Opcode Database

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GTAG - Modding - Opcode Database - 029B

Opcode Database

029B

Description
Parameters (v2)1) Model (Integer) (MODEL)
2) X Coord (Float) (FLOAT)
3) Y Coord (Float) (FLOAT)
4) Z Coord (Float) (FLOAT)
5) (Returned) Object handle (Integer) (INT)
Gamessa vc iii
CategoryCommon, Creation, Object
Command Name (IV)CREATE_OBJECT_NO_OFFSET
San Andreas
sascm.ini029B=5,create_object_no_offset %1o% at %2d% %3d% %4d% store_to %5d%
Example029B: create_object_no_offset #NF_BLACKBOARD at 0.0 0.0 0.0 store_to 27@
Command NameCREATE_OBJECT_NO_OFFSET
Vice City
sascm.ini029b=5,%5d% = init_object %1o% at %2d% %3d% %4d%
Example029B: $Arena_door_1 = init_object #DTN_STADDOORA at -1109.615 1330.097 20.372
Command NameCREATE_OBJECT_NO_OFFSET
GTA III
gtascm.ini029b=5,%5d% = init_object %1o% at %2d% %3d% %4d%
Example029B: $PLAYER_DOOR = init_object #PLAYERSDOOR at 890.875 -307.6874 8.75
Command NameCREATE_OBJECT_NO_OFFSET

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