GTAG - Modding - Opcode Database - 04F1
Opcode Database
04F1
Description | More exact information on this opcode is needed. It can be guessed that it simply returns true either after the car is fully "ready" or has collided with something since it was created. |
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Parameters (v2) | 1) Vehicle handle (Integer) (INT) |
Games | |
Category | Conditional, Vehicle |
Command Name (IV) | IS_CAR_WAITING_FOR_WORLD_COLLISION |
San Andreas | |
sascm.ini | 04F1=1, is_car_waiting_for_world_collision %1d% |
Example | 04F1: is_car_waiting_for_world_collision $RYDER_CAR |
Command Name | IS_CAR_WAITING_FOR_WORLD_COLLISION |
Vice City | |
sascm.ini | 04F1=1, is_car_waiting_for_world_collision %1d% |
Example | 04F1: is_car_waiting_for_world_collision $6876 |
Command Name | IS_CAR_WAITING_FOR_WORLD_COLLISION |