GTAG - Modding - Opcode Database - 0167
Opcode Database
0167
| Description | Adds a coloured blip at the specified location. An updated version of this command is 018A. |
|---|---|
| Parameters (v2) | 1) X Coord (Float) (FLOAT) 2) Y Coord (Float) (FLOAT) 3) Z Coord (Float) (FLOAT) 4) Integer (INT) 5) Integer (INT) 6) (Returned) Blip handle (Integer) (INT) |
| Games | |
| Category | Common, Creation, Marker |
| Command Name (IV) | ADD_BLIP_FOR_COORD_OLD |
| San Andreas | |
| sascm.ini | 0167=6,add_blip_for_coord_old %1d% %2d% %3d% colour %4d% display %5d% store_to %6d% |
| Example | 0167: add_blip_for_coord_old 50@(256@,33f) 50@(256@,33f) 50@(256@,33f) colour 0 display 2 store_to 149@(256@,33i) |
| Command Name | ADD_BLIP_FOR_COORD_OLD |
| Vice City | |
| sascm.ini | 0167=6,%6d% = create_marker_at %1d% %2d% %3d% color %4d% flag %5d% |
| Example | 0167: $3132 = create_marker_at -1219.969 8.543 10.44 color 1 flag 3 |
| Command Name | ADD_BLIP_FOR_COORD_OLD |
| GTA III | |
| gtascm.ini | 0167=6,%6d% = create_marker_at %1d% %2d% %3d% color %4d% flag %5d% |
| Example | 0167: $2341 = create_marker_at $DIABLO1_NEXT_CHECKPOINT_X $DIABLO1_NEXT_CHECKPOINT_Y $DIABLO1_NEXT_CHECKPOINT_Z color 5 flag 2 |
| Command Name | ADD_BLIP_FOR_COORD_OLD |

