GTAG - Modding - Opcode Database - 0A32
Opcode Database
0A32
| Description | Returns true if the actor is turreted on any vehicle. |
|---|---|
| Parameters (v2) | 1) Actor handle (Integer) (INT) |
| Games | |
| Category | Actor, Conditional, Vehicle |
| San Andreas | |
| sascm.ini | 0A32=1, is_char_attached_to_any_car %1d% |
| Example | 0A32: is_char_attached_to_any_car 2@ |
| Command Name | IS_CHAR_ATTACHED_TO_ANY_CAR |

