GTAG - Modding - Opcode Database - 018D
Opcode Database
018D
| Description | Creates a continuous sound at the specified coordinates and stores the handle to a variable. |
|---|---|
| Parameters (v2) | 1) X Coord (Float) (FLOAT) 2) Y Coord (Float) (FLOAT) 3) Z Coord (Float) (FLOAT) 4) Audio event (INT) 5) (Returned) Sound handle (INT) |
| Games | |
| Category | NOP |
| Command Name (IV) | ADD_CONTINUOUS_SOUND |
| San Andreas | |
| sascm.ini | 018D=5,NOP %1d% %2d% %3d% %4d% %5d% ; add_continuous_sound |
| Example | 018D: NOP 2181.127 -2251.999 14.036 65535 76@ // add_continous_sound |
| Command Name | ADD_CONTINUOUS_SOUND |
| Vice City | |
| sascm.ini | 018d=5,%5d% = create_sound %4d% at %1d% %2d% %3d% |
| Example | 018D: 6@ = create_sound 0 at -923.4324 -333.2397 14.3816 |
| Command Name | ADD_CONTINUOUS_SOUND |
| GTA III | |
| gtascm.ini | 018d=5,%5d% = create_sound %4d% at %1d% %2d% %3d% |
| Example | 018D: $111 = create_sound 41 at 850.75 -663.6874 15.0 |
| Command Name | ADD_CONTINUOUS_SOUND |

