| Opcodes in category: NOP |
|---|
| Opcodes 200 to 300 of 322 |
|---|
| 07CE | set_bullet_whizz_by_distance ; nop |  |
| 07CF | set_two_player_cam_mode_separate_cars ; nop |  |
| 07D1 | set_current_day_of_week ; nop |  |
| 07D2 | activate_interiors ; nop |  |
| 07D4 | register_object_script_brain_for_code_use ; nop |  |
| 07DC | get_car_rotation_velocity ; nop |  |
| 07E2 | task_go_straight_to_coord_without_stopping ; nop |  |
| 07E3 | get_beat_info_for_current_track ; nop |  |
| 07E9 | has_char_spotted_car ; nop |  |
| 07EA | set_rope_height_for_heli ; nop |  |
| 07EB | get_rope_height_for_heli ; nop |  |
| 07EC | is_car_lowrider ; nop |  |
| 07ED | is_performance_car ; nop |  |
| 07F4 | set_onscreen_timer_display ; nop |  |
| 0805 | allocate_script_to_object ; nop |  |
| 0807 | set_two_player_cam_mode_same_car_shooting ; nop |  |
| 0808 | set_two_player_cam_mode_same_car_no_shooting ; nop |  |
| 0809 | set_two_player_cam_mode_not_both_in_car ; nop |  |
| 080B | save_text_label_to_debug_file %1d% ; nop |  |
| 080C | get_char_breath ; nop |  |
| 080D | set_char_breath ; nop |  |
| 080F | are_paths_loaded_for_car ; nop |  |
| 0813 | force_next_die_anim ; nop |  |
| 081B | are_paths_loaded_in_area ; nop |  |
| 0821 | is_3d_coord_in_zone ; nop |  |
| 0824 | get_closest_pickup_coords_to_coord ; nop |  |
| 0831 | is_audio_build ; nop_false |  |
| 0832 | clear_queued_dialogue ; nop |  |
| 0838 | set_object_anim_playing_flag ; nop |  |
| 083B | get_object_anim_total_time ; nop |  |
| 0848 | switch ; nop |  |
| 0849 | endswitch ; nop |  |
| 084A | case ; nop |  |
| 084B | default ; nop |  |
| 084C | break ; nop |  |
| 084F | get_group_leader ; nop |  |
| 0857 | set_water_configuration ; nop |  |
| 085C | task_use_attractor_advanced ; nop |  |
| 085D | task_follow_path_nodes_to_coord_shooting ; nop |  |
| 085F | start_playback_recorded_car_using_ai_looped ; nop |  |
| 0862 | get_model_name_for_debug_only ; nop |  |
| 0863 | task_use_nearby_entry_exit ; nop |  |
| 0868 | clear_this_view_integer_variable %1d% ; nop |  |
| 0869 | clear_this_view_float_variable %1d% ; nop |  |
| 086A | clear_all_view_variables // nop |  |
| 086B | clear_this_integer_watchpoint %1d% ; nop |  |
| 086C | clear_this_float_watchpoint %1d% ; nop |  |
| 086D | clear_all_breakpoints ; nop |  |
| 086E | clear_all_watchpoints ; nop |  |
| 086F | is_this_model_a_train ; nop |  |
| 0870 | get_vehicle_char_is_standing_on ; nop |  |
| 0877 | get_vehicle_dirt_level ; nop |  |
| 0880 | draw_rect_with_title ; nop |  |
| 0882 | set_attractor_radius ; nop |  |
| 0885 | const_int ; nop |  |
| 0886 | const_float ; nop |  |
| 088F | set_time_one_day_back ; nop |  |
| 0891 | task_sit_in_restaurant ; nop |  |
| 0892 | get_random_attractor_on_closest_object_of_type ; nop |  |
| 0894 | add_interesting_entity_for_char ; nop |  |
| 0895 | clear_interesting_entities_for_char ; nop |  |
| 0896 | get_closest_attractor ; nop |  |
| 0899 | allocate_script_to_attractor ; nop |  |
| 089A | get_closest_attractor_with_this_script ; nop |  |
| 089D | get_conversation_status ; nop |  |
| 08A1 | get_char_map_attractor_status ; nop |  |
| 08AA | stream_script_internal ; nop |  |
| 08AE | draw_window_text ; nop |  |
| 08B0 | set_car_pitch ; nop |  |
| 08CC | pick_up_object_with_winch ; nop |  |
| 08CD | pick_up_vehicle_with_winch ; nop |  |
| 08CE | pick_up_char_with_winch ; nop |  |
| 08CF | store_car_in_nearest_impounding_garage ; nop |  |
| 08D5 | constant_int ; nop |  |
| 08FC | get_menu_position ; nop |  |
| 0902 | set_object_been_photographed_flag ; nop |  |
| 0903 | set_char_been_photographed_flag ; nop |  |
| 090A | is_playback_for_car_paused ; nop |  |
| 090B | trigger_ped_bounce ; nop |  |
| 0911 | register_streamed_script ; nop |  |
| 0914 | register_streamed_script_internal 0 // nop |  |
| 091A | get_latest_console_command v$1221 // nop |  |
| 091B | reset_latest_console_command // nop |  |
| 0921 | camera_set_shake_simulation ; nop |  |
| 0927 | allocate_streamed_script_to_ped_generator ; nop |  |
| 092A | set_player_can_be_damaged ; nop |  |
| 092C | get_players_gang_in_car_active ; nop |  |
| 092D | set_players_gang_in_car_active ; nop |  |
| 0932 | camera_is_fov_running ; nop |  |
| 0935 | camera_is_shake_running ; nop |  |
| 0938 | clear_all_queued_dialogue ; nop |  |
| 093C | set_onscreen_counter_colour ; nop |  |
| 093E | set_char_fire_damage_multiplier $PLAYER_ACTOR 0.3 // nop |  |
| 093F | is_fire_button_pressed ; nop |  |
| 0943 | set_camera_behind_char ; nop |  |
| 0962 | does_car_have_roof ; nop |  |
| 0963 | set_blip_fade ; nop |  |
| 0979 | load_shared_char_decision_maker ; nop |  |
| 097E | is_police_vehicle_in_pursuit ; nop |  |
| 097F | get_car_colour_from_menu_index ; nop |  |