GTAG - Modding - Opcode Database - 0AA2
Opcode Database
0AA2
Description | Loads a DLL library and stores the handle to it to a varaible. This opcode can be used as a condition: if the library does not loaded, it returns False, otherwise it's True. Parameters: 1 = variable to store the handle to a library (any variable or array item) 2 = a library name. If the path is relative (without specifying of a disk name), the DLL file is searched relatively of the current active directory (opcode 0A99). If the file extension is not specified, the default extension will be used (.DLL). |
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Parameters (v2) | 1) File path (Long String) (STRING) 2) (Returned) Memory address (Integer) (INT) |
Games | |
Category | CLEO 3 |
San Andreas | |
sascm.ini | 0AA2=2, load_dynamic_library %1s% store_to %2h% |
Example | 0AA2: load_dynamic_library "CLEO\version.dll" store_to 0@ |
Command Name | LOAD_DYNAMIC_LIBRARY |