Opcode Database

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GTAG - Modding - Opcode Database - 0167

Opcode Database

0167

DescriptionAdds a coloured blip at the specified location.

An updated version of this command is 018A.
Parameters (v2)1) X Coord (Float) (FLOAT)
2) Y Coord (Float) (FLOAT)
3) Z Coord (Float) (FLOAT)
4) Integer (INT)
5) Integer (INT)
6) (Returned) Blip handle (Integer) (INT)
Gamessa vc iii
CategoryCommon, Creation, Marker
Command Name (IV)ADD_BLIP_FOR_COORD_OLD
San Andreas
sascm.ini0167=6,add_blip_for_coord_old %1d% %2d% %3d% colour %4d% display %5d% store_to %6d%
Example0167: add_blip_for_coord_old 50@(256@,33f) 50@(256@,33f) 50@(256@,33f) colour 0 display 2 store_to 149@(256@,33i)
Command NameADD_BLIP_FOR_COORD_OLD
Vice City
sascm.ini0167=6,%6d% = create_marker_at %1d% %2d% %3d% color %4d% flag %5d%
Example0167: $3132 = create_marker_at -1219.969 8.543 10.44 color 1 flag 3
Command NameADD_BLIP_FOR_COORD_OLD
GTA III
gtascm.ini0167=6,%6d% = create_marker_at %1d% %2d% %3d% color %4d% flag %5d%
Example0167: $2341 = create_marker_at $DIABLO1_NEXT_CHECKPOINT_X $DIABLO1_NEXT_CHECKPOINT_Y $DIABLO1_NEXT_CHECKPOINT_Z color 5 flag 2
Command NameADD_BLIP_FOR_COORD_OLD

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