GTAG - Modding - Opcode Database - 035D
Opcode Database
035D
| Description | Sets whether the object can be targetted or not. This mostly applies to the PS2/Xbox versions of the game. |
|---|---|
| Parameters (v2) | 1) Object handle (Integer) (INT) 2) Boolean (1 or 0) (INT) |
| Games | |
| Category | Common, Object |
| Command Name (IV) | MAKE_OBJECT_TARGETTABLE |
| San Andreas | |
| sascm.ini | 035D=2,make_object_targettable %1d% %2h% |
| Example | 035D: make_object_targettable $1754[0] 1 |
| Command Name | MAKE_OBJECT_TARGETTABLE |
| Vice City | |
| sascm.ini | 035d=1,make_object %1d% targetable |
| Example | 035D: make_object $2200 targetable |
| Command Name | MAKE_OBJECT_TARGETTABLE |
| GTA III | |
| gtascm.ini | 035d=1,make_object %1d% targetable |
| Example | 035D: make_object $FAKETARGET1 targetable |
| Command Name | MAKE_OBJECT_TARGETTABLE |

