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GTAG - Modding - Opcode Database - NOP

NOP

Opcodes in category: NOP
Opcodes 200 to 300 of 322
07CEset_bullet_whizz_by_distance ; nopsa
07CFset_two_player_cam_mode_separate_cars ; nopsa
07D1set_current_day_of_week ; nopsa
07D2activate_interiors ; nopsa
07D4register_object_script_brain_for_code_use ; nopsa
07DCget_car_rotation_velocity ; nopsa
07E2task_go_straight_to_coord_without_stopping ; nopsa
07E3get_beat_info_for_current_track ; nopsa
07E9has_char_spotted_car ; nopsa
07EAset_rope_height_for_heli ; nopsa
07EBget_rope_height_for_heli ; nopsa
07ECis_car_lowrider ; nopsa
07EDis_performance_car ; nopsa
07F4set_onscreen_timer_display ; nopsa
0805allocate_script_to_object ; nopsa
0807set_two_player_cam_mode_same_car_shooting ; nopsa
0808set_two_player_cam_mode_same_car_no_shooting ; nopsa
0809set_two_player_cam_mode_not_both_in_car ; nopsa
080Bsave_text_label_to_debug_file %1d% ; nopsa
080Cget_char_breath ; nopsa
080Dset_char_breath ; nopsa
080Fare_paths_loaded_for_car ; nopsa
0813force_next_die_anim ; nopsa
081Bare_paths_loaded_in_area ; nopsa
0821is_3d_coord_in_zone ; nopsa
0824get_closest_pickup_coords_to_coord ; nopsa
0831is_audio_build ; nop_falsesa
0832clear_queued_dialogue ; nopsa
0838set_object_anim_playing_flag ; nopsa
083Bget_object_anim_total_time ; nopsa
0848switch ; nopsa
0849endswitch ; nopsa
084Acase ; nopsa
084Bdefault ; nopsa
084Cbreak ; nopsa
084Fget_group_leader ; nopsa
0857set_water_configuration ; nopsa
085Ctask_use_attractor_advanced ; nopsa
085Dtask_follow_path_nodes_to_coord_shooting ; nopsa
085Fstart_playback_recorded_car_using_ai_looped ; nopsa
0862get_model_name_for_debug_only ; nopsa
0863task_use_nearby_entry_exit ; nopsa
0868clear_this_view_integer_variable %1d% ; nopsa
0869clear_this_view_float_variable %1d% ; nopsa
086Aclear_all_view_variables // nopsa
086Bclear_this_integer_watchpoint %1d% ; nopsa
086Cclear_this_float_watchpoint %1d% ; nopsa
086Dclear_all_breakpoints ; nopsa
086Eclear_all_watchpoints ; nopsa
086Fis_this_model_a_train ; nopsa
0870get_vehicle_char_is_standing_on ; nopsa
0877get_vehicle_dirt_level ; nopsa
0880draw_rect_with_title ; nopsa
0882set_attractor_radius ; nopsa
0885const_int ; nopsa
0886const_float ; nopsa
088Fset_time_one_day_back ; nopsa
0891task_sit_in_restaurant ; nopsa
0892get_random_attractor_on_closest_object_of_type ; nopsa
0894add_interesting_entity_for_char ; nopsa
0895clear_interesting_entities_for_char ; nopsa
0896get_closest_attractor ; nopsa
0899allocate_script_to_attractor ; nopsa
089Aget_closest_attractor_with_this_script ; nopsa
089Dget_conversation_status ; nopsa
08A1get_char_map_attractor_status ; nopsa
08AAstream_script_internal ; nopsa
08AEdraw_window_text ; nopsa
08B0set_car_pitch ; nopsa
08CCpick_up_object_with_winch ; nopsa
08CDpick_up_vehicle_with_winch ; nopsa
08CEpick_up_char_with_winch ; nopsa
08CFstore_car_in_nearest_impounding_garage ; nopsa
08D5constant_int ; nopsa
08FCget_menu_position ; nopsa
0902set_object_been_photographed_flag ; nopsa
0903set_char_been_photographed_flag ; nopsa
090Ais_playback_for_car_paused ; nopsa
090Btrigger_ped_bounce ; nopsa
0911register_streamed_script ; nopsa
0914register_streamed_script_internal 0 // nopsa
091Aget_latest_console_command v$1221 // nopsa
091Breset_latest_console_command // nopsa
0921camera_set_shake_simulation ; nopsa
0927allocate_streamed_script_to_ped_generator ; nopsa
092Aset_player_can_be_damaged ; nopsa
092Cget_players_gang_in_car_active ; nopsa
092Dset_players_gang_in_car_active ; nopsa
0932camera_is_fov_running ; nopsa
0935camera_is_shake_running ; nopsa
0938clear_all_queued_dialogue ; nopsa
093Cset_onscreen_counter_colour ; nopsa
093Eset_char_fire_damage_multiplier $PLAYER_ACTOR 0.3 // nopsa
093Fis_fire_button_pressed ; nopsa
0943set_camera_behind_char ; nopsa
0962does_car_have_roof ; nopsa
0963set_blip_fade ; nopsa
0979load_shared_char_decision_maker ; nopsa
097Eis_police_vehicle_in_pursuit ; nopsa
097Fget_car_colour_from_menu_index ; nopsa