GTAG - Modding - Opcode Database - 0570
Opcode Database
0570
Description | Adds a contact sprite blip for the specified coordinates. This blip is only visible on the radar when in range. |
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Parameters (v2) | 1) X Coord (Float) (FLOAT) 2) Y Coord (Float) (FLOAT) 3) Z Coord (Float) (FLOAT) 4) Blip sprite ID (Integer) (INT) 5) (Returned) Blip handle (Integer) (INT) |
Games | |
Category | Blip, Common, Creation |
San Andreas | |
sascm.ini | 0570=5,add_short_range_sprite_blip_for_contact_point %1d% %2d% %3d% sprite %4h% store_to %5d% |
Example | 0570: add_short_range_sprite_blip_for_contact_point $2367 $2368 $2369 sprite 36 store_to $630 |
Command Name | ADD_SHORT_RANGE_SPRITE_BLIP_FOR_CONTACT_POINT |
Vice City | |
sascm.ini | 0570=5,add_short_range_sprite_blip_for_contact_point %1d% %2d% %3d% sprite %4h% store_to %5d% |
Example | 0570: add_short_range_sprite_blip_for_contact_point $573 $574 $575 sprite 25 store_to $660 |
Command Name | ADD_SHORT_RANGE_SPRITE_BLIP_FOR_CONTACT_POINT |