Opcode Database

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GTAG - Modding - Opcode Database - 0363

Opcode Database

0363

DescriptionSets the visibility of the object closest to the specified coordinates, matching the specified model.
Parameters (v2)1) X Coord (Float) (FLOAT)
2) Y Coord (Float) (FLOAT)
3) Z Coord (Float) (FLOAT)
4) Radius (Float) (FLOAT)
5) Model (Integer) (MODEL)
6) Boolean (1 or 0) (INT)
Gamessa vc iii
CategoryCreation, Object
Command Name (IV)SET_VISIBILITY_OF_CLOSEST_OBJECT_OF_TYPE
San Andreas
sascm.ini0363=6,set_visibility_of_closest_object_of_type %1d% %2d% %3d% radius %4d% model %5o% visibility %6d%
Example0363: set_visibility_of_closest_object_of_type -2166.86 -236.5 40.86 radius 40.0 model #CRACKFACT_SFS visibility 1
Command NameSET_VISIBILITY_OF_CLOSEST_OBJECT_OF_TYPE
Vice City
sascm.ini0363=6,toggle_model_render_at %1d% %2d% %3d% radius %4d% object %5o% %6d%
Example0363: toggle_model_render_at 231.4 -1277.7 19.0 radius 50.0 object #MOB_MOBROOM2 1
Command NameSET_VISIBILITY_OF_CLOSEST_OBJECT_OF_TYPE
GTA III
gtascm.ini0363=6,toggle_model_render_at %1d% %2d% %3d% radius %4d% object %5o% %6d%
Example0363: toggle_model_render_at 1027.25 -933.7499 15.0 radius 50.0 object #INDHELIX_BARRIER 0
Command NameSET_VISIBILITY_OF_CLOSEST_OBJECT_OF_TYPE

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