| Description | Marks the object as no longer needed by the script, allowing it to be deleted by the game. Also removes it from the mission cleanup list, if applicable. |
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| Parameters (v2) | 1) Object handle (Integer) (INT)
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| Games |  |
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| Category | Common, Object |
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| Command Name (IV) | MARK_OBJECT_AS_NO_LONGER_NEEDED |
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| San Andreas |
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| sascm.ini | 01C4=1,mark_object_as_no_longer_needed %1d% |
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| Example | 01C4: mark_object_as_no_longer_needed 82@(39@,16i) |
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| Command Name | MARK_OBJECT_AS_NO_LONGER_NEEDED |
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| Vice City |
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| sascm.ini | 01c4=1,remove_references_to_object %1d% ;; This object will now disappear when the player looks away |
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| Example | 01C4: remove_references_to_object $2692 // This object will now disappear when the player looks away |
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| Command Name | MARK_OBJECT_AS_NO_LONGER_NEEDED |
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| GTA III |
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| gtascm.ini | 01c4=1,remove_references_to_object %1d% // This object will now disappear when the player looks away |
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| Example | 01C4: remove_references_to_object $LUIGI5_POLICE_BALL_SIGN // This object will now disappear when the player looks away |
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| Command Name | MARK_OBJECT_AS_NO_LONGER_NEEDED |
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