GTAG - Modding - Opcode Database - 0AC5
Opcode Database
0AC5
| Description | Associates the audio stream with the specified vehicle. The sound will be played from the vehicles position Note: The audio stream must be loaded with 3D support using 0AC1 |
|---|---|
| Parameters (v2) | 1) CLEO audiostream handle (Integer) (INT) 2) Vehicle handle (Integer) (INT) |
| Games | |
| Category | CLEO 4 |
| San Andreas | |
| sascm.ini | 0AC5=2,set_play_3d_audio_stream_at_car %1d% car %2d% |
| Example | 0AC5: set_play_3d_audio_stream_at_car 0@ car 1@ |
| Command Name | SET_PLAY_3D_AUDIO_STREAM_AT_CAR |

