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Math

Opcodes in category: Math
Opcodes 100 to 162 of 162
007E$float -= frame_delta_time * 6.0sa vc iii
007F421@ -= frame_delta_time * 1.0sa vc iii
0080$float -= frame_delta_time * $float2sa vc iii
0081549@ -= frame_delta_time * 551@sa vc iii
008218@ -= frame_delta_time * $8736 // (float)sa vc iii
0083$float -= frame_delta_time * 0@sa vc iii
0084$int = $int2sa vc iii
008513@ = 12@ // (int)sa vc iii
0086$float = $float2sa vc iii
008717@ = 3@ // (float)sa vc iii
0088$float = 0@sa vc iii
00890@ = $floatsa vc iii
008A$int = 0@sa vc iii
008B0@ = $intsa vc iii
008C$int = float_to_int $floatsa vc iii
008D$int = integer_to_float $floatsa vc iii
008E0@ = float float to_integersa vc iii
008F0@ = int_to_float $intsa vc iii
0090$int = float_to_int 0@sa vc iii
0091$float = int_to_float 0@sa vc iii
00920@ = float_to_int 1@sa vc iii
00930@ = int_to_float 1@sa vc iii
0094abs_var_int $10937sa vc iii
0095abs_lvar_int 9@sa vc iii
0096abs_var_float $10755sa vc iii
0097abs_lvar_float 0@sa vc iii
0098generate_random_float 0@sa vc iii
0099generate_random_int $intsa vc iii
01FBsqrt 18@ store_to 28@sa vc iii
0208generate_random_float_in_range -0.2 0.2 store_to 17@sa vc iii
0209generate_random_int_in_range 0 10 store_to 17@sa vc iii
02F6sin 45.0 store_to 14@sa vc iii
02F7cos 45.0 store_to 13@sa vc iii
02F8get_car_forward_x 95@ store_to 294@sa vc iii
02F9get_car_forward_y 95@ store_to 295@sa vc iii
03F8(unknown) $3248vc iii
0425convert_metres_to_feet 17@ store_to 17@sa vc iii
042Dconvert_metres_to_feet_int $HJ_STUNT_DISTANCE_MAX_INT store_to $HJ_STUNT_DISTANCE_MAX_INTsa vc iii
04A3$CURRENT_TOWN_NUMBER == 1sa vc
04A417@ == 3sa vc
04AE$ICON_CJ = 15sa vc
04AF157@ = 43200sa vc
04B0$var > 4sa vc
04B12@ > 4.0sa vc
04B26 > $varsa vc
04B31243 > 44@sa vc
04B4$var >= 410.3sa vc
04B52@ >= 180sa vc
04B642.0 >= $varsa vc
04B73000 >= 34@sa vc
0509get_distance_between_coords_2d $TEMPVAR_FLOAT_1 $TEMPVAR_FLOAT_2 and 14@ 15@ store_to 17@sa vc
050Aget_distance_between_coords_3d $TEMPVAR_FLOAT_1 $TEMPVAR_FLOAT_2 $TEMPVAR_FLOAT_3 and 4@ 5@ 6@ store_to 17@sa vc
05A4get_angle_between_2d_vectors 9@ 10@ and 0.0 -1.0 store_to 26@sa vc
05A5do_2d_vectors_overlap 489@(228@,10f) 499@(228@,10f) scale 12.0 12.0 and 573@(227@,10f) 583@(227@,10f) scale 613@ 613@sa
05B0get_2d_lines_intersect_point 487@ 488@ 483@ 484@ 98@ 100@ 98@ 101@ store_to 505@ 506@sa
05F2set_car_escort_car_right 36@ car 35@sa vc iii
0604get_heading_from_vector_2d $TEMPVAR_FLOAT_1 $TEMPVAR_FLOAT_2 store_to $TEMPVAR_ANGLEsa
0656limit_angle 351@ store_to 351@sa
07D68@ == $GIRLFRIENDsa
07D752@ == $varsa
08C4clear_local_var_bit_var 99@ bit $377sa
08C5clear_local_var_bit_lvar 54@ bit 49@sa