| Opcodes in category: Mission |
|---|
| Opcodes 0 to 15 of 15 |
|---|
| 00D8 | mission_has_finished |  |
| 00D9 | store_car_char_is_in $PLAYER_ACTOR store_to 68@ |  |
| 0112 | has_deatharrest_been_executed |  |
| 0180 | declare_mission_flag $ONMISSION |  |
| 01C5 | dont_remove_char 1@ |  |
| 01C7 | dont_remove_object 27@ |  |
| 0317 | register_mission_given |  |
| 0318 | register_mission_passed 'INTRO_1' |  |
| 0417 | load_and_launch_mission 0 |  |
| 042C | set_total_number_of_missions 147 |  |
| 045C | fail_current_mission |  |
| 0595 | playstats_mission_passed |  |
| 0763 | set_car_as_mission_car 34@ |  |
| 08A3 | can_trigger_gang_war_when_on_a_mission 1 |  |
| 09C2 | fail_kill_frenzy |  |