Opcode Database

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GTAG - Modding - Opcode Database - 0A32

Opcode Database

0A32

DescriptionReturns true if the actor is turreted on any vehicle.
Parameters (v2)1) Actor handle (Integer) (INT)
Gamessa
CategoryActor, Conditional, Vehicle
San Andreas
sascm.ini0A32=1, is_char_attached_to_any_car %1d%
Example0A32: is_char_attached_to_any_car 2@
Command NameIS_CHAR_ATTACHED_TO_ANY_CAR

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