Opcode Database

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GTAG - Modding - Opcode Database - 0A18

Opcode Database

0A18

DescriptionAdds a new line to the scripted conversation.

Parameters
1 - Question Text Label (GXT). Used as base for the players Yes and No answers (e.g. using LABEL will use LABELY and LABELN respectively as text labels)
2 - End response to positive answer
3 - End response to negative answer
4 - Question sound ID
5 - Answer 'Yes' sound ID
6 - Answer 'No' sound ID
Parameters (v2)1) GXT Entry (String) (TEXT_LABEL)
2) GXT Entry (String) (TEXT_LABEL)
3) GXT Entry (String) (TEXT_LABEL)
4) Sound ID (Integer) (INT)
5) Sound ID (Integer) (INT)
6) Sound ID (Integer) (INT)
Gamessa
Category
Command Name (IV)ADD_LINE_TO_SCRIPTED_CONVERSATION
San Andreas
sascm.ini0A18=6,set_up_conversation_node_with_scripted_speech %1g% %2g% %3g% audio %4d% %5d% %6d%
Example0A18: set_up_conversation_node_with_scripted_speech 281@s 283@s 285@s audio 291@ 292@ 293@
Command NameSET_UP_CONVERSATION_NODE_WITH_SCRIPTED_SPEECH

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