GTAG - Modding - Opcode Database - 0176
Opcode Database
0176
| Description | Stores the specified objects Z Angle. |
|---|---|
| Parameters (v2) | 1) Object handle (Integer) (INT) 2) (Returned) Angle (Float) (FLOAT) |
| Games | |
| Category | Common, Object |
| Command Name (IV) | GET_OBJECT_HEADING |
| San Andreas | |
| sascm.ini | 0176=2,get_object_heading %1d% store_to %2d% |
| Example | 0176: get_object_heading 0@ store_to 13@ |
| Command Name | GET_OBJECT_HEADING |
| Vice City | |
| sascm.ini | 0176=2,%2d% = object %1d% z_angle |
| Example | 0176: $2811 = object $714 z_angle |
| GTA III | |
| gtascm.ini | 0176=2,%2d% = object %1d% z_angle |
| Example | 0176: $430 = object $13 z_angle |
| Command Name | GET_OBJECT_HEADING |

