Opcode Database

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GTAG - Modding - Opcode Database - 00FA

Opcode Database

00FA

Description
Parameters (v2)1) Player handle (Integer) (INT)
2) X Coord (Float) (FLOAT)
3) Y Coord (Float) (FLOAT)
4) Z Coord (Float) (FLOAT)
5) X Radius (Float) (FLOAT)
6) Y Radius (Float) (FLOAT)
7) Z Radius (Float) (FLOAT)
8) Boolean (1 or 0) (INT)
Gamesvc iii
CategoryLocate, Locate
Vice City
sascm.ini00fa=8, player %1d% stopped %8b:in-sphere/%near_point_in_car %2d% %3d% %4d% radius %5d% %6d% %7d%
Example00FA: player $player_char stopped_in_sphere 0 near_point_in_car 240.4 -1280.2 10.0 radius 4.0 4.0 3.0
GTA III
gtascm.ini00fa=8, player %1d% stopped %8b:in-sphere/%near_point_in_car %2d% %3d% %4d% radius %5d% %6d% %7d%
Example00FA: player $PLAYER_CHAR stopped 1 $PARAMEDIC_CHECKPOINT_X $PARAMEDIC_CHECKPOINT_Y $PARAMEDIC_CHECKPOINT_Z radius 6.0 6.0 2.0

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