GTAG - Modding - Opcode Database - 0AEC
Opcode Database
0AEC
Description | Gets a handle on the object pointer. Params 1. Variable, which will be recorded in the handle. 2. Pointer to the structure of the object. |
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Parameters (v2) | 1) Memory address (Integer) (INT) 2) (Returned) Object handle (Integer) (INT) |
Games | ![]() |
Category | CLEO 4 |
San Andreas | |
sascm.ini | 0AEC=2,get_object_pointer_handle %1d% store_to %2d% |
Example | 0AEC: get_object_pointer_handle 0@ store_to 1@ |
Command Name | GET_OBJECT_POINTER_HANDLE |