Opcode Database

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GTAG - Modding - Opcode Database - 0A35

Opcode Database

0A35

DescriptionWhen the player enters the specified car, the screen will fade out and it will be put at those coordinates and at that angle.

This version doesn't automatically fade back in afterwards.
Parameters (v2)1) X Coord (Float) (FLOAT)
2) Y Coord (Float) (FLOAT)
3) Z Coord (Float) (FLOAT)
4) Angle (Float) (FLOAT)
5) Vehicle handle (Integer) (INT)
Gamessa
CategoryPlayer, Vehicle
Command Name (IV)SET_UP_TRIP_SKIP_FOR_VEHICLE_FINISHED_BY_SCRIPT
San Andreas
sascm.ini0A35=5,set_up_skip_for_vehicle_finished_by_script %1d% %2d% %3d% angle %4d% vehicle %5d%
Example0A35: set_up_skip_for_vehicle_finished_by_script 2453.8 -1305.0 22.5 angle 0.0 vehicle 37@
Command NameSET_UP_SKIP_FOR_VEHICLE_FINISHED_BY_SCRIPT

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