7984 to 2746.098 -1993.905 16.9599 sphere 0
Command NameIS_CHAR_IN_AREA_3D
Vice City
sascm.ini00A4=8, is_char_in_area_3d %1d% from %2d% %3d% %4d% to %5d% %6d% %7d% sphere %8d%
Example00A4: is_char_in_area_3d $4800 from -991.591 261.036 7.775 to -983.0 271.96 11.506 sphere 0
Command NameIS_CHAR_IN_AREA_3D
GTA III
gtascm.ini00A4=8, is_char_in_area_3d %1d% from %2d% %3d% %4d% to %5d% %6d% %7d% sphere %8d%
Example00A4: is_char_in_area_3d $SALVATORE from 1428.75 -186.9999 50.0 1442.5 -179.8749 53.0 sphere 0
Command NameIS_CHAR_IN_AREA_3D

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