| Opcodes in category: Camera |
|---|
| Opcodes 0 to 49 of 49 |
|---|
| 0003 | shake_cam 40 |  |
| 0158 | point_camera_at_car 34@ mode 18 switchstyle 2 |  |
| 0159 | point_camera_at_char 215@ mode 15 switchstyle 2 |  |
| 015A | restore_camera |  |
| 015F | set_fixed_camera_position 664.9277 -479.6112 16.1668 rotation 0.0 0.0 0.0 |  |
| 0160 | point_camera_at_point 665.8948 -479.5685 16.4175 switchstyle 2 |  |
| 02EB | restore_camera_jumpcut |  |
| 032A | set_camera_behind_char_distance 1 |  |
| 0373 | set_camera_behind_player |  |
| 03C8 | set_camera_in_front_of_player |  |
| 041D | set_near_clip 0.1 |  |
| 0452 | enable_player_control_camera |  |
| 0454 | store_debug_camera_position_to $TEMPVAR_FLOAT_1 $TEMPVAR_FLOAT_2 $TEMPVAR_FLOAT_3 // nop |  |
| 0460 | set_interpolation_parameters 0.0 time 3000 |  |
| 0463 | get_debug_camera_point_at $TEMPVAR_FLOAT_1 $TEMPVAR_FLOAT_2 $TEMPVAR_FLOAT_3 |  |
| 052C | set_player_drunkness $PLAYER_CHAR to 100 |  |
| 05A0 | is_debug_camera_on |  |
| 0679 | attach_camera_to_vehicle 161@ offset 0.0 -2.0 $Z_CAMERA rotation 0.0 0.0 204@ tilt 0.0 switchstyle 2 |  |
| 067A | attach_camera_to_vehicle_look_at_vehicle 186@ offset 15.0 15.0 10.0 vehicle 34@ tilt 15.0 switchstyle 2 |  |
| 067B | attach_camera_to_vehicle_look_at_char $1238 offset -1.5 1.5 1.5 char $1237 tilt 6.0 switchstyle 2 |  |
| 067C | attach_camera_to_char $PLAYER_ACTOR offset 0.0 2.0 -2.0 rotation 0.0 0.0 0.0 tilt 0.0 switchstyle 2 |  |
| 067E | attach_camera_to_char_look_at_char 70@ offset 0.0 -5.0 4.0 char 70@ tilt 0.0 switchstyle 2 |  |
| 068D | get_active_camera_coordinates $TEMPVAR_FLOAT_1 $TEMPVAR_FLOAT_2 $TEMPVAR_FLOAT_3 |  |
| 068E | get_active_camera_point_at $TEMPVAR_FLOAT_1 $TEMPVAR_FLOAT_2 $TEMPVAR_FLOAT_3 |  |
| 06E0 | set_two_player_camera_mode 1 |  |
| 0801 | get_camera_fov 146@ |  |
| 0814 | add_stunt_jump 1939.136 -1968.052 17.6649 radius 2.5 2.728 3.17 land 1989.958 -1971.951 28.7249 radius 11.134 5.398 7.23 camera 1960.545 -1963.571 25.3229 reward 500 |  |
| 0822 | set_first_person_in_car_camera_mode 0 |  |
| 0920 | camera_set_vector_track 2359.521 -1246.843 28.7047 to 2359.276 -1247.129 28.7047 time 7000 ease 1 |  |
| 0922 | camera_set_lerp_fov 70.0 to 100.0 time 10000 ease 1 |  |
| 0925 | camera_reset_new_scriptables |  |
| 092F | camera_persist_track 1 |  |
| 0930 | camera_persist_pos 1 |  |
| 0931 | camera_persist_fov 1 |  |
| 0933 | camera_is_vector_move_running |  |
| 0934 | camera_is_vector_track_running |  |
| 0936 | camera_set_vector_move 2358.656 -1246.348 28.7884 to 2358.656 -1246.348 28.7884 time 7000 ease 1 |  |
| 093D | set_cinema_camera 1 |  |
| 0944 | set_camera_in_front_of_char $ACTOR_SMOKE |  |
| 0948 | add_explosion_variable_shake $TEMPVAR_FLOAT_1 $TEMPVAR_FLOAT_2 $TEMPVAR_FLOAT_3 type 11 shake 5.0 |  |
| 099C | camera_set_shake_simulation_simple 1 time 20000.0 intensity 3.0 |  |
| 09A3 | draw_crosshair 1 |  |
| 09AD | set_player_in_car_camera_mode 3 |  |
| 09EC | allow_fixed_camera_collision 0 |  |
| 09EF | set_vehicle_camera_tweak #SANCHEZ distance 1.0 altitude 1.0 angle 0.12 |  |
| 09F0 | reset_vehicle_camera_tweak |  |
| 0A25 | set_camera_position_unfixed 0.031 -2.152 |  |
| 0A2F | set_photo_camera_effect 0 |  |
| 0A39 | get_player_in_car_camera_mode 60@ |  |