GTAG - Modding - Opcode Database - 00F7
Opcode Database
00F7
| Description | |
|---|---|
| Parameters (v2) | 1) Player handle (Integer) (INT) 2) X Coord (Float) (FLOAT) 3) Y Coord (Float) (FLOAT) 4) Z Coord (Float) (FLOAT) 5) X Radius (Float) (FLOAT) 6) Y Radius (Float) (FLOAT) 7) Z Radius (Float) (FLOAT) 8) Boolean (1 or 0) (INT) |
| Games | |
| Category | Locate |
| Command Name (IV) | LOCATE_PLAYER_IN_CAR_3D |
| Vice City | |
| sascm.ini | 00F7=8, player %1d% sphere %8b% near_point_in_car %2d% %3d% %4d% radius %5d% %6d% %7d% |
| Example | 00F7: player $player_char sphere 0 near_point_in_car $489 $490 $491 radius 2.0 2.0 2.0 |
| GTA III | |
| gtascm.ini | 00F7=8, player %1d% sphere %8b% near_point_in_car %2d% %3d% %4d% radius %5d% %6d% %7d% |
| Example | 00F7: player $PLAYER_CHAR sphere 0 near_point_in_car 793.125 -929.9374 42.125 radius 4.0 2.0 3.0 |
| Command Name | LOCATE_PLAYER_IN_CAR_3D |

