Opcode Database

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GTAG - Modding - Opcode Database - 0A98

Opcode Database

0A98

DescriptionStores the pointer to the objects structure in the game memory.

Parameters:
1 = variable to store the struct address
2 = object handle obtained by the constructor opcode (0107 and similar)
Parameters (v2)1) Object handle (Integer) (INT)
2) (Returned) Memory address (Integer) (INT)
Gamessa
CategoryCLEO 3
San Andreas
sascm.ini0A98=2,get_object_pointer %1d% store_to %2d%
Example0A98: get_object_pointer 0@ store_to 1@
Command NameGET_OBJECT_POINTER

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