Opcode Database

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GTAG - Modding - Opcode Database - 00A3

Opcode Database

00A3

DescriptionChecks if the actor is in the specified rectangular zone.
Parameters (v2)1) Actor handle (Integer) (INT)
2) X Coord (Float) (FLOAT)
3) Y Coord (Float) (FLOAT)
4) X Coord (Float) (FLOAT)
5) Y Coord (Float) (FLOAT)
6) Boolean (1 or 0) (INT)
Gamessa vc iii
CategoryActor, Common, Conditional, Locate
Command Name (IV)IS_CHAR_IN_AREA_2D
San Andreas
sascm.ini00A3=6, is_char_in_area_2d %1d% from %2d% %3d% to %4d% %5d% sphere %6d%
Example00A3: is_char_in_area_2d $PLAYER_ACTOR from 2037.536 2365.373 to 2117.177 2483.922 sphere 0
Command NameIS_CHAR_IN_AREA_2D
Vice City
sascm.ini00A3=6, is_char_in_area_2d %1d% from %2d% %3d% to %4d% %5d% sphere %6d%
Example00A3: is_char_in_area_2d $Lance_Vance from 466.1 325.5 448.1 339.2 sphere 0
Command NameIS_CHAR_IN_AREA_2D
GTA III
gtascm.ini00A3=6, is_char_in_area_2d %1d% from %2d% %3d% to %4d% %5d% sphere %6d%
Example00A3: is_char_in_area_2d $CURLY_BOB from 1538.0 -740.9999 1304.0 -900.9999 sphere 0
Command NameIS_CHAR_IN_AREA_2D

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